Player Matchup

Fenrir
Fenrir
BerainGames
Fenrir
Level 27
God Stats
8W - 8L
1,094 SR
Queue Stats
8W - 8L
1,122 Elo+
Solo
Hera
Hera
MoonAngelz
Hera
Level 17
God Stats
21W - 22L
1,500 SR
Queue Stats
70W - 74L
1,434 Elo+
Solo
Cupid
Cupid
lIDirtyB420Il
Cupid
Level 29
God Stats
17W - 17L
1,472 SR
Queue Stats
49W - 57L
1,316 Elo+
Solo
Cernunnos
Cernunnos
miniplantage
Cernunnos
Level 29
God Stats
17W - 16L
1,542 SR
Queue Stats
191W - 215L
1,478 Elo+
Solo
Neith
Neith
sofody
Neith
Level 15
God Stats
56W - 70L
1,548 SR
Queue Stats
64W - 93L
1,407 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,351 Elo+

VS

Team Averages
Level 14
1,502 SR
1,428 Elo+
Zeus
Zeus
Anu2121
Zeus
Level 16
God Stats
8W - 6L
1,575 SR
Queue Stats
28W - 28L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
Lawyer-TV
Baron Samedi
Level 10
God Stats
1W - 2L
1,400 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Cthulhu
Cthulhu
SLR obito
Cthulhu
Level 12
God Stats
5W - 2L
1,542 SR
Queue Stats
21W - 23L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
harrison10001
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,717 SR
Queue Stats
76W - 74L
1,479 Elo+
Solo
Nemesis
Nemesis
mave-444
Nemesis
Level 5
God Stats
1W - 2L
1,275 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 1 / 9
14,573
1,041
11,725
10,872
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 2 / 19
13,525
966
22,774
11,198
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 15
14,380
1,027
22,780
18,852
7,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
miniplantage
Cernunnos
20
6 / 5 / 20
14,357
1,026
32,315
26,023
10,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
sofody
Neith
20
3 / 2 / 19
13,309
951
15,514
15,460
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anu2121
Zeus
19
0 / 7 / 4
11,821
844
3,295
15,019
6,096
Baron Samedi
Lawyer-TV
Baron Samedi
20
5 / 1 / 6
14,538
1,038
23,813
17,043
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SLR obito
Cthulhu
18
3 / 5 / 4
12,224
873
12,685
24,533
26,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
harrison10001
Ah Muzen Cab
20
2 / 2 / 8
13,251
947
24,838
19,527
8,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
mave-444
Nemesis
19
2 / 22 / 4
12,256
875
13,563
35,288
17,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
38
37
Kills
12
12
Deaths
37
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
Anu2121
Zeus
0
7
4
0.29
W
Fenrir
13
1
9
17.5
L
Baron Samedi
Lawyer-TV
Baron Samedi
5
1
6
8
W
6
2
19
7.75
L
Cthulhu
SLR obito
Cthulhu
3
5
4
1
L
Ah Muzen Cab
harrison10001
Ah Muzen Cab
2
2
8
3
W
9
2
15
8.25
L
Nemesis
mave-444
Nemesis
2
22
4
0.18
W
Cernunnos
miniplantage
Cernunnos
6
5
20
3.2
W
Neith
sofody
Neith
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,108
Damage
78,194
82,405
Taken
111,410
33,582
Mitigated
67,076
20,236
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Anu2121
Zeus
3,295
206
0
0
15,019
6,096
0
3,324
11,695
22,804
0
W
Fenrir
11,725
3,887
0
1,971
10,872
4,564
0
7,484
3,388
0
22,919
L
Baron Samedi
Lawyer-TV
Baron Samedi
23,813
3,145
4,687
6,137
17,043
8,381
0
3,374
13,669
65,248
0
W
22,774
7,317
0
15
11,198
4,439
0
5,752
5,446
44,655
0
L
Cthulhu
SLR obito
Cthulhu
12,685
409
0
0
24,533
26,659
0
7,624
16,909
28,265
0
L
Ah Muzen Cab
harrison10001
Ah Muzen Cab
24,838
8,469
0
4,860
19,527
8,918
0
4,093
15,434
0
71,406
W
22,780
14,789
582
3,742
18,852
7,568
0
8,661
10,191
0
40,509
L
Nemesis
mave-444
Nemesis
13,563
8,294
0
1,198
35,288
17,022
0
4,359
30,929
0
23,645
W
Cernunnos
miniplantage
Cernunnos
32,315
22,681
0
10,633
26,023
10,618
0
10,747
15,276
0
63,935
W
Neith
sofody
Neith
15,514
6,423
0
3,293
15,460
6,393
0
7,149
8,311
0
45,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,144
Gold Earned
64,090
292
Minions Killed
273
12
Camps Cleared
4
1,346,101
Distance Traveled
1,242,740
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,821
844
50
4
1
192,722
0
W
Fenrir
14,573
1,041
30
2
3
298,526
0
L
Baron Samedi
14,538
1,038
100
7
2
262,218
0
W
Hera
13,525
966
68
5
1
276,451
1
L
Cthulhu
12,224
873
18
1
1
282,269
1
L
Ah Muzen Cab
13,251
947
95
7
0
262,842
0
W
Cupid
14,380
1,027
39
3
0
272,790
0
L
Nemesis
12,256
875
10
1
0
242,689
0
W
Cernunnos
14,357
1,026
87
6
4
249,646
2
W
Neith
13,309
951
68
5
4
248,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role