Player Matchup

Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HaniKW
Kumbhakarna
Level 96
God Stats
7W - 8L
1,741 SR
Queue Stats
693W - 724L
1,471 Elo+
Party 1
Sol
Sol
Lyppay
Sol
Level 51
God Stats
2W - 0L
1,866 SR
Queue Stats
19W - 19L
1,440 Elo+
Solo
Cerberus
Cerberus
MustaphaQ8
Cerberus
Level 65
God Stats
4W - 7L
1,168 SR
Queue Stats
660W - 713L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
n3ckr0ss14
Aphrodite
Level 145
God Stats
7W - 7L
1,469 SR
Queue Stats
377W - 403L
1,398 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,460 Elo+

VS

Team Averages
Level 124
1,466 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SanitaryNevada4
He Bo
Level 120
God Stats
3W - 5L
1,382 SR
Queue Stats
233W - 251L
1,405 Elo+
Solo
Eset
Eset
SlamFist96
Eset
Level 81
God Stats
2W - 4L
1,447 SR
Queue Stats
94W - 91L
1,461 Elo+
Solo
Horus
Horus
YANYSpe4kin
Horus
Level 153
God Stats
1W - 2L
1,503 SR
Queue Stats
514W - 545L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
9 / 3 / 5
10,862
836
20,514
13,322
6,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
HaniKW
Kumbhakarna
17
3 / 4 / 12
9,949
765
6,917
23,108
25,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Lyppay
Sol
18
6 / 2 / 8
10,893
838
19,612
12,599
5,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
MustaphaQ8
Cerberus
15
2 / 5 / 16
9,567
736
8,779
20,835
24,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
n3ckr0ss14
Aphrodite
17
1 / 1 / 13
9,694
746
9,844
10,864
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 4 / 11
10,286
791
14,173
15,864
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
 
Artio
15
2 / 3 / 11
9,059
697
4,975
18,906
20,043
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 7 / 5
9,165
705
12,614
12,358
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 6
9,898
761
10,472
15,408
5,951
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 9
9,387
722
11,758
15,395
13,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
57
21
Kills
15
15
Deaths
22
54
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
5
3.83
L
Morgan Le Fay
 
Morgan Le Fay
2
4
11
1.88
L
Artio
 
Artio
2
3
11
2.5
W
Kumbhakarna
HaniKW
Kumbhakarna
3
4
12
2.25
W
Sol
Lyppay
Sol
6
2
8
5
W
Cerberus
MustaphaQ8
Cerberus
2
5
16
2
L
4
7
5
0.93
L
4
5
6
1.4
L
3
3
9
2.5
W
Aphrodite
n3ckr0ss14
Aphrodite
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
53,992
80,728
Taken
77,931
70,535
Mitigated
51,587
46,552
Healing
35,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,514
7,828
3,898
5,042
13,322
6,691
1,399
7,615
5,703
0
40,503
L
Morgan Le Fay
 
Morgan Le Fay
14,173
1,610
1,180
3,445
15,864
7,143
928
9,918
5,946
38,659
0
L
Artio
 
Artio
4,975
483
2,098
4,420
18,906
20,043
0
7,392
11,514
8,209
0
W
Kumbhakarna
HaniKW
Kumbhakarna
6,917
635
1,748
2,077
23,108
25,314
155
11,159
11,949
14,814
0
W
Sol
Lyppay
Sol
19,612
3,961
2,204
7,473
12,599
5,881
1,638
7,755
4,844
39,792
0
W
Cerberus
MustaphaQ8
Cerberus
8,779
475
2,430
5,551
20,835
24,356
569
9,200
11,635
14,888
0
L
12,614
20
1,369
1,121
12,358
4,553
900
8,013
4,345
18,833
0
L
10,472
1,207
2,264
4,093
15,408
5,951
629
9,840
5,568
20,682
0
L
11,758
5,722
8,721
7,245
15,395
13,897
622
9,989
5,406
0
18,623
W
Aphrodite
n3ckr0ss14
Aphrodite
9,844
573
9,599
6,530
10,864
8,293
1,479
6,501
4,363
25,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
47,795
144
Minions Killed
112
0
Camps Cleared
0
1,187,456
Distance Traveled
1,107,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,862
836
37
3
0
216,766
0
L
Morgan Le Fay
10,286
791
50
4
0
210,571
0
L
Artio
9,059
697
4
0
0
245,453
0
W
Kumbhakarna
9,949
765
14
1
0
249,805
0
W
Sol
10,893
838
41
3
0
231,786
0
W
Cerberus
9,567
736
14
1
0
234,193
0
L
He Bo
9,165
705
10
1
0
207,036
0
L
Eset
9,898
761
28
2
0
213,397
0
L
Horus
9,387
722
20
2
0
231,421
3
W
Aphrodite
9,694
746
38
3
0
254,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role