Player Matchup

Agni
Agni
Paintitblack69
Agni
Level 74
God Stats
2W - 0L
1,712 SR
Queue Stats
59W - 87L
1,250 Elo+
Solo
Mulan
Mulan
Therebellion97
Mulan
Level 38
God Stats
81W - 77L
1,435 SR
Queue Stats
211W - 261L
1,309 Elo+
Solo
Neith
Neith
XxBabyExX420
Neith
Level 13
God Stats
4W - 3L
1,490 SR
Queue Stats
15W - 12L
1,518 Elo+
Solo
Team Averages
Level 42
1,546 SR
1,359 Elo+

VS

Team Averages
Level 95
1,502 SR
1,376 Elo+
Chaac
Chaac
Kingroyal128
Chaac
Level 111
God Stats
5W - 7L
1,688 SR
Queue Stats
316W - 369L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
LILGIFF169
Baron Samedi
Level 138
God Stats
2W - 3L
1,320 SR
Queue Stats
425W - 494L
1,408 Elo+
Party 1
Medusa
Medusa
SniloTheOg
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 14
12,529
737
10,520
9,888
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 13
11,130
655
7,305
15,550
15,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
12 / 1 / 10
13,243
779
25,590
19,066
10,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
10,139
596
11,272
16,062
15,880
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LILGIFF169
Baron Samedi
15
4 / 7 / 5
10,958
645
16,604
17,895
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SniloTheOg
Medusa
13
2 / 10 / 7
10,185
599
7,324
17,957
6,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
22
Kills
9
9
Deaths
22
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Baron Samedi
LILGIFF169
Baron Samedi
4
7
5
0.93
W
7
4
14
3.5
L
Medusa
SniloTheOg
Medusa
2
10
7
0.55
W
3
4
13
2.38
W
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
35,200
44,504
Taken
51,914
29,571
Mitigated
29,852
14,491
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,272
2,671
558
3,961
16,062
15,880
267
3,607
12,455
0
28,359
L
Baron Samedi
LILGIFF169
Baron Samedi
16,604
2,408
1,913
4,755
17,895
7,896
26
3,659
14,236
54,914
0
W
10,520
599
0
2,322
9,888
3,952
406
3,164
6,724
45,478
0
L
Medusa
SniloTheOg
Medusa
7,324
3,435
364
3,044
17,957
6,076
14
3,840
14,117
0
26,974
W
7,305
348
135
2,424
15,550
15,461
394
6,714
8,836
0
18,298
W
25,590
13,220
0
9,610
19,066
10,158
2,718
7,104
11,962
0
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
31,282
199
Minions Killed
182
7
Camps Cleared
7
874,318
Distance Traveled
801,129
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,139
596
38
2
1
317,014
2
L
Baron Samedi
10,958
645
82
5
6
253,251
3
W
Agni
12,529
737
87
5
2
289,815
0
L
Medusa
10,185
599
62
4
0
230,864
2
W
Mulan
11,130
655
15
1
0
270,758
0
W
Neith
13,243
779
97
6
5
313,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role