Player Matchup

Ullr
Ullr
GabyCarp92
Ullr
Level 160
God Stats
13W - 7L
1,661 SR
Queue Stats
180W - 132L
1,560 Elo+
Solo
Terra
Terra
betomeliodas
Terra
Level 159
God Stats
12W - 6L
1,562 SR
Queue Stats
374W - 404L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
zRugger
Zhong Kui
Level 153
God Stats
7W - 4L
1,731 SR
Queue Stats
336W - 318L
1,499 Elo+
Solo
Team Averages
Level 157
1,651 SR
1,511 Elo+

VS

Team Averages
Level 77
1,584 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
JustStryker
Morgan Le Fay
Level 160
God Stats
10W - 9L
1,751 SR
Queue Stats
528W - 302L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kayn89012
Tsukuyomi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,199 Elo+
Solo
Pele
Pele
dragaolokao
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 15
12,574
740
10,020
18,528
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 6 / 18
12,021
707
16,649
22,300
18,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
zRugger
Zhong Kui
18
16 / 2 / 9
14,236
837
22,830
19,685
13,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JustStryker
Morgan Le Fay
17
9 / 5 / 5
12,436
732
20,797
14,683
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kayn89012
Tsukuyomi
12
3 / 13 / 8
10,504
618
9,231
20,169
6,164
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 8
11,076
652
18,434
22,140
11,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
25
Kills
16
16
Deaths
25
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
8
15
1.69
L
Morgan Le Fay
JustStryker
Morgan Le Fay
9
5
5
2.3
L
Tsukuyomi
Kayn89012
Tsukuyomi
3
13
8
0.54
W
3
6
18
2
L
4
7
8
1.14
W
Zhong Kui
zRugger
Zhong Kui
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
48,462
60,513
Taken
56,992
39,337
Mitigated
23,430
21,642
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,020
3,122
0
2,243
18,528
6,880
1,222
7,807
10,637
0
45,880
L
Morgan Le Fay
JustStryker
Morgan Le Fay
20,797
1,229
0
5,028
14,683
5,480
372
9,718
4,599
61,486
0
L
Tsukuyomi
Kayn89012
Tsukuyomi
9,231
2,796
0
2,341
20,169
6,164
0
14,173
5,565
131
26,810
W
16,649
702
2,029
6,959
22,300
18,959
0
5,246
16,851
38,239
0
L
18,434
6,013
0
2,506
22,140
11,786
126
14,979
6,681
57
37,457
W
Zhong Kui
zRugger
Zhong Kui
22,830
2,191
284
10,127
19,685
13,498
838
8,291
11,139
55,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,831
Gold Earned
34,016
188
Minions Killed
168
8
Camps Cleared
8
899,522
Distance Traveled
853,305
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,574
740
58
3
5
277,648
2
L
Morgan Le Fay
12,436
732
92
5
5
293,790
2
L
Tsukuyomi
10,504
618
28
2
1
270,811
1
W
Terra
12,021
707
46
3
2
303,367
7
L
Pele
11,076
652
48
3
2
288,704
2
W
Zhong Kui
14,236
837
84
5
1
318,507
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role