Player Matchup

Anubis
Anubis
ConscriptBugg
Anubis
Level 27
God Stats
7W - 5L
1,519 SR
Queue Stats
91W - 108L
1,351 Elo+
Party 1
Hou Yi
Hou Yi
Gingeriness
Hou Yi
Level 158
God Stats
2W - 2L
1,318 SR
Queue Stats
130W - 108L
1,689 Elo+
Solo
Bellona
Bellona
SettFiber
Bellona
Level 106
God Stats
20W - 18L
1,486 SR
Queue Stats
229W - 227L
1,346 Elo+
Party 1
Team Averages
Level 97
1,441 SR
1,462 Elo+

VS

Team Averages
Level 57
1,502 SR
1,586 Elo+
Danzaburou
Danzaburou
JPswiftkillz
Danzaburou
Level 5
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 6L
1,687 Elo+
Solo
Anubis
Anubis
Raul2165
Anubis
Level 66
God Stats
44W - 52L
1,526 SR
Queue Stats
85W - 93L
1,514 Elo+
Solo
Osiris
Osiris
TapCity
Osiris
Level 101
God Stats
23W - 20L
1,602 SR
Queue Stats
86W - 91L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 13
7,869
787
6,659
6,793
2,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
13
12 / 0 / 8
9,362
936
12,054
5,653
2,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
SettFiber
Bellona
11
4 / 2 / 11
7,555
756
5,571
7,107
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JPswiftkillz
Danzaburou
8
1 / 9 / 2
6,205
621
4,075
10,080
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Raul2165
Anubis
10
1 / 5 / 3
6,373
637
5,809
7,352
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
TapCity
Osiris
10
3 / 6 / 1
6,828
683
3,707
12,521
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
5
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Hou Yi
12
0
8
16
L
Danzaburou
JPswiftkillz
Danzaburou
1
9
2
0.22
L
Anubis
Raul2165
Anubis
1
5
3
0.5
W
Bellona
SettFiber
Bellona
4
2
11
4.75
L
Osiris
TapCity
Osiris
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
13,591
19,553
Taken
29,953
9,309
Mitigated
13,353
6,282
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,659
283
0
3,001
6,793
2,603
88
1,167
5,421
18,646
0
W
Hou Yi
12,054
6,693
0
599
5,653
2,551
1,970
2,099
3,390
0
38,002
L
Danzaburou
JPswiftkillz
Danzaburou
4,075
748
0
583
10,080
2,019
0
3,855
5,924
0
9,947
L
Anubis
Raul2165
Anubis
5,809
65
0
640
7,352
3,371
0
1,246
5,865
22,706
0
W
Bellona
SettFiber
Bellona
5,571
770
0
2,682
7,107
4,155
619
2,840
4,060
0
12,667
L
Osiris
TapCity
Osiris
3,707
270
0
1,592
12,521
7,963
0
1,675
10,522
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
19,406
115
Minions Killed
79
7
Camps Cleared
1
551,360
Distance Traveled
455,384
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,869
787
31
3
1
179,063
3
W
Hou Yi
9,362
936
63
6
5
178,704
4
L
Danzaburou
6,205
621
17
2
0
146,442
1
L
Anubis
6,373
637
34
3
0
127,378
2
W
Bellona
7,555
756
21
2
1
193,593
4
L
Osiris
6,828
683
28
3
1
181,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role