Player Matchup

Set
Set
LordNiki1
Set
Level 63
God Stats
3W - 3L
1,321 SR
Queue Stats
143W - 142L
1,503 Elo+
Party 2
Anubis
Anubis
SADIA777
Anubis
Level 87
God Stats
26W - 13L
1,651 SR
Queue Stats
87W - 87L
1,473 Elo+
Solo
Ares
Ares
TzBreaker
Ares
Level 29
God Stats
42W - 32L
1,527 SR
Queue Stats
158W - 200L
1,416 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,464 Elo+

VS

Team Averages
Level 19
1,655 SR
1,453 Elo+
Heimdallr
Heimdallr
MarioKiller468
Heimdallr
Level 26
God Stats
8W - 6L
1,632 SR
Queue Stats
60W - 71L
1,427 Elo+
Party 1
Thor
Thor
StraxThe
Thor
Level 4
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
charlymr26
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 96L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 12
9,065
824
8,104
8,552
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
SADIA777
Anubis
13
7 / 0 / 12
9,160
833
9,473
2,997
1,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
12
7 / 0 / 14
9,491
863
7,719
7,933
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MarioKiller468
Heimdallr
10
0 / 8 / 2
6,691
608
3,715
9,253
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
10
1 / 8 / 1
6,990
635
2,867
10,352
4,268
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
charlymr26
Cthulhu
9
1 / 6 / 1
6,897
627
2,965
11,862
8,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
2
2
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
L
Heimdallr
MarioKiller468
Heimdallr
0
8
2
0.13
W
Anubis
SADIA777
Anubis
7
0
12
13
L
Thor
1
8
1
0.19
W
Ares
7
0
14
14
L
Cthulhu
charlymr26
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
9,547
19,482
Taken
31,467
15,182
Mitigated
15,050
5,360
Healing
660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,104
2,247
0
1,465
8,552
4,987
1,058
1,677
6,875
0
28,495
L
Heimdallr
MarioKiller468
Heimdallr
3,715
1,618
0
0
9,253
2,755
0
6,341
2,912
0
22,768
W
Anubis
SADIA777
Anubis
9,473
580
0
1,357
2,997
1,671
758
1,064
1,933
36,055
0
L
Thor
2,867
525
0
629
10,352
4,268
0
4,695
5,657
0
12,426
W
Ares
7,719
238
0
2,538
7,933
8,524
711
1,080
6,853
13,396
0
L
Cthulhu
charlymr26
Cthulhu
2,965
144
31
0
11,862
8,027
0
7,033
4,829
9,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
20,578
113
Minions Killed
92
5
Camps Cleared
4
663,010
Distance Traveled
472,437
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,065
824
45
4
2
226,856
0
L
Heimdallr
6,691
608
52
5
2
161,498
5
W
Anubis
9,160
833
58
5
2
217,934
4
L
Thor
6,990
635
17
2
1
172,398
3
W
Ares
9,491
863
10
1
1
218,220
3
L
Cthulhu
6,897
627
23
2
1
138,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role