Player Matchup

Hercules
Hercules
Flojoe9
Hercules
Level 65
God Stats
5W - 9L
1,495 SR
Queue Stats
90W - 138L
1,393 Elo+
Party 1
Vulcan
Vulcan
Nikolator3000
Vulcan
Level 58
God Stats
0W - 1L
1,198 SR
Queue Stats
25W - 48L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Uftauner
Ah Muzen Cab
Level 68
God Stats
8W - 10L
1,404 SR
Queue Stats
71W - 120L
1,276 Elo+
Party 1
Team Averages
Level 64
1,366 SR
1,328 Elo+

VS

Team Averages
Level 105
1,511 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
Psyxxxxxxxxx
Morgan Le Fay
Level 123
God Stats
7W - 6L
1,492 SR
Queue Stats
28W - 21L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
SantanaGDK
Tsukuyomi
Level 63
God Stats
18W - 13L
1,534 SR
Queue Stats
266W - 296L
1,355 Elo+
Solo
Nike
Nike
own3r4ever2
Nike
Level 129
God Stats
6W - 4L
1,507 SR
Queue Stats
199W - 239L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flojoe9
Hercules
12
2 / 6 / 1
10,022
590
7,037
23,966
17,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 7 / 2
9,612
565
8,952
11,632
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Uftauner
Ah Muzen Cab
13
1 / 6 / 2
9,833
578
10,028
14,503
5,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Psyxxxxxxxxx
Morgan Le Fay
15
2 / 1 / 14
11,076
652
15,633
7,386
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SantanaGDK
Tsukuyomi
17
13 / 2 / 3
12,856
756
16,243
11,226
7,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 0 / 14
11,577
681
13,236
19,940
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
19
19
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Flojoe9
Hercules
2
6
1
0.42
L
0
7
2
0.14
W
Morgan Le Fay
Psyxxxxxxxxx
Morgan Le Fay
2
1
14
9
W
Tsukuyomi
SantanaGDK
Tsukuyomi
13
2
3
7.25
L
Ah Muzen Cab
Uftauner
Ah Muzen Cab
1
6
2
0.33
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,017
Damage
45,112
50,101
Taken
38,552
26,724
Mitigated
22,927
9,526
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Flojoe9
Hercules
7,037
2,572
0
5,523
23,966
17,329
128
7,556
15,231
0
24,239
L
8,952
2,671
515
876
11,632
4,321
25
3,438
7,485
36,285
0
W
Morgan Le Fay
Psyxxxxxxxxx
Morgan Le Fay
15,633
730
1,790
1,565
7,386
2,874
1,253
2,079
5,187
47,825
0
W
Tsukuyomi
SantanaGDK
Tsukuyomi
16,243
3,374
0
1,950
11,226
7,195
1,164
3,458
7,406
0
51,366
L
Ah Muzen Cab
Uftauner
Ah Muzen Cab
10,028
1,996
0
2,612
14,503
5,074
606
3,865
9,910
0
43,413
W
13,236
892
0
7,436
19,940
12,858
433
3,311
16,369
0
36,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
35,509
172
Minions Killed
208
7
Camps Cleared
8
970,634
Distance Traveled
1,054,085
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,022
590
41
2
1
330,620
7
L
Vulcan
9,612
565
67
4
3
311,403
4
W
Morgan Le Fay
11,076
652
67
4
0
336,758
7
W
Tsukuyomi
12,856
756
85
5
7
366,140
2
L
Ah Muzen Cab
9,833
578
64
4
3
328,611
5
W
Nike
11,577
681
56
3
1
351,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role