Player Matchup

Thor
Thor
Kaan-1585
Thor
Level 7
God Stats
3W - 1L
1,708 SR
Queue Stats
6W - 13L
1,278 Elo+
Solo
Medusa
Medusa
MHE17OXYi
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,292 Elo+
Solo
Merlin
Merlin
Omegamuffin
Merlin
Level 29
God Stats
52W - 44L
1,559 SR
Queue Stats
246W - 282L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PlurrCifer
Tsukuyomi
Level 27
God Stats
3W - 3L
1,168 SR
Queue Stats
68W - 68L
1,412 Elo+
Solo
Amaterasu
Amaterasu
SSJCzarak
Amaterasu
Level 28
God Stats
51W - 42L
1,517 SR
Queue Stats
223W - 229L
1,470 Elo+
Party 2
Team Averages
Level 20
1,491 SR
1,382 Elo+

VS

Team Averages
Level 23
1,531 SR
1,390 Elo+
Pele
Pele
BACKD00RBANDiiT
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Horus
Horus
BuffaloBob710
Horus
Level 28
God Stats
1W - 1L
1,817 SR
Queue Stats
21W - 26L
1,482 Elo+
Solo
Nemesis
Nemesis
D0ppaVI
Nemesis
Level 27
God Stats
0W - 2L
1,337 SR
Queue Stats
80W - 77L
1,401 Elo+
Solo
Medusa
Medusa
Hyperwolf6040
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,128 Elo+
Party 1
Khepri
Khepri
THEWILDGAMER74
Khepri
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 76L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
0 / 11 / 24
11,911
993
2,969
19,959
8,482
Medusa
MHE17OXYi
Medusa
20
2 / 9 / 25
13,371
1,114
17,446
19,467
8,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
10 / 5 / 22
15,192
1,266
39,893
16,544
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PlurrCifer
Tsukuyomi
20
4 / 7 / 20
12,258
1,022
16,379
17,033
6,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
SSJCzarak
Amaterasu
20
29 / 9 / 9
18,816
1,568
46,905
23,285
17,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 12 / 20
16,278
1,357
27,731
25,078
12,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 8 / 20
12,469
1,039
13,882
31,222
29,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
D0ppaVI
Nemesis
20
7 / 4 / 28
14,822
1,235
17,328
22,341
11,471
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 12 / 19
11,539
962
12,522
21,851
9,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 9 / 25
15,399
1,283
16,285
30,097
27,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
153
45
Kills
41
41
Deaths
45
100
Assists
112
Player
Kills
Deaths
Assists
KDA
L
17
12
20
2.25
L
4
8
20
1.75
L
Nemesis
D0ppaVI
Nemesis
7
4
28
5.25
L
2
12
19
0.96
W
Thor
0
11
24
1.09
W
Medusa
MHE17OXYi
Medusa
2
9
25
1.61
W
Merlin
10
5
22
4.2
W
Tsukuyomi
PlurrCifer
Tsukuyomi
4
7
20
2
W
Amaterasu
SSJCzarak
Amaterasu
29
9
9
3.72
L
11
9
25
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,592
Damage
87,748
96,288
Taken
130,589
46,899
Mitigated
90,446
6,354
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,731
4,748
0
1,584
25,078
12,139
0
8,590
16,488
0
53,993
L
13,882
5,279
3,484
5,037
31,222
29,511
0
9,165
22,057
12,874
16,318
L
Nemesis
D0ppaVI
Nemesis
17,328
10,032
0
1,882
22,341
11,471
0
5,931
16,410
0
52,293
L
12,522
5,782
0
677
21,851
9,904
0
3,780
18,071
0
25,682
W
Thor
2,969
920
0
0
19,959
8,482
0
5,881
14,078
0
11,818
W
Medusa
MHE17OXYi
Medusa
17,446
8,549
0
1,571
19,467
8,016
0
2,603
16,864
0
57,408
W
Merlin
39,893
2,146
0
0
16,544
6,581
0
3,643
12,901
77,737
0
W
Tsukuyomi
PlurrCifer
Tsukuyomi
16,379
7,721
0
335
17,033
6,779
0
3,002
14,031
0
26,514
W
Amaterasu
SSJCzarak
Amaterasu
46,905
37,538
0
4,448
23,285
17,041
0
6,652
16,513
0
57,973
L
16,285
1,471
649
913
30,097
27,421
0
12,427
17,670
34,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,548
Gold Earned
70,507
234
Minions Killed
227
2
Camps Cleared
7
1,049,725
Distance Traveled
1,023,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
16,278
1,357
66
6
0
210,705
0
L
Horus
12,469
1,039
34
3
0
174,756
0
L
Nemesis
14,822
1,235
74
6
6
259,642
1
L
Medusa
11,539
962
14
1
1
144,998
2
W
Thor
11,911
993
21
2
0
216,375
0
W
Medusa
13,371
1,114
97
8
1
181,307
2
W
Merlin
15,192
1,266
78
7
0
211,282
0
W
Tsukuyomi
12,258
1,022
17
1
0
214,955
0
W
Amaterasu
18,816
1,568
21
2
1
225,806
0
L
Khepri
15,399
1,283
39
3
0
233,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role