Player Matchup

Vulcan
Vulcan
Elixi0
Vulcan
Level 25
God Stats
2W - 3L
1,735 SR
Queue Stats
91W - 96L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
JackLicorne
Cthulhu
Level 8
God Stats
8W - 4L
1,624 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Persephone
Persephone
LaTortueDu59
Persephone
Level 108
God Stats
4W - 5L
1,597 SR
Queue Stats
161W - 190L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
N3M3S1S557
Danzaburou
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 61L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sy_Shisui
Tsukuyomi
Level 45
God Stats
2W - 2L
1,528 SR
Queue Stats
109W - 120L
1,460 Elo+
Party 1
Team Averages
Level 41
1,597 SR
1,449 Elo+

VS

Team Averages
Level 22
1,472 SR
1,438 Elo+
Scylla
Scylla
Itz 24 Safe
Scylla
Level 15
God Stats
13W - 20L
1,431 SR
Queue Stats
30W - 35L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
Magicyodacoco
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,461 Elo+
Solo
Fenrir
Fenrir
Psych0pathz
Fenrir
Level 16
God Stats
32W - 28L
1,439 SR
Queue Stats
46W - 48L
1,360 Elo+
Solo
Chang'e
Chang'e
leksy94
Chang'e
Level 29
God Stats
13W - 7L
1,620 SR
Queue Stats
68W - 34L
1,568 Elo+
Solo
Olorun
Olorun
wilcovd
Olorun
Level 20
God Stats
1W - 3L
1,369 SR
Queue Stats
33W - 31L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Elixi0
Vulcan
18
7 / 6 / 15
12,105
1,100
19,137
11,214
4,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JackLicorne
Cthulhu
17
1 / 1 / 18
10,371
943
9,966
12,385
14,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
LaTortueDu59
Persephone
19
11 / 4 / 15
13,798
1,254
20,808
9,926
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
N3M3S1S557
Danzaburou
19
7 / 4 / 20
12,504
1,137
19,277
8,686
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Sy_Shisui
Tsukuyomi
18
7 / 8 / 9
10,646
968
17,651
12,969
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

219

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
0 / 6 / 8
9,461
860
5,077
10,789
3,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
Magicyodacoco
Ao Kuang
16
1 / 5 / 6
9,913
901
3,882
18,491
5,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
9 / 7 / 6
12,476
1,134
11,801
19,826
10,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
leksy94
Chang'e
19
13 / 5 / 9
14,255
1,296
18,961
22,434
6,885
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
wilcovd
Olorun
17
0 / 10 / 8
9,664
879
9,239
20,981
6,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
33
Kills
23
23
Deaths
33
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Elixi0
Vulcan
7
6
15
2.42
L
Scylla
0
6
8
0.67
W
Cthulhu
JackLicorne
Cthulhu
1
1
18
10
W
Persephone
LaTortueDu59
Persephone
11
4
15
4.63
L
Ao Kuang
Magicyodacoco
Ao Kuang
1
5
6
0.8
W
Danzaburou
N3M3S1S557
Danzaburou
7
4
20
4.25
L
Fenrir
9
7
6
1.71
W
Tsukuyomi
Sy_Shisui
Tsukuyomi
7
8
9
1.44
L
Chang'e
leksy94
Chang'e
13
5
9
3.5
L
Olorun
wilcovd
Olorun
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,839
Damage
48,960
55,180
Taken
92,521
31,425
Mitigated
32,949
3,298
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Elixi0
Vulcan
19,137
5,440
0
708
11,214
4,645
0
8,815
2,399
39,684
0
L
Scylla
5,077
538
0
401
10,789
3,301
0
4,267
6,522
17,262
0
W
Cthulhu
JackLicorne
Cthulhu
9,966
778
598
57
12,385
14,213
0
7,562
4,823
19,390
0
W
Persephone
LaTortueDu59
Persephone
20,808
639
0
883
9,926
3,937
0
6,895
3,027
50,207
0
L
Ao Kuang
Magicyodacoco
Ao Kuang
3,882
316
0
1,439
18,491
5,580
0
11,940
6,551
18,631
0
W
Danzaburou
N3M3S1S557
Danzaburou
19,277
13,110
0
734
8,686
3,701
0
5,966
2,720
0
36,640
L
Fenrir
11,801
2,867
0
63
19,826
10,698
0
9,282
10,544
0
20,972
W
Tsukuyomi
Sy_Shisui
Tsukuyomi
17,651
5,592
0
318
12,969
4,929
0
7,918
4,939
0
23,820
L
Chang'e
leksy94
Chang'e
18,961
940
1,548
4,603
22,434
6,885
0
10,559
11,875
32,374
0
L
Olorun
wilcovd
Olorun
9,239
5,415
134
2,460
20,981
6,485
0
13,863
7,118
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
55,769
171
Minions Killed
154
5
Camps Cleared
3
906,984
Distance Traveled
946,090
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,105
1,100
40
4
1
194,699
0
L
Scylla
9,461
860
30
3
1
153,053
1
W
Cthulhu
10,371
943
19
2
0
171,403
1
W
Persephone
13,798
1,254
61
6
0
200,984
1
L
Ao Kuang
9,913
901
38
3
0
197,949
0
W
Danzaburou
12,504
1,137
36
3
3
172,277
0
L
Fenrir
12,476
1,134
15
1
0
228,529
0
W
Tsukuyomi
10,646
968
15
1
1
167,621
0
L
Chang'e
14,255
1,296
34
3
0
193,994
0
L
Olorun
9,664
879
37
3
2
172,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role