Player Matchup

Odin
Odin
Jhingami
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
SefireWolf
Vulcan
Level 5
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2
Bacchus
Bacchus
wifi123456
Bacchus
Level 6
God Stats
4W - 0L
1,806 SR
Queue Stats
5W - 2L
1,487 Elo+
Party 1
Thanatos
Thanatos
左徒芈原
Thanatos
Level 159
God Stats
4W - 4L
1,508 SR
Queue Stats
114W - 115L
1,527 Elo+
Party 1
Zeus
Zeus
明日之神
Zeus
Level 34
God Stats
32W - 13L
1,612 SR
Queue Stats
176W - 183L
1,450 Elo+
Party 1
Team Averages
Level 41
1,538 SR
1,497 Elo+

VS

Team Averages
Level 27
1,496 SR
1,397 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Hadav
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Solo
Bakasura
Bakasura
Hyigie
Bakasura
Level 24
God Stats
3W - 2L
1,617 SR
Queue Stats
22W - 31L
1,337 Elo+
Solo
Izanami
Izanami
Puskica2722
Izanami
Level 29
God Stats
15W - 12L
1,504 SR
Queue Stats
101W - 108L
1,400 Elo+
Solo
Odin
Odin
Woidlpeter
Odin
Level 28
God Stats
16W - 13L
1,360 SR
Queue Stats
145W - 180L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
4 / 1 / 2
6,067
607
3,187
5,113
2,232
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
SefireWolf
Vulcan
8
1 / 6 / 5
5,094
509
3,610
5,155
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wifi123456
Bacchus
7
1 / 1 / 9
5,150
515
2,238
5,796
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
左徒芈原
Thanatos
13
16 / 0 / 3
7,966
797
7,921
6,552
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 0 / 11
6,527
653
5,608
4,107
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 2 / 0
5,369
537
2,157
4,754
1,476
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Hadav
Janus
7
1 / 7 / 0
4,519
452
2,600
5,546
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Hyigie
Bakasura
6
0 / 4 / 1
4,516
452
1,781
6,847
1,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Puskica2722
Izanami
9
5 / 5 / 1
5,608
561
5,491
7,119
1,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 6 / 5
5,225
523
2,887
8,519
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
8
8
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Janus
Hadav
Janus
1
7
0
0.14
L
Bakasura
Hyigie
Bakasura
0
4
1
0.13
W
Odin
4
1
2
5
L
Izanami
Puskica2722
Izanami
5
5
1
1.1
W
Vulcan
SefireWolf
Vulcan
1
6
5
0.58
L
1
6
5
0.58
W
Bacchus
wifi123456
Bacchus
1
1
9
5.5
W
Thanatos
左徒芈原
Thanatos
16
0
3
17.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
14,916
26,723
Taken
32,785
11,230
Mitigated
10,475
14,097
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,157
785
0
2,229
4,754
1,476
243
0
4,355
0
17,863
L
Janus
Hadav
Janus
2,600
176
0
250
5,546
951
179
1,994
3,552
12,035
0
L
Bakasura
Hyigie
Bakasura
1,781
1,323
0
1,798
6,847
1,469
0
292
6,513
0
14,653
W
Odin
3,187
1,218
0
2,155
5,113
2,232
630
0
5,013
0
14,084
L
Izanami
Puskica2722
Izanami
5,491
4,106
0
2,224
7,119
1,967
0
3,954
3,157
0
27,942
W
Vulcan
SefireWolf
Vulcan
3,610
1,621
0
390
5,155
1,377
427
271
4,844
19,751
0
L
2,887
1,288
0
838
8,519
4,612
0
5,210
3,303
0
8,717
W
Bacchus
wifi123456
Bacchus
2,238
394
0
1,763
5,796
3,713
134
852
4,809
7,914
0
W
Thanatos
左徒芈原
Thanatos
7,921
2,099
0
8,613
6,552
2,783
256
253
6,049
0
48,321
W
5,608
377
0
1,176
4,107
1,125
857
821
3,138
33,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
25,237
226
Minions Killed
182
0
Camps Cleared
0
980,329
Distance Traveled
865,018
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,369
537
46
5
0
183,982
0
L
Janus
4,519
452
25
3
0
172,309
3
L
Bakasura
4,516
452
42
4
0
150,669
1
W
Odin
6,067
607
27
3
0
172,328
0
L
Izanami
5,608
561
57
6
0
168,283
1
W
Vulcan
5,094
509
39
4
0
173,789
1
L
Odin
5,225
523
12
1
0
189,775
4
W
Bacchus
5,150
515
14
1
0
209,404
2
W
Thanatos
7,966
797
75
8
0
235,048
0
W
Zeus
6,527
653
71
7
0
189,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role