Player Matchup

Cerberus
Cerberus
Ashbweh97
Cerberus
Level 148
God Stats
25W - 32L
1,622 SR
Queue Stats
967W - 946L
1,609 Elo+
Solo
Merlin
Merlin
BlackSpell
Merlin
Level 159
God Stats
10W - 3L
1,912 SR
Queue Stats
51W - 38L
1,669 Elo+
Solo
Erlang Shen
Erlang Shen
Novaphe
Erlang Shen
Level 150
God Stats
0W - 3L
1,427 SR
Queue Stats
217W - 199L
1,648 Elo+
Solo
Tyr
Tyr
smolBrainium
Tyr
Level 159
God Stats
0W - 3L
1,392 SR
Queue Stats
166W - 176L
1,541 Elo+
Solo
Ullr
Ullr
Ŧravis
Ullr
Level 109
God Stats
13W - 5L
1,857 SR
Queue Stats
513W - 251L
1,766 Elo+
Solo
Team Averages
Level 145
1,642 SR
1,646 Elo+

VS

Team Averages
Level 144
1,685 SR
1,710 Elo+
Bellona
Bellona
Chuuck
Bellona
Level 158
God Stats
17W - 8L
1,725 SR
Queue Stats
877W - 448L
1,813 Elo+
Party 1
Thoth
Thoth
Scróll
Thoth
Level 140
God Stats
7W - 2L
1,733 SR
Queue Stats
207W - 149L
1,710 Elo+
Party 1
Hercules
Hercules
Solsyrion
Hercules
Level 124
God Stats
5W - 5L
1,459 SR
Queue Stats
460W - 313L
1,611 Elo+
Solo
The Morrigan
The Morrigan
Tallentoss
The Morrigan
Level 160
God Stats
6W - 3L
1,784 SR
Queue Stats
1,126W - 597L
1,740 Elo+
Party 1
Apollo
Apollo
burpy4
Apollo
Level 138
God Stats
6W - 5L
1,724 SR
Queue Stats
356W - 285L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ashbweh97
Cerberus
11
3 / 2 / 4
7,279
607
6,434
9,891
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
BlackSpell
Merlin
11
0 / 5 / 5
6,138
512
3,889
6,879
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Novaphe
Erlang Shen
10
1 / 3 / 3
5,887
491
3,933
8,774
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
6,345
529
4,987
11,812
5,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
Ŧravis
Ullr
13
4 / 2 / 1
7,459
622
7,850
6,634
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chuuck
Bellona
13
6 / 2 / 4
7,910
659
8,003
9,591
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Scróll
Thoth
12
2 / 2 / 5
6,832
569
7,707
5,785
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Solsyrion
Hercules
10
4 / 1 / 2
6,224
519
4,211
9,466
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Tallentoss
The Morrigan
11
1 / 1 / 5
6,645
554
5,801
5,292
4,646
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
burpy4
Apollo
12
2 / 3 / 2
6,733
561
4,565
8,100
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
15
15
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ashbweh97
Cerberus
3
2
4
2.5
L
Merlin
BlackSpell
Merlin
0
5
5
0.5
W
Bellona
Chuuck
Bellona
6
2
4
4
L
Erlang Shen
Novaphe
Erlang Shen
1
3
3
0.83
W
Thoth
Scróll
Thoth
2
2
5
2.25
W
Hercules
Solsyrion
Hercules
4
1
2
5
W
The Morrigan
Tallentoss
The Morrigan
1
1
5
3.5
W
Apollo
burpy4
Apollo
2
3
2
1
L
1
3
0
0.33
L
Ullr
Ŧravis
Ullr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
30,287
43,990
Taken
38,234
22,039
Mitigated
20,458
12,111
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ashbweh97
Cerberus
6,434
396
0
2,784
9,891
8,023
0
3,309
6,582
17,785
0
L
Merlin
BlackSpell
Merlin
3,889
40
0
360
6,879
2,137
0
2,460
4,419
43,616
0
W
Bellona
Chuuck
Bellona
8,003
3,806
0
3,365
9,591
6,401
0
1,324
8,145
0
52,207
L
Erlang Shen
Novaphe
Erlang Shen
3,933
1,204
0
2,814
8,774
4,124
0
2,685
6,089
0
34,995
W
Thoth
Scróll
Thoth
7,707
393
55
962
5,785
1,769
0
3,236
2,351
48,492
0
W
Hercules
Solsyrion
Hercules
4,211
1,499
0
1,918
9,466
5,377
0
3,331
5,911
0
14,846
W
The Morrigan
Tallentoss
The Morrigan
5,801
3,346
0
1,540
5,292
4,646
55
449
4,841
33,766
1,163
W
Apollo
burpy4
Apollo
4,565
2,763
0
2,152
8,100
2,265
0
1,285
6,663
0
42,149
L
4,987
430
0
4,690
11,812
5,824
0
3,570
8,242
0
39,295
L
Ullr
Ŧravis
Ullr
7,850
2,402
0
1,463
6,634
1,931
59
321
6,313
0
49,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
34,344
363
Minions Killed
396
0
Camps Cleared
0
1,188,311
Distance Traveled
1,146,038
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,279
607
27
2
0
234,633
5
L
Merlin
6,138
512
91
8
0
222,466
3
W
Bellona
7,910
659
105
9
0
261,173
1
L
Erlang Shen
5,887
491
67
6
0
261,145
3
W
Thoth
6,832
569
97
8
0
234,571
2
W
Hercules
6,224
519
26
2
0
234,990
6
W
The Morrigan
6,645
554
77
6
0
189,846
0
W
Apollo
6,733
561
91
8
0
225,458
4
L
Tyr
6,345
529
74
6
0
239,958
3
L
Ullr
7,459
622
104
9
0
230,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role