Player Matchup

Fenrir
Fenrir
ALMIGHTY51
Fenrir
Level 25
God Stats
55W - 55L
1,393 SR
Queue Stats
55W - 56L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
Arthur_tkd
Erlang Shen
Level 25
God Stats
19W - 15L
1,648 SR
Queue Stats
29W - 23L
1,503 Elo+
Solo
Artio
Artio
Camila M 005
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 32L
1,020 Elo+
Solo
Merlin
Merlin
Ferosos
Merlin
Level 17
God Stats
7W - 7L
1,592 SR
Queue Stats
121W - 145L
1,378 Elo+
Solo
Skadi
Skadi
Linus0097
Skadi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 113L
1,401 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,327 Elo+

VS

Team Averages
Level 23
1,496 SR
1,408 Elo+
Artemis
Artemis
AlestanTheGreat
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BVHAMrd3
Aphrodite
Level 69
God Stats
3W - 1L
1,657 SR
Queue Stats
361W - 343L
1,519 Elo+
Party 1
Charybdis
Charybdis
COL_WOODS95
Charybdis
Level 25
God Stats
52W - 30L
1,612 SR
Queue Stats
102W - 85L
1,434 Elo+
Solo
Neith
Neith
carnage03
Neith
Level 11
God Stats
64W - 91L
1,210 SR
Queue Stats
215W - 261L
1,170 Elo+
Solo
Yemoja
Yemoja
mave-444
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMIGHTY51
Fenrir
20
14 / 2 / 10
17,509
973
36,399
31,587
20,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Arthur_tkd
Erlang Shen
20
6 / 0 / 11
15,233
846
20,420
25,013
20,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 0
12,616
701
354
3,951
1,229
Merlin
Ferosos
Merlin
20
5 / 2 / 16
16,623
924
38,088
17,904
7,664
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Linus0097
Skadi
20
7 / 2 / 13
16,945
941
28,377
17,753
7,107
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 6
13,826
768
7,644
22,530
10,018
Aphrodite
BVHAMrd3
Aphrodite
20
1 / 2 / 8
15,350
853
8,554
19,950
14,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
COL_WOODS95
Charybdis
20
8 / 1 / 1
17,651
981
52,011
37,768
14,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
carnage03
Neith
20
0 / 11 / 5
14,629
813
15,626
20,333
8,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
mave-444
Yemoja
20
0 / 8 / 4
13,946
775
4,308
29,809
38,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
32
Kills
9
9
Deaths
32
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALMIGHTY51
Fenrir
14
2
10
9.5
L
0
10
6
0.3
W
Erlang Shen
Arthur_tkd
Erlang Shen
6
0
11
11.5
L
Aphrodite
BVHAMrd3
Aphrodite
1
2
8
2.5
L
Charybdis
COL_WOODS95
Charybdis
8
1
1
8.5
W
0
3
0
0
W
Merlin
Ferosos
Merlin
5
2
16
6.5
W
Skadi
Linus0097
Skadi
7
2
13
6.75
L
Neith
carnage03
Neith
0
11
5
0.23
L
Yemoja
mave-444
Yemoja
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,638
Damage
88,143
96,208
Taken
130,390
57,275
Mitigated
86,543
11,160
Healing
44,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALMIGHTY51
Fenrir
36,399
5,760
0
1,595
31,587
20,350
0
4,351
27,236
0
57,070
L
7,644
4,688
0
270
22,530
10,018
0
8,075
14,455
0
13,233
W
Erlang Shen
Arthur_tkd
Erlang Shen
20,420
7,657
0
4,349
25,013
20,925
0
2,832
22,181
10,704
24,944
L
Aphrodite
BVHAMrd3
Aphrodite
8,554
1,492
8,602
10,111
19,950
14,705
0
4,796
15,154
28,376
0
L
Charybdis
COL_WOODS95
Charybdis
52,011
47,257
0
17,924
37,768
14,884
0
13,743
24,025
0
122,729
W
354
208
0
0
3,951
1,229
0
400
3,551
1,959
0
W
Merlin
Ferosos
Merlin
38,088
412
580
4,013
17,904
7,664
0
2,350
15,554
78,000
0
W
Skadi
Linus0097
Skadi
28,377
18,348
0
623
17,753
7,107
0
2,929
14,824
0
72,740
L
Neith
carnage03
Neith
15,626
10,185
0
1,218
20,333
8,821
0
5,547
14,786
0
55,537
L
Yemoja
mave-444
Yemoja
4,308
1,322
5,427
1,327
29,809
38,115
0
12,394
17,415
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,926
Gold Earned
75,402
309
Minions Killed
339
0
Camps Cleared
7
1,262,842
Distance Traveled
1,411,692
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,509
973
56
3
0
365,685
0
L
Artemis
13,826
768
17
1
0
246,906
2
W
Erlang Shen
15,233
846
27
2
0
241,436
0
L
Aphrodite
15,350
853
49
3
0
368,879
1
L
Charybdis
17,651
981
159
9
6
308,317
0
W
Artio
12,616
701
1
0
0
64,382
0
W
Merlin
16,623
924
113
6
0
312,641
0
W
Skadi
16,945
941
112
6
0
278,698
0
L
Neith
14,629
813
88
5
1
221,380
0
L
Yemoja
13,946
775
26
1
0
266,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role