Player Matchup

Sylvanus
Sylvanus
Gharbin-
Sylvanus
Level 160
God Stats
10W - 3L
1,616 SR
Queue Stats
435W - 192L
1,732 Elo+
Party 1
Hercules
Hercules
Kymogix
Hercules
Level 51
God Stats
12W - 10L
1,321 SR
Queue Stats
17W - 15L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
LillyWoah
Kukulkan
Level 29
God Stats
2W - 0L
1,838 SR
Queue Stats
132W - 25L
1,791 Elo+
Party 1
Hachiman
Hachiman
Ray-_-078
Hachiman
Level 26
God Stats
2W - 1L
1,454 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 2
Fenrir
Fenrir
jopoftw
Fenrir
Level 147
God Stats
4W - 1L
1,610 SR
Queue Stats
120W - 28L
1,778 Elo+
Party 1
Team Averages
Level 83
1,568 SR
1,571 Elo+

VS

Team Averages
Level 56
1,530 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BRAD2B
Scylla
Level 40
God Stats
72W - 76L
1,540 SR
Queue Stats
106W - 131L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
CalmDownImHere97
Kukulkan
Level 126
God Stats
0W - 1L
1,476 SR
Queue Stats
7W - 9L
1,341 Elo+
Solo
Neith
Neith
MissPuncake1
Neith
Level 24
God Stats
50W - 66L
1,429 SR
Queue Stats
96W - 130L
1,453 Elo+
Party 3
Bellona
Bellona
blkcotton
Bellona
Level 47
God Stats
7W - 7L
1,704 SR
Queue Stats
431W - 324L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gharbin-
Sylvanus
17
5 / 1 / 12
11,085
1,109
7,959
15,620
14,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Kymogix
Hercules
16
3 / 0 / 7
9,546
955
12,329
14,705
9,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LillyWoah
Kukulkan
18
6 / 1 / 12
11,574
1,157
22,918
6,717
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Ray-_-078
Hachiman
16
2 / 2 / 6
9,867
987
6,219
7,034
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
jopoftw
Fenrir
17
5 / 0 / 10
10,196
1,020
12,713
12,020
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

264

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 3 / 1
9,125
913
8,719
18,046
17,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
BRAD2B
Scylla
16
0 / 6 / 3
9,444
944
9,843
11,609
3,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
8,978
898
12,719
5,918
2,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 0
8,372
837
3,186
15,472
6,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
blkcotton
Bellona
15
3 / 3 / 1
10,159
1,016
16,890
16,348
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
21
Kills
4
4
Deaths
21
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
L
Scylla
BRAD2B
Scylla
0
6
3
0.25
L
0
1
1
0.5
W
Sylvanus
Gharbin-
Sylvanus
5
1
12
11
W
Hercules
Kymogix
Hercules
3
0
7
6.5
W
Kukulkan
LillyWoah
Kukulkan
6
1
12
12
L
0
8
0
0
W
Hachiman
Ray-_-078
Hachiman
2
2
6
2.5
L
Bellona
blkcotton
Bellona
3
3
1
1.17
W
Fenrir
jopoftw
Fenrir
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,138
Damage
51,357
56,096
Taken
67,393
43,938
Mitigated
40,779
18,468
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,719
1,647
0
1,689
18,046
17,205
0
8,252
9,453
135
16,449
L
Scylla
BRAD2B
Scylla
9,843
865
0
0
11,609
3,915
0
4,915
6,376
34,529
0
L
12,719
1,683
0
420
5,918
2,033
0
3,884
1,900
39,441
0
W
Sylvanus
Gharbin-
Sylvanus
7,959
1,098
3,098
6,068
15,620
14,894
0
9,560
6,060
9,990
0
W
Hercules
Kymogix
Hercules
12,329
6,860
0
5,169
14,705
9,189
0
4,517
10,188
0
20,030
W
Kukulkan
LillyWoah
Kukulkan
22,918
1,556
0
392
6,717
3,204
0
4,113
2,604
60,713
0
L
3,186
985
0
166
15,472
6,049
0
8,692
6,546
0
9,377
W
Hachiman
Ray-_-078
Hachiman
6,219
3,806
0
1,200
7,034
2,972
0
1,550
5,484
0
27,135
L
Bellona
blkcotton
Bellona
16,890
7,943
0
1,004
16,348
11,577
0
5,322
10,554
0
34,951
W
Fenrir
jopoftw
Fenrir
12,713
2,815
0
2,541
12,020
13,679
0
2,957
9,063
397
20,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,268
Gold Earned
46,078
194
Minions Killed
207
7
Camps Cleared
6
1,040,107
Distance Traveled
1,000,757
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,125
913
13
1
0
210,025
0
L
Scylla
9,444
944
70
7
0
176,055
0
L
Kukulkan
8,978
898
70
7
0
200,746
0
W
Sylvanus
11,085
1,109
1
0
0
184,993
0
W
Hercules
9,546
955
20
2
1
232,088
0
W
Kukulkan
11,574
1,157
98
10
2
216,373
0
L
Neith
8,372
837
15
2
2
190,092
0
W
Hachiman
9,867
987
58
6
2
186,700
0
L
Bellona
10,159
1,016
39
4
4
223,839
0
W
Fenrir
10,196
1,020
17
2
2
219,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role