Player Matchup

Terra
Terra
AA topofthelist
Terra
Level 138
God Stats
0W - 4L
1,132 SR
Queue Stats
239W - 260L
1,462 Elo+
Solo
Chiron
Chiron
Jobreezy
Chiron
Level 109
God Stats
3W - 2L
1,685 SR
Queue Stats
127W - 131L
1,441 Elo+
Party 1
Hera
Hera
Jonbuoyy
Hera
Level 108
God Stats
2W - 5L
1,367 SR
Queue Stats
166W - 154L
1,485 Elo+
Party 1
Mercury
Mercury
bullblanket
Mercury
Level 125
God Stats
1W - 2L
1,447 SR
Queue Stats
126W - 98L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
wgbeta
Ne Zha
Level 144
God Stats
17W - 24L
1,398 SR
Queue Stats
691W - 711L
1,473 Elo+
Solo
Team Averages
Level 125
1,406 SR
1,473 Elo+

VS

Team Averages
Level 117
1,525 SR
1,496 Elo+
Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Devil Forge 18
Hera
Level 145
God Stats
3W - 0L
1,855 SR
Queue Stats
272W - 277L
1,489 Elo+
Solo
Ravana
Ravana
Th3StonedOne
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 131L
1,422 Elo+
Solo
Fenrir
Fenrir
VITIO_DIVINA
Fenrir
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
254W - 253L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
phenomenal lich
Erlang Shen
Level 125
God Stats
1W - 0L
1,465 SR
Queue Stats
42W - 41L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 17
10,062
671
6,145
19,921
24,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Jobreezy
Chiron
20
7 / 4 / 14
12,216
814
27,457
15,149
7,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hera
18
6 / 6 / 18
11,715
781
17,796
12,009
5,623
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
bullblanket
Mercury
14
2 / 8 / 11
9,604
640
9,106
15,382
7,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ne Zha
wgbeta
Ne Zha
20
11 / 5 / 10
13,568
905
18,565
16,191
8,383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 6 / 14
11,881
792
13,843
15,966
6,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 5 / 9
14,048
937
25,164
11,553
4,666
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
2 / 7 / 12
10,035
669
5,117
16,010
10,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
3 / 4 / 20
11,963
798
12,730
28,783
23,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
phenomenal lich
Erlang Shen
19
3 / 6 / 21
11,795
786
12,693
20,148
19,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
105
28
Kills
29
29
Deaths
28
70
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
6
14
2.17
L
2
6
17
1.75
W
15
5
9
3.9
L
Chiron
Jobreezy
Chiron
7
4
14
3.5
L
Hera
6
6
18
2.5
W
Ravana
2
7
12
1.14
W
Fenrir
3
4
20
3.25
L
Mercury
bullblanket
Mercury
2
8
11
0.94
W
Erlang Shen
phenomenal lich
Erlang Shen
3
6
21
2.25
L
Ne Zha
wgbeta
Ne Zha
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,069
Damage
69,547
78,652
Taken
92,460
54,484
Mitigated
64,155
28,024
Healing
35,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,843
5,352
1,617
3,563
15,966
6,725
1,544
3,670
12,296
0
45,387
L
6,145
722
5,613
4,952
19,921
24,973
354
8,905
11,016
13,606
0
W
25,164
8,194
1,848
1,933
11,553
4,666
1,513
3,302
8,251
52,450
0
L
Chiron
Jobreezy
Chiron
27,457
13,651
2,968
4,592
15,149
7,995
2,449
4,040
11,109
0
45,851
L
Hera
17,796
4,780
2,002
1,335
12,009
5,623
1,212
4,584
7,425
29,056
0
W
Ravana
5,117
514
2,107
2,703
16,010
10,283
388
3,760
12,250
0
10,777
W
Fenrir
12,730
1,741
1,510
12,863
28,783
23,169
1,169
8,371
20,412
4,460
19,387
L
Mercury
bullblanket
Mercury
9,106
3,498
919
1,648
15,382
7,510
1,634
4,366
11,016
0
12,604
W
Erlang Shen
phenomenal lich
Erlang Shen
12,693
5,816
429
6,665
20,148
19,312
454
4,838
15,310
0
22,831
L
Ne Zha
wgbeta
Ne Zha
18,565
3,584
56
3,939
16,191
8,383
690
5,291
10,900
0
50,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
59,722
143
Minions Killed
151
0
Camps Cleared
0
1,288,717
Distance Traveled
1,280,907
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,881
792
62
4
0
239,711
0
L
Terra
10,062
671
9
1
0
283,907
11
W
Hera
14,048
937
56
4
0
229,713
0
L
Chiron
12,216
814
49
3
0
235,093
0
L
Hera
11,715
781
34
2
0
247,115
0
W
Ravana
10,035
669
5
0
0
266,402
1
W
Fenrir
11,963
798
17
1
0
287,466
1
L
Mercury
9,604
640
11
1
0
279,739
0
W
Erlang Shen
11,795
786
11
1
0
257,615
0
L
Ne Zha
13,568
905
40
3
0
242,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role