Player Matchup

Terra
Terra
LostAramusha
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,527 Elo+
Solo
Artemis
Artemis
Nurochka
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
OnEyedShot
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Raskolnikof1988
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 112L
1,326 Elo+
Solo
Ymir
Ymir
Vxxctooorr
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,471 Elo+

VS

Team Averages
Level 20
1,396 SR
1,244 Elo+
Merlin
Merlin
Akitoru
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 82L
1,387 Elo+
Party 2
Erlang Shen
Erlang Shen
Akiziaa
Erlang Shen
Level 22
God Stats
3W - 2L
1,448 SR
Queue Stats
40W - 54L
1,358 Elo+
Party 2
Loki
Loki
Arsenicx51
Loki
Level 23
God Stats
17W - 28L
1,322 SR
Queue Stats
82W - 100L
1,248 Elo+
Solo
Neith
Neith
NqxyBTW
Neith
Level 3
God Stats
1W - 1L
1,211 SR
Queue Stats
1W - 3L
1,056 Elo+
Party 1
Cthulhu
Cthulhu
angiekri1401
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,866
429
902
8,893
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Nurochka
Artemis
8
1 / 8 / 0
6,020
376
3,843
9,037
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 3
6,188
387
2,823
7,965
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 0
7,661
479
5,947
10,839
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 0
6,815
426
4,911
10,519
10,289
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akitoru
Merlin
14
7 / 1 / 4
8,253
516
8,842
5,651
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Akiziaa
Erlang Shen
15
6 / 2 / 6
8,549
534
9,810
10,382
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 5
8,015
501
4,182
7,444
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
NqxyBTW
Neith
11
5 / 2 / 3
7,372
461
7,062
5,926
1,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
angiekri1401
Cthulhu
12
4 / 0 / 6
7,577
474
5,632
4,860
2,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
24
24
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akitoru
Merlin
7
1
4
9
W
Erlang Shen
Akiziaa
Erlang Shen
6
2
6
4.5
W
2
0
5
4.5
L
1
3
1
0.5
W
Neith
NqxyBTW
Neith
5
2
3
3.25
L
Artemis
Nurochka
Artemis
1
8
0
0.13
L
0
6
3
0.25
L
3
3
0
1
L
0
4
0
0
W
Cthulhu
angiekri1401
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
35,528
47,253
Taken
34,263
25,119
Mitigated
13,579
7,622
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akitoru
Merlin
8,842
1,209
0
0
5,651
1,913
318
2,874
2,777
39,256
0
W
Erlang Shen
Akiziaa
Erlang Shen
9,810
5,927
208
3,676
10,382
5,365
0
4,999
5,383
0
49,299
W
4,182
1,289
0
3,732
7,444
2,409
736
1,874
5,570
0
47,272
L
902
330
47
677
8,893
4,877
0
3,453
5,428
9,817
0
W
Neith
NqxyBTW
Neith
7,062
3,102
0
634
5,926
1,871
566
585
5,341
0
31,435
L
Artemis
Nurochka
Artemis
3,843
1,831
0
713
9,037
2,856
240
2,510
6,527
0
22,582
L
2,823
699
0
250
7,965
2,290
0
1,882
6,083
0
16,958
L
5,947
2,417
486
3,961
10,839
4,807
400
3,954
6,725
36,132
7,539
L
4,911
1,707
0
1,488
10,519
10,289
757
2,503
8,016
29,025
0
W
Cthulhu
angiekri1401
Cthulhu
5,632
154
430
1,737
4,860
2,021
323
836
4,024
28,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
39,766
215
Minions Killed
369
0
Camps Cleared
0
1,272,346
Distance Traveled
1,571,001
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,253
516
77
5
0
294,861
2
W
Erlang Shen
8,549
534
83
5
0
322,747
0
W
Loki
8,015
501
95
6
0
349,422
0
L
Terra
6,866
429
9
1
0
239,824
0
W
Neith
7,372
461
65
4
0
281,927
2
L
Artemis
6,020
376
46
3
0
214,052
1
L
Thor
6,188
387
27
2
0
309,279
0
L
Olorun
7,661
479
80
5
0
269,462
4
L
Ymir
6,815
426
53
3
0
239,729
5
W
Cthulhu
7,577
474
49
3
0
322,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role