Player Matchup

Serqet
Serqet
CaptainMartin
Serqet
Level 142
God Stats
12W - 10L
1,631 SR
Queue Stats
162W - 103L
1,641 Elo+
Party 1
The Morrigan
The Morrigan
Framtid
The Morrigan
Level 135
God Stats
0W - 1L
1,332 SR
Queue Stats
37W - 17L
1,828 Elo+
Party 1
Loki
Loki
tyrmaestro
Loki
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
147W - 16L
1,951 Elo+
Party 1
Team Averages
Level 102
1,421 SR
1,807 Elo+

VS

Team Averages
Level 105
1,734 SR
1,740 Elo+
Nox
Nox
Kettepetten
Nox
Level 145
God Stats
2W - 0L
1,939 SR
Queue Stats
37W - 18L
1,879 Elo+
Party 2
Mulan
Mulan
Nuvax
Mulan
Level 11
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
psc98
Hercules
Level 159
God Stats
4W - 0L
1,943 SR
Queue Stats
103W - 48L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 5
12,768
608
19,388
18,776
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Framtid
The Morrigan
15
1 / 11 / 11
12,429
592
12,776
14,547
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 8 / 5
13,525
644
30,624
19,467
7,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 10
15,206
724
13,372
18,972
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Nuvax
Mulan
16
3 / 8 / 18
13,357
636
7,951
27,119
13,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
psc98
Hercules
19
13 / 2 / 15
15,753
750
23,730
33,590
53,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
14
Kills
28
28
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
9
5
1.06
L
The Morrigan
Framtid
The Morrigan
1
11
11
0.59
W
12
4
10
4.25
W
Mulan
Nuvax
Mulan
3
8
18
1.5
W
Hercules
psc98
Hercules
13
2
15
10.25
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,788
Damage
45,053
52,790
Taken
79,681
23,185
Mitigated
75,452
4,126
Healing
27,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,388
3,602
0
1,003
18,776
9,393
1,063
6,831
11,373
0
37,439
L
The Morrigan
Framtid
The Morrigan
12,776
1,662
0
1,811
14,547
6,003
788
3,096
10,238
34,805
7,963
W
13,372
1,268
522
3,750
18,972
8,562
1,525
2,066
16,368
66,227
0
W
Mulan
Nuvax
Mulan
7,951
332
0
6,174
27,119
13,520
615
1,758
24,410
0
33,267
W
Hercules
psc98
Hercules
23,730
4,997
0
16,803
33,590
53,370
1,175
4,701
27,387
14,265
40,456
L
30,624
10,181
0
1,312
19,467
7,789
1,175
7,402
11,437
0
79,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
44,316
196
Minions Killed
216
11
Camps Cleared
6
991,780
Distance Traveled
1,202,242
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,768
608
22
1
4
334,379
6
L
The Morrigan
12,429
592
84
4
5
297,952
3
W
Nox
15,206
724
96
5
4
378,707
4
W
Mulan
13,357
636
57
3
0
370,072
4
W
Hercules
15,753
750
63
3
2
453,463
7
L
Loki
13,525
644
90
4
2
359,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role