Player Matchup

Zhong Kui
Zhong Kui
Blo0dSp1r1t
Zhong Kui
Level 155
God Stats
1W - 1L
1,494 SR
Queue Stats
41W - 43L
1,616 Elo+
Solo
Charybdis
Charybdis
Dellenger
Charybdis
Level 141
God Stats
10W - 10L
1,310 SR
Queue Stats
191W - 187L
1,735 Elo+
Solo
Terra
Terra
ScaRe DreaMz
Terra
Level 160
God Stats
1W - 3L
1,394 SR
Queue Stats
258W - 162L
1,670 Elo+
Party 1
Ymir
Ymir
ThatsSB
Ymir
Level 138
God Stats
0W - 2L
1,799 SR
Queue Stats
217W - 169L
1,767 Elo+
Party 1
Heimdallr
Heimdallr
Vacûûm
Heimdallr
Level 157
God Stats
128W - 90L
1,675 SR
Queue Stats
252W - 224L
1,655 Elo+
Solo
Team Averages
Level 150
1,534 SR
1,689 Elo+

VS

Team Averages
Level 142
1,623 SR
1,707 Elo+
Anhur
Anhur
Beeeeetsy
Anhur
Level 133
God Stats
8W - 5L
1,615 SR
Queue Stats
207W - 174L
1,725 Elo+
Solo
Vamana
Vamana
Blacklist
Vamana
Level 160
God Stats
9W - 5L
1,756 SR
Queue Stats
222W - 170L
1,722 Elo+
Solo
Athena
Athena
IBiggaveli
Athena
Level 108
God Stats
9W - 6L
1,601 SR
Queue Stats
399W - 421L
1,656 Elo+
Party 2
Hercules
Hercules
Jastarn
Hercules
Level 148
God Stats
2W - 0L
1,440 SR
Queue Stats
39W - 26L
1,698 Elo+
Solo
Nox
Nox
ReKaPMaX
Nox
Level 160
God Stats
9W - 6L
1,703 SR
Queue Stats
928W - 700L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blo0dSp1r1t
Zhong Kui
13
1 / 1 / 4
8,717
436
6,813
9,490
7,348
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Dellenger
Charybdis
20
7 / 3 / 0
12,370
619
14,478
14,646
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 6
9,201
460
6,389
21,044
22,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
ThatsSB
Ymir
16
6 / 4 / 5
10,811
541
13,436
19,164
11,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Vacûûm
Heimdallr
15
1 / 4 / 3
9,341
467
11,663
14,530
9,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beeeeetsy
Anhur
18
0 / 3 / 5
11,388
569
9,673
13,967
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Blacklist
Vamana
19
5 / 3 / 4
11,706
585
15,408
22,183
19,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
IBiggaveli
Athena
15
3 / 4 / 6
10,699
535
7,333
17,563
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Jastarn
Hercules
18
2 / 3 / 8
12,051
603
9,193
16,613
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 3
12,286
614
16,886
11,063
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
17
Kills
15
15
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Beeeeetsy
Anhur
0
3
5
0.83
W
Vamana
Blacklist
Vamana
5
3
4
2.33
L
Zhong Kui
Blo0dSp1r1t
Zhong Kui
1
1
4
3
L
Charybdis
Dellenger
Charybdis
7
3
0
2.33
W
Athena
IBiggaveli
Athena
3
4
6
1.5
W
Hercules
Jastarn
Hercules
2
3
8
2
W
5
4
3
1.63
L
2
3
6
1.67
L
Ymir
ThatsSB
Ymir
6
4
5
2.13
L
Heimdallr
Vacûûm
Heimdallr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,779
Damage
58,493
78,874
Taken
81,389
56,186
Mitigated
54,246
26,405
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Beeeeetsy
Anhur
9,673
5,811
0
4,900
13,967
3,826
580
1,622
12,345
0
109,770
W
Vamana
Blacklist
Vamana
15,408
6,305
0
8,181
22,183
19,255
92
7,057
15,126
13,890
61,806
L
Zhong Kui
Blo0dSp1r1t
Zhong Kui
6,813
922
0
6,108
9,490
7,348
0
2,792
6,592
54,604
0
L
Charybdis
Dellenger
Charybdis
14,478
8,547
0
7,504
14,646
4,989
1,804
2,859
11,721
0
104,078
W
Athena
IBiggaveli
Athena
7,333
2,407
0
2,209
17,563
16,771
15
8,425
9,138
30,659
0
W
Hercules
Jastarn
Hercules
9,193
2,362
0
7,398
16,613
9,529
154
5,428
11,185
0
89,394
W
16,886
2,285
0
1,505
11,063
4,865
0
5,846
5,217
93,763
0
L
6,389
903
1,026
3,804
21,044
22,445
0
8,150
12,653
35,419
0
L
Ymir
ThatsSB
Ymir
13,436
3,422
0
4,513
19,164
11,516
0
10,459
8,508
72,994
7,466
L
Heimdallr
Vacûûm
Heimdallr
11,663
5,025
0
3,450
14,530
9,888
0
3,445
11,041
0
63,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
58,130
576
Minions Killed
646
0
Camps Cleared
0
1,771,678
Distance Traveled
2,178,447
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,388
569
155
8
0
374,507
10
W
Vamana
11,706
585
139
7
0
506,174
5
L
Zhong Kui
8,717
436
115
6
0
262,117
3
L
Charybdis
12,370
619
193
10
0
361,737
7
W
Athena
10,699
535
35
2
0
460,924
15
W
Hercules
12,051
603
145
7
0
446,123
3
W
Nox
12,286
614
172
9
0
390,719
5
L
Terra
9,201
460
53
3
0
413,585
16
L
Ymir
10,811
541
117
6
0
370,843
1
L
Heimdallr
9,341
467
98
5
0
363,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role