Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
DrKoo
Ah Puch
Masters
Level 46
God Stats
18W - 13L
1,648 SR
Queue Stats
142W - 99L
2,754 MMR
Party 2
Raijin
Raijin
Masters
GunTTeRR
Raijin
Masters
Level 131
God Stats
23W - 13L
1,623 SR
Queue Stats
274W - 191L
2,797 MMR
Solo
Cernunnos
Cernunnos
Masters
Ivandylann
Cernunnos
Masters
Level 98
God Stats
11W - 7L
1,527 SR
Queue Stats
248W - 201L
2,897 MMR
Party 2
Sol
Sol
Masters
talentedasfucboi
Sol
Masters
Level 69
God Stats
13W - 8L
1,773 SR
Queue Stats
54W - 58L
3,000 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 101
1,614 SR
2,590 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,621 SR
2,262 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Masters
 
Hel
Masters
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
OtraColaRottwen
Cu Chulainn
Masters
Level 64
God Stats
6W - 6L
1,742 SR
Queue Stats
71W - 41L
2,879 MMR
Solo
Sobek
Sobek
Masters
Romëo
Sobek
Masters
Level 160
God Stats
26W - 12L
1,779 SR
Queue Stats
601W - 559L
2,737 MMR
Party 1
Loki
Loki
Masters
Vestaa
Loki
Masters
Level 157
God Stats
7W - 10L
1,585 SR
Queue Stats
373W - 348L
2,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 4 / 9
8,825
588
5,539
10,327
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
DrKoo
Ah Puch
16
3 / 1 / 0
9,891
659
8,007
11,507
8,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
GunTTeRR
Raijin
17
3 / 1 / 3
10,065
671
5,313
6,186
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Ivandylann
Cernunnos
17
3 / 2 / 1
9,995
666
12,045
12,169
4,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 2
9,381
625
5,983
12,914
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayFenrirPersephoneOdinTiamat

VS

Bans
OsirisArtioAnhurCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 2 / 1
9,525
635
9,161
13,559
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
 
Hel
15
4 / 3 / 1
8,590
573
7,401
7,886
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
OtraColaRottwen
Cu Chulainn
13
0 / 2 / 1
7,689
513
6,776
10,002
9,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Romëo
Sobek
12
0 / 4 / 7
7,239
483
2,731
14,234
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Vestaa
Loki
12
2 / 6 / 4
7,351
490
6,037
10,081
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
10
10
Deaths
17
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
4
9
1.88
L
Jing Wei
 
Jing Wei
4
2
1
2.25
L
Hel
 
Hel
4
3
1
1.5
W
Ah Puch
DrKoo
Ah Puch
3
1
0
3
W
Raijin
GunTTeRR
Raijin
3
1
3
4.5
W
Cernunnos
Ivandylann
Cernunnos
3
2
1
1.75
L
Cu Chulainn
OtraColaRottwen
Cu Chulainn
0
2
1
0.25
L
Sobek
Romëo
Sobek
0
4
7
0.88
L
Loki
Vestaa
Loki
2
6
4
0.67
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
32,106
53,103
Taken
55,762
25,551
Mitigated
34,296
21,806
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,539
1,189
0
1,021
10,327
5,557
308
3,477
6,850
212
23,892
L
Jing Wei
 
Jing Wei
9,161
7,947
0
3,720
13,559
4,599
0
1,223
12,078
0
70,280
L
Hel
 
Hel
7,401
407
568
3,441
7,886
4,152
520
2,934
4,135
73,670
0
W
Ah Puch
DrKoo
Ah Puch
8,007
563
0
8,396
11,507
8,303
0
1,297
10,210
75,028
0
W
Raijin
GunTTeRR
Raijin
5,313
572
0
861
6,186
2,144
0
3,924
2,262
75,075
0
W
Cernunnos
Ivandylann
Cernunnos
12,045
6,081
0
4,134
12,169
4,258
0
890
11,279
0
78,382
L
Cu Chulainn
OtraColaRottwen
Cu Chulainn
6,776
2,088
0
3,733
10,002
9,585
0
6,696
3,306
3,151
53,015
L
Sobek
Romëo
Sobek
2,731
66
0
3,747
14,234
12,186
0
4,236
9,928
20,931
0
L
Loki
Vestaa
Loki
6,037
1,287
0
1,453
10,081
3,774
0
4,133
5,852
0
38,714
W
5,983
2,718
0
7,394
12,914
5,289
1,774
2,679
10,235
71,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,157
Gold Earned
40,394
597
Minions Killed
519
0
Camps Cleared
0
1,538,976
Distance Traveled
1,480,902
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,825
588
37
2
0
310,212
4
L
Jing Wei
9,525
635
142
9
0
301,452
2
L
Hel
8,590
573
152
10
0
328,971
5
W
Ah Puch
9,891
659
134
9
0
307,670
5
W
Raijin
10,065
671
161
11
0
316,123
9
W
Cernunnos
9,995
666
147
10
0
302,858
9
L
Cu Chulainn
7,689
513
126
8
0
249,858
2
L
Sobek
7,239
483
28
2
0
302,544
8
L
Loki
7,351
490
71
5
0
298,077
6
W
Sol
9,381
625
118
8
0
302,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role