Player Matchup

Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
nuvalewa
Charybdis
Level 129
God Stats
6W - 6L
1,443 SR
Queue Stats
44W - 40L
1,616 Elo+
Solo
Team Averages
Level 84
1,481 SR
1,539 Elo+

VS

Team Averages
Level 71
1,528 SR
1,549 Elo+
Zeus
Zeus
Bubbers1337
Zeus
Level 96
God Stats
13W - 13L
1,688 SR
Queue Stats
358W - 297L
1,709 Elo+
Solo
Hercules
Hercules
Fezukai
Hercules
Level 101
God Stats
33W - 68L
1,396 SR
Queue Stats
838W - 904L
1,547 Elo+
Solo
Amaterasu
Amaterasu
subpoenas
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 4 / 6
12,081
711
10,610
14,904
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
11
2 / 10 / 6
9,939
585
6,201
16,227
5,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
nuvalewa
Charybdis
16
5 / 6 / 8
11,876
699
14,871
20,442
12,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 3
13,802
812
32,384
12,013
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Fezukai
Hercules
15
5 / 2 / 13
12,128
713
12,337
19,780
15,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
subpoenas
Amaterasu
12
0 / 8 / 9
9,965
586
2,582
15,849
19,364
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
14
Kills
20
20
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
4
6
2.5
L
Chiron
 
Chiron
2
10
6
0.5
W
15
5
3
3.3
W
Hercules
Fezukai
Hercules
5
2
13
5.75
L
Charybdis
nuvalewa
Charybdis
5
6
8
1.5
W
Amaterasu
subpoenas
Amaterasu
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,682
Damage
47,303
51,573
Taken
47,642
26,101
Mitigated
39,490
8,038
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,610
2,035
274
2,211
14,904
7,821
0
8,990
5,914
40,969
0
L
Chiron
 
Chiron
6,201
2,542
411
1,719
16,227
5,979
0
12,096
4,131
0
18,986
W
32,384
1,302
0
3,085
12,013
4,426
1,451
1,695
10,318
86,797
0
W
Hercules
Fezukai
Hercules
12,337
2,842
0
6,765
19,780
15,700
724
5,573
14,207
410
25,067
L
Charybdis
nuvalewa
Charybdis
14,871
8,034
0
3,423
20,442
12,301
0
12,234
8,208
0
39,812
W
Amaterasu
subpoenas
Amaterasu
2,582
419
0
3,180
15,849
19,364
566
3,633
12,216
0
10,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
35,895
166
Minions Killed
170
5
Camps Cleared
9
712,726
Distance Traveled
814,505
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,081
711
79
5
2
271,730
3
L
Chiron
9,939
585
29
2
1
172,595
1
W
Zeus
13,802
812
117
7
9
267,482
5
W
Hercules
12,128
713
31
2
0
306,238
3
L
Charybdis
11,876
699
58
3
2
268,401
0
W
Amaterasu
9,965
586
22
1
0
240,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role