Player Matchup

Neith
Neith
ediogostrigun
Neith
Level 8
God Stats
2W - 3L
1,368 SR
Queue Stats
4W - 13L
1,239 Elo+
Party 2
Cu Chulainn
Cu Chulainn
itzpires36
Cu Chulainn
Level 6
God Stats
1W - 5L
1,295 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 2
Cerberus
Cerberus
joaoTeixeira333
Cerberus
Level 10
God Stats
0W - 5L
1,223 SR
Queue Stats
32W - 79L
1,138 Elo+
Party 2
Yemoja
Yemoja
lmperator89
Yemoja
Level 28
God Stats
9W - 9L
1,572 SR
Queue Stats
68W - 75L
1,361 Elo+
Solo
Ymir
Ymir
xaviquelu
Ymir
Level 11
God Stats
1W - 5L
1,190 SR
Queue Stats
3W - 18L
1,037 Elo+
Party 2
Team Averages
Level 13
1,330 SR
1,215 Elo+

VS

Team Averages
Level 28
1,473 SR
1,352 Elo+
Fenrir
Fenrir
 
Fenrir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AnsfifiAQ
Bellona
Level 7
God Stats
3W - 1L
1,573 SR
Queue Stats
9W - 10L
1,280 Elo+
Party 1
Ymir
Ymir
DoubleNNK
Ymir
Level 22
God Stats
6W - 4L
1,276 SR
Queue Stats
213W - 248L
1,271 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowSpy847765
Zhong Kui
Level 18
God Stats
20W - 16L
1,437 SR
Queue Stats
38W - 45L
1,368 Elo+
Solo
Anubis
Anubis
voody_voodpeaker
Anubis
Level 13
God Stats
25W - 17L
1,580 SR
Queue Stats
125W - 137L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 1
7,976
399
11,852
13,027
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
itzpires36
Cu Chulainn
9
1 / 12 / 1
6,974
349
4,925
18,991
4,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
9
0 / 13 / 2
6,587
329
4,799
16,442
4,104
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
13
1 / 4 / 0
8,141
407
7,038
19,566
9,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
9
0 / 9 / 4
6,756
338
6,127
20,583
9,920
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
16 / 2 / 7
11,957
598
19,896
14,605
6,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
AnsfifiAQ
Bellona
15
18 / 2 / 7
11,373
569
18,986
17,458
16,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
15
2 / 0 / 5
9,728
486
6,024
9,918
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ShadowSpy847765
Zhong Kui
17
2 / 0 / 12
10,686
534
11,463
10,729
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 2 / 9
11,622
581
16,041
12,486
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
5
Kills
48
48
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
2
7
9.75
W
Bellona
AnsfifiAQ
Bellona
18
2
7
10.75
W
Ymir
2
0
5
4.5
W
Zhong Kui
ShadowSpy847765
Zhong Kui
2
0
12
8
L
3
10
1
0.35
L
Cu Chulainn
itzpires36
Cu Chulainn
1
12
1
0.13
L
Cerberus
0
13
2
0.08
L
Yemoja
1
4
0
0.25
W
10
2
9
7.25
L
Ymir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
72,410
88,609
Taken
65,196
31,784
Mitigated
46,525
11,177
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,896
8,714
0
6,301
14,605
6,702
1,892
1,618
12,987
0
78,638
W
Bellona
AnsfifiAQ
Bellona
18,986
6,309
0
5,573
17,458
16,581
3,264
5,029
12,225
5,283
41,615
W
Ymir
6,024
1,112
0
2,632
9,918
8,906
415
5,193
4,725
34,245
0
W
Zhong Kui
ShadowSpy847765
Zhong Kui
11,463
2,242
0
4,367
10,729
7,484
3,568
3,377
7,267
70,140
12,826
L
11,852
5,478
0
1,208
13,027
3,852
1,067
2,534
10,493
0
50,517
L
Cu Chulainn
itzpires36
Cu Chulainn
4,925
2,375
0
261
18,991
4,801
0
6,638
12,353
0
21,214
L
Cerberus
4,799
560
0
2,451
16,442
4,104
298
6,261
10,181
18,018
0
L
Yemoja
7,038
2,094
914
5,040
19,566
9,107
194
9,818
9,748
31,777
0
W
16,041
865
0
8,061
12,486
6,852
1,317
2,747
9,587
85,785
0
L
Ymir
6,127
2,535
0
1,303
20,583
9,920
207
9,844
10,739
25,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
55,366
223
Minions Killed
500
0
Camps Cleared
0
1,573,862
Distance Traveled
1,733,067
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,957
598
110
6
0
410,904
0
W
Bellona
11,373
569
61
3
0
362,620
0
W
Ymir
9,728
486
42
2
0
365,672
5
W
Zhong Kui
10,686
534
144
7
0
295,348
0
L
Neith
7,976
399
72
4
0
299,502
0
L
Cu Chulainn
6,974
349
34
2
0
333,711
2
L
Cerberus
6,587
329
39
2
0
322,719
2
L
Yemoja
8,141
407
40
2
0
284,617
2
W
Anubis
11,622
581
143
7
0
298,523
0
L
Ymir
6,756
338
38
2
0
333,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role