Player Matchup

Chiron
Chiron
 
Chiron
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CommandoO
Sun Wukong
Level 88
God Stats
4W - 1L
1,606 SR
Queue Stats
34W - 36L
1,391 Elo+
Solo
Janus
Janus
NickiMinæj
Janus
Level 128
God Stats
22W - 11L
1,601 SR
Queue Stats
682W - 626L
1,491 Elo+
Party 2
Bellona
Bellona
lounya
Bellona
Level 95
God Stats
18W - 20L
1,436 SR
Queue Stats
183W - 232L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
shinjilina2
Sylvanus
Level 95
God Stats
31W - 35L
1,447 SR
Queue Stats
183W - 232L
1,401 Elo+
Party 1
Team Averages
Level 98
1,518 SR
1,437 Elo+

VS

Team Averages
Level 104
1,497 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aspeirini
Artemis
Level 150
God Stats
0W - 5L
1,558 SR
Queue Stats
67W - 68L
1,511 Elo+
Party 3
Mercury
Mercury
bprzybyla8967
Mercury
Level 65
God Stats
29W - 38L
1,420 SR
Queue Stats
461W - 523L
1,400 Elo+
Solo
Sylvanus
Sylvanus
nijacakezor1
Sylvanus
Level 107
God Stats
2W - 2L
1,508 SR
Queue Stats
159W - 148L
1,537 Elo+
Party 3
Ra
Ra
rafa9609
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
6 / 0 / 2
8,095
540
7,156
7,938
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
CommandoO
Sun Wukong
13
3 / 0 / 6
8,107
540
3,818
10,459
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
10 / 2 / 5
9,684
646
10,424
7,234
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
lounya
Bellona
14
4 / 1 / 6
8,682
579
6,171
7,945
6,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
shinjilina2
Sylvanus
12
0 / 1 / 5
7,141
476
2,861
10,763
6,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 0
6,902
460
3,954
10,393
6,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Aspeirini
Artemis
11
0 / 3 / 1
6,502
433
5,871
7,295
2,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
12
2 / 6 / 0
7,268
485
3,865
10,732
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
nijacakezor1
Sylvanus
9
0 / 4 / 1
5,887
392
5,149
10,631
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 2
6,714
448
7,804
8,498
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
23
Kills
4
4
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
2
7
L
Cthulhu
 
Cthulhu
1
5
0
0.2
L
Artemis
Aspeirini
Artemis
0
3
1
0.17
W
Sun Wukong
CommandoO
Sun Wukong
3
0
6
6
W
10
2
5
6.25
L
Mercury
2
6
0
0.33
W
Bellona
lounya
Bellona
4
1
6
7
L
Sylvanus
nijacakezor1
Sylvanus
0
4
1
0.13
L
1
6
2
0.33
W
Sylvanus
shinjilina2
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,430
Damage
26,643
44,339
Taken
47,549
23,949
Mitigated
26,373
17,050
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,156
1,527
1,067
2,891
7,938
2,878
684
2,276
5,662
0
46,718
L
Cthulhu
 
Cthulhu
3,954
145
0
1,550
10,393
6,588
0
1,092
9,259
33,060
0
L
Artemis
Aspeirini
Artemis
5,871
1,496
0
2,384
7,295
2,146
308
586
6,709
0
37,186
W
Sun Wukong
CommandoO
Sun Wukong
3,818
1,117
0
3,604
10,459
6,052
456
3,321
7,138
0
50,443
W
10,424
733
198
2,194
7,234
2,640
310
3,154
4,080
60,768
0
L
Mercury
3,865
1,762
0
290
10,732
3,819
0
3,815
6,795
0
47,243
W
Bellona
lounya
Bellona
6,171
1,600
0
1,370
7,945
6,350
594
3,641
4,304
3,755
40,516
L
Sylvanus
nijacakezor1
Sylvanus
5,149
1,309
284
2,533
10,631
10,774
0
4,028
6,467
24,239
7,545
L
7,804
671
206
1,434
8,498
3,046
0
3,931
4,373
41,321
0
W
Sylvanus
shinjilina2
Sylvanus
2,861
797
1,993
3,733
10,763
6,029
580
3,974
6,789
29,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
33,273
465
Minions Killed
386
0
Camps Cleared
0
1,457,016
Distance Traveled
1,399,246
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,095
540
90
6
0
285,352
10
L
Cthulhu
6,902
460
79
5
0
278,863
2
L
Artemis
6,502
433
74
5
0
252,402
5
W
Sun Wukong
8,107
540
90
6
0
288,333
2
W
Janus
9,684
646
126
8
0
338,457
3
L
Mercury
7,268
485
96
6
0
318,793
0
W
Bellona
8,682
579
102
7
0
295,911
2
L
Sylvanus
5,887
392
63
4
0
253,011
1
L
Ra
6,714
448
74
5
0
296,177
4
W
Sylvanus
7,141
476
57
4
0
248,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role