Player Matchup

Charybdis
Charybdis
BlackListed-59
Charybdis
Level 28
God Stats
42W - 44L
1,519 SR
Queue Stats
153W - 153L
1,446 Elo+
Solo
Ganesha
Ganesha
Kenny7117
Ganesha
Level 7
God Stats
1W - 2L
1,554 SR
Queue Stats
2W - 5L
1,418 Elo+
Solo
Da Ji
Da Ji
SumthingFishy
Da Ji
Level 21
God Stats
3W - 10L
1,286 SR
Queue Stats
133W - 153L
1,504 Elo+
Solo
Olorun
Olorun
sunkist99
Olorun
Level 7
God Stats
3W - 5L
1,318 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Ymir
Ymir
xIzzy666x
Ymir
Level 29
God Stats
17W - 14L
1,612 SR
Queue Stats
556W - 538L
1,345 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,407 Elo+

VS

Team Averages
Level 21
1,518 SR
1,433 Elo+
Ymir
Ymir
DampKitten7
Ymir
Level 25
God Stats
12W - 7L
1,488 SR
Queue Stats
28W - 30L
1,340 Elo+
Solo
Horus
Horus
DarkPulse70
Horus
Level 25
God Stats
23W - 28L
1,470 SR
Queue Stats
106W - 111L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Toquedivino
Ah Puch
Level 27
God Stats
18W - 21L
1,530 SR
Queue Stats
347W - 388L
1,499 Elo+
Solo
Danzaburou
Danzaburou
lightseat370
Danzaburou
Level 13
God Stats
5W - 1L
1,745 SR
Queue Stats
12W - 11L
1,441 Elo+
Solo
Arachne
Arachne
月下芳华
Arachne
Level 15
God Stats
6W - 7L
1,356 SR
Queue Stats
75W - 69L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlackListed-59
Charybdis
17
0 / 3 / 3
9,983
768
3,148
5,735
2,259
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Kenny7117
Ganesha
20
0 / 7 / 14
14,402
1,108
24,883
28,912
37,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 11 / 4
14,190
1,092
20,841
20,502
11,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
sunkist99
Olorun
17
0 / 11 / 5
11,128
856
8,058
22,598
10,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
18
5 / 3 / 5
12,931
995
10,715
23,741
31,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 23
12,057
927
7,165
10,608
8,369
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 22
12,759
981
9,984
24,852
10,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Toquedivino
Ah Puch
20
10 / 3 / 19
14,098
1,084
34,875
14,242
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lightseat370
Danzaburou
19
1 / 2 / 12
12,075
929
8,711
9,934
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
月下芳华
Arachne
20
20 / 5 / 11
16,039
1,234
31,118
19,183
6,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
122
14
Kills
35
35
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlackListed-59
Charybdis
0
3
3
0.5
W
1
1
23
12.5
W
3
3
22
4.67
L
Ganesha
Kenny7117
Ganesha
0
7
14
1
L
9
11
4
1
W
Ah Puch
Toquedivino
Ah Puch
10
3
19
6.5
W
Danzaburou
lightseat370
Danzaburou
1
2
12
3.5
L
Olorun
sunkist99
Olorun
0
11
5
0.23
L
Ymir
5
3
5
2.5
W
Arachne
月下芳华
Arachne
20
5
11
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,645
Damage
91,853
101,488
Taken
78,819
93,270
Mitigated
33,068
5,323
Healing
27,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlackListed-59
Charybdis
3,148
2,257
0
19
5,735
2,259
0
3,933
1,802
0
4,640
W
7,165
880
814
884
10,608
8,369
0
6,515
4,093
18,067
0
W
9,984
4,873
2,134
11,060
24,852
10,348
0
16,479
8,373
0
26,943
L
Ganesha
Kenny7117
Ganesha
24,883
723
0
1,823
28,912
37,559
0
12,840
16,072
64,485
0
L
20,841
4,396
0
0
20,502
11,332
0
6,480
14,022
0
37,312
W
Ah Puch
Toquedivino
Ah Puch
34,875
1,263
177
5,485
14,242
4,617
0
7,077
7,165
64,963
0
W
Danzaburou
lightseat370
Danzaburou
8,711
1,979
0
1,516
9,934
3,291
0
3,439
5,453
0
36,312
L
Olorun
sunkist99
Olorun
8,058
4,198
602
2,080
22,598
10,239
0
9,013
13,585
36,450
0
L
Ymir
10,715
349
293
506
23,741
31,881
0
9,774
13,967
27,843
0
W
Arachne
月下芳华
Arachne
31,118
21,044
0
4,980
19,183
6,443
0
10,146
8,156
0
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,634
Gold Earned
67,028
206
Minions Killed
241
5
Camps Cleared
12
989,266
Distance Traveled
1,114,076
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,983
768
9
1
0
239,616
0
W
Ymir
12,057
927
14
1
0
211,565
2
W
Horus
12,759
981
28
2
0
247,765
0
L
Ganesha
14,402
1,108
2
0
0
206,131
1
L
Da Ji
14,190
1,092
62
5
4
207,170
1
W
Ah Puch
14,098
1,084
88
7
4
243,596
5
W
Danzaburou
12,075
929
67
5
2
208,938
2
L
Olorun
11,128
856
65
5
1
146,946
0
L
Ymir
12,931
995
68
5
0
189,403
2
W
Arachne
16,039
1,234
44
3
6
202,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role