Player Matchup

Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ElectricGoblin
Ymir
Level 78
God Stats
9W - 6L
1,594 SR
Queue Stats
175W - 154L
1,580 Elo+
Solo
Serqet
Serqet
Rognas2
Serqet
Level 67
God Stats
7W - 4L
1,701 SR
Queue Stats
77W - 67L
1,562 Elo+
Solo
Apollo
Apollo
Zigpuk
Apollo
Level 155
God Stats
10W - 5L
1,678 SR
Queue Stats
175W - 164L
1,540 Elo+
Solo
Osiris
Osiris
helboy99
Osiris
Level 89
God Stats
6W - 9L
1,567 SR
Queue Stats
82W - 84L
1,554 Elo+
Party 1
Team Averages
Level 91
1,608 SR
1,547 Elo+

VS

Team Averages
Level 126
1,564 SR
1,604 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Barcaforlife
Bakasura
Level 150
God Stats
2W - 0L
1,753 SR
Queue Stats
457W - 445L
1,600 Elo+
Solo
Merlin
Merlin
Smatt94
Merlin
Level 148
God Stats
271W - 249L
1,613 SR
Queue Stats
1,217W - 1,207L
1,591 Elo+
Solo
Odin
Odin
Thanantos12345
Odin
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
106W - 86L
1,590 Elo+
Solo
Thanatos
Thanatos
ilikethings
Thanatos
Level 101
God Stats
1W - 0L
1,665 SR
Queue Stats
4W - 0L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
5,159
516
4,284
5,698
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 4
5,018
502
2,563
7,750
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Rognas2
Serqet
7
2 / 3 / 0
4,668
467
1,109
5,472
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Zigpuk
Apollo
10
3 / 1 / 2
5,805
581
5,071
5,251
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
helboy99
Osiris
8
0 / 5 / 1
4,715
472
3,569
6,500
2,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 3
5,947
595
5,186
4,650
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Barcaforlife
Bakasura
9
2 / 2 / 5
5,498
550
3,885
6,004
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Smatt94
Merlin
11
3 / 1 / 1
6,194
619
4,006
4,885
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,261
526
2,590
7,442
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ilikethings
Thanatos
13
9 / 0 / 0
7,577
758
6,735
7,039
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
16
16
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
Medusa
 
Medusa
1
0
3
2.5
W
Bakasura
Barcaforlife
Bakasura
2
2
5
2.25
L
0
2
4
1
L
Serqet
Rognas2
Serqet
2
3
0
0.67
W
Merlin
Smatt94
Merlin
3
1
1
3.5
W
1
2
3
1.25
L
Apollo
Zigpuk
Apollo
3
1
2
4
L
Osiris
helboy99
Osiris
0
5
1
0.1
W
Thanatos
ilikethings
Thanatos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,596
Damage
22,402
30,671
Taken
30,020
9,827
Mitigated
9,457
5,387
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,284
209
0
631
5,698
1,452
0
2,278
3,275
30,252
0
W
Medusa
 
Medusa
5,186
1,977
0
1,354
4,650
1,233
0
976
3,631
0
37,422
W
Bakasura
Barcaforlife
Bakasura
3,885
2,759
0
1,349
6,004
1,785
0
1,446
4,518
0
20,188
L
2,563
569
0
1,765
7,750
3,175
0
1,093
6,421
14,787
0
L
Serqet
Rognas2
Serqet
1,109
379
0
185
5,472
1,176
0
76
4,991
0
17,170
W
Merlin
Smatt94
Merlin
4,006
133
0
986
4,885
1,591
832
2,238
2,604
35,770
0
W
2,590
523
0
2,463
7,442
2,034
0
1,447
5,952
0
18,920
L
Apollo
Zigpuk
Apollo
5,071
3,642
0
1,689
5,251
1,081
0
559
4,577
0
31,035
L
Osiris
helboy99
Osiris
3,569
987
0
1,117
6,500
2,943
0
0
6,295
0
22,301
W
Thanatos
ilikethings
Thanatos
6,735
2,164
0
8,971
7,039
2,814
0
972
5,661
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
30,477
241
Minions Killed
309
0
Camps Cleared
0
953,482
Distance Traveled
955,972
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,159
516
61
6
0
169,972
1
W
Medusa
5,947
595
78
8
0
179,263
4
W
Bakasura
5,498
550
41
4
0
215,511
1
L
Ymir
5,018
502
16
2
0
165,261
2
L
Serqet
4,668
467
35
4
0
211,405
7
W
Merlin
6,194
619
76
8
0
158,219
3
W
Odin
5,261
526
30
3
0
201,410
5
L
Apollo
5,805
581
81
8
0
195,662
3
L
Osiris
4,715
472
48
5
0
211,182
1
W
Thanatos
7,577
758
84
8
0
201,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role