Player Matchup

Mulan
Mulan
D4tBoiii
Mulan
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
46W - 38L
1,407 Elo+
Party 1
Fafnir
Fafnir
Simanek
Fafnir
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 16L
1,448 Elo+
Party 1
Anubis
Anubis
TinkyWimky
Anubis
Level 27
God Stats
16W - 7L
1,849 SR
Queue Stats
94W - 112L
1,472 Elo+
Solo
Thanatos
Thanatos
delayedXeno
Thanatos
Level 18
God Stats
11W - 11L
1,519 SR
Queue Stats
218W - 216L
1,653 Elo+
Solo
Artemis
Artemis
szajmusthc
Artemis
Level 18
God Stats
71W - 76L
1,570 SR
Queue Stats
147W - 161L
1,539 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,504 Elo+

VS

Team Averages
Level 15
1,521 SR
1,548 Elo+
Odin
Odin
Huso187
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 2
Nemesis
Nemesis
Lantees
Nemesis
Level 29
God Stats
0W - 2L
1,840 SR
Queue Stats
64W - 76L
1,598 Elo+
Solo
Neith
Neith
OrionDevilC
Neith
Level 24
God Stats
11W - 9L
1,595 SR
Queue Stats
117W - 108L
1,514 Elo+
Solo
Ares
Ares
PorotusTwig
Ares
Level 14
God Stats
12W - 11L
1,414 SR
Queue Stats
93W - 87L
1,637 Elo+
Solo
Poseidon
Poseidon
neverSMITEcanon
Poseidon
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
D4tBoiii
Mulan
11
5 / 3 / 2
7,230
556
5,641
6,871
3,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Simanek
Fafnir
10
2 / 1 / 10
7,142
549
2,740
7,570
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TinkyWimky
Anubis
12
4 / 6 / 8
7,644
588
5,988
9,497
4,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
delayedXeno
Thanatos
14
15 / 0 / 4
9,171
705
9,748
7,731
3,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
szajmusthc
Artemis
13
2 / 1 / 2
7,350
565
5,191
6,049
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Huso187
Odin
10
3 / 5 / 1
6,180
475
4,142
8,103
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Lantees
Nemesis
12
5 / 4 / 2
7,235
557
6,516
9,968
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 0
5,625
433
4,703
8,746
1,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
5,994
461
4,472
7,109
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
9
2 / 10 / 4
6,085
468
4,387
8,552
1,220
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
28
Kills
11
11
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
D4tBoiii
Mulan
5
3
2
2
L
Odin
Huso187
Odin
3
5
1
0.7
L
Nemesis
Lantees
Nemesis
5
4
2
1.5
L
1
7
0
0.14
L
0
2
3
0.75
W
Fafnir
Simanek
Fafnir
2
1
10
7
W
Anubis
TinkyWimky
Anubis
4
6
8
1.33
W
Thanatos
delayedXeno
Thanatos
15
0
4
17
L
Poseidon
2
10
4
0.4
W
Artemis
szajmusthc
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
24,220
37,718
Taken
42,478
20,445
Mitigated
15,655
17,721
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
D4tBoiii
Mulan
5,641
929
0
1,377
6,871
3,481
162
422
5,915
57
20,677
L
Odin
Huso187
Odin
4,142
1,612
0
616
8,103
2,790
702
678
6,974
0
16,697
L
Nemesis
Lantees
Nemesis
6,516
2,204
0
2,753
9,968
3,581
0
2,048
7,878
0
39,491
L
4,703
1,693
0
1,734
8,746
1,776
0
1,075
7,671
0
30,804
L
4,472
206
0
1,386
7,109
6,288
0
1,543
5,566
19,742
0
W
Fafnir
Simanek
Fafnir
2,740
1,245
0
1,420
7,570
6,971
53
2,175
5,298
10,532
0
W
Anubis
TinkyWimky
Anubis
5,988
468
0
3,535
9,497
4,371
950
3,690
5,457
28,051
0
W
Thanatos
delayedXeno
Thanatos
9,748
2,082
0
9,228
7,731
3,679
0
608
7,072
0
49,082
L
Poseidon
4,387
624
0
499
8,552
1,220
652
3,412
5,095
21,864
0
W
Artemis
szajmusthc
Artemis
5,191
2,730
0
2,161
6,049
1,943
2,621
1,656
4,393
0
48,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
31,119
271
Minions Killed
241
0
Camps Cleared
0
1,099,535
Distance Traveled
1,053,345
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,230
556
37
3
0
190,501
3
L
Odin
6,180
475
31
2
0
200,302
1
L
Nemesis
7,235
557
72
6
0
231,876
3
L
Neith
5,625
433
52
4
0
214,301
2
L
Ares
5,994
461
39
3
0
216,157
2
W
Fafnir
7,142
549
17
1
0
215,013
4
W
Anubis
7,644
588
52
4
0
199,486
2
W
Thanatos
9,171
705
75
6
0
274,577
6
L
Poseidon
6,085
468
47
4
0
190,709
2
W
Artemis
7,350
565
90
7
0
219,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role