Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bababusch
Ymir
Level 13
God Stats
3W - 4L
1,428 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 1
Geb
Geb
bobaiABoBA
Geb
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,347 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,403 Elo+

VS

Team Averages
Level 14
1,428 SR
1,344 Elo+
Hel
Hel
Monsterkiller213
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,343 Elo+
Solo
Loki
Loki
N1k1Nyan
Loki
Level 12
God Stats
10W - 8L
1,500 SR
Queue Stats
29W - 33L
1,396 Elo+
Solo
Danzaburou
Danzaburou
SMAHUCKY
Danzaburou
Level 15
God Stats
0W - 3L
1,283 SR
Queue Stats
71W - 161L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
14 / 6 / 6
13,002
765
28,885
19,872
8,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
3 / 4 / 14
11,064
651
5,679
17,855
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 1 / 15
11,173
657
8,906
24,196
22,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
11,547
679
14,392
18,272
12,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
5 / 7 / 5
11,716
689
14,237
17,775
8,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SMAHUCKY
Danzaburou
13
2 / 6 / 7
11,018
648
8,872
13,732
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
20
Kills
11
11
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
14
6
6
2.83
W
Ymir
3
4
14
2.5
L
4
7
4
0.86
L
Loki
5
7
5
1.07
L
Danzaburou
SMAHUCKY
Danzaburou
2
6
7
0.92
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
37,501
61,923
Taken
49,779
45,101
Mitigated
25,128
19,129
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
28,885
18,708
0
7,040
19,872
8,896
1,987
6,294
13,578
0
79,543
W
Ymir
5,679
895
0
2,175
17,855
13,736
492
1,560
16,295
24,591
0
L
14,392
1,611
2,889
4,806
18,272
12,114
0
4,819
13,453
35,700
0
L
Loki
14,237
2,673
957
1,783
17,775
8,343
0
5,872
11,903
0
41,974
L
Danzaburou
SMAHUCKY
Danzaburou
8,872
4,598
0
3,227
13,732
4,671
0
4,614
9,118
0
28,256
W
8,906
956
902
9,012
24,196
22,469
534
8,027
16,169
22,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
34,281
148
Minions Killed
135
8
Camps Cleared
5
889,605
Distance Traveled
1,036,458
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,002
765
80
5
6
260,575
0
W
Ymir
11,064
651
41
2
0
290,269
0
L
Hel
11,547
679
45
3
0
377,719
3
L
Loki
11,716
689
48
3
3
340,711
4
L
Danzaburou
11,018
648
42
2
2
318,028
4
W
Geb
11,173
657
27
2
2
338,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role