Player Matchup

Thanatos
Thanatos
Akadence
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,743 Elo+
Solo
Hou Yi
Hou Yi
ButterscotchBuns
Hou Yi
Level 26
God Stats
27W - 24L
1,374 SR
Queue Stats
380W - 406L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Gigaus0
Zhong Kui
Level 25
God Stats
10W - 16L
1,604 SR
Queue Stats
49W - 34L
1,576 Elo+
Solo
Ymir
Ymir
micarisblue02
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,622 Elo+
Solo
Agni
Agni
xSIXPOINTx
Agni
Level 7
God Stats
13W - 16L
1,552 SR
Queue Stats
14W - 19L
1,571 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,601 Elo+

VS

Team Averages
Level 20
1,509 SR
1,530 Elo+
Bellona
Bellona
Darnson
Bellona
Level 17
God Stats
12W - 17L
1,546 SR
Queue Stats
109W - 90L
1,531 Elo+
Party 1
Janus
Janus
HighKingRobert
Janus
Level 27
God Stats
86W - 111L
1,536 SR
Queue Stats
112W - 140L
1,546 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 22
God Stats
107W - 93L
1,570 SR
Queue Stats
119W - 113L
1,606 Elo+
Solo
Neith
Neith
RexDeUS366
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,621 Elo+
Solo
Nemesis
Nemesis
downpipe
Nemesis
Level 18
God Stats
23W - 14L
1,392 SR
Queue Stats
207W - 206L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akadence
Thanatos
12
5 / 1 / 2
7,385
568
5,992
9,067
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
6,098
469
2,224
5,540
1,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Gigaus0
Zhong Kui
11
5 / 3 / 0
6,446
496
4,132
8,130
6,430
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
6 / 2 / 2
7,757
597
7,447
8,247
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 4
7,626
587
6,133
5,963
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darnson
Bellona
11
3 / 3 / 0
6,685
514
4,085
9,456
4,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,746
519
3,592
7,403
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
4,630
356
1,399
2,133
669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
10
3 / 5 / 0
6,552
504
3,386
7,081
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
downpipe
Nemesis
7
1 / 8 / 1
5,375
413
1,890
9,211
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
19
Kills
7
7
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Akadence
Thanatos
5
1
2
6
W
0
1
2
1
L
Bellona
Darnson
Bellona
3
3
0
1
W
Zhong Kui
Gigaus0
Zhong Kui
5
3
0
1.67
L
0
3
0
0
L
0
0
0
0
L
Neith
3
5
0
0.6
L
Nemesis
downpipe
Nemesis
1
8
1
0.19
W
6
2
2
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
14,352
36,947
Taken
35,284
18,365
Mitigated
12,214
17,280
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Akadence
Thanatos
5,992
1,053
0
9,663
9,067
4,079
582
897
8,170
0
52,252
W
2,224
901
0
1,023
5,540
1,586
627
295
5,245
0
29,829
L
Bellona
Darnson
Bellona
4,085
663
0
3,148
9,456
4,697
0
7,043
2,099
2,252
19,710
W
Zhong Kui
Gigaus0
Zhong Kui
4,132
249
0
2,590
8,130
6,430
798
1,181
6,859
25,405
0
L
3,592
345
0
2,720
7,403
2,161
0
3,905
3,134
45,342
0
L
1,399
335
320
1,363
2,133
669
0
242
1,891
14,482
0
L
Neith
3,386
1,316
0
649
7,081
1,842
0
2,317
4,750
0
19,564
L
Nemesis
downpipe
Nemesis
1,890
627
0
218
9,211
2,845
0
3,259
5,698
0
20,494
W
7,447
2,202
0
1,381
8,247
4,205
84
212
7,775
37,548
0
W
6,133
583
0
2,623
5,963
2,065
200
2,872
3,091
43,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
29,988
383
Minions Killed
224
0
Camps Cleared
0
1,219,795
Distance Traveled
1,044,334
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,385
568
91
7
0
257,216
1
W
Hou Yi
6,098
469
65
5
0
247,025
3
L
Bellona
6,685
514
31
2
0
268,003
3
W
Zhong Kui
6,446
496
47
4
0
248,036
4
L
Janus
6,746
519
90
7
0
225,600
4
L
Ra
4,630
356
29
2
0
94,617
1
L
Neith
6,552
504
43
3
0
221,769
1
L
Nemesis
5,375
413
31
2
0
234,345
1
W
Ymir
7,757
597
82
6
0
213,195
2
W
Agni
7,626
587
98
8
0
254,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role