Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Duse227
Erlang Shen
Level 109
God Stats
1W - 6L
1,270 SR
Queue Stats
387W - 391L
1,515 Elo+
Solo
Ra
Ra
Eltrankas69
Ra
Level 84
God Stats
9W - 12L
1,686 SR
Queue Stats
196W - 191L
1,544 Elo+
Solo
Vamana
Vamana
Jeremontas
Vamana
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 92L
1,430 Elo+
Solo
Yemoja
Yemoja
ThingsHappen937
Yemoja
Level 15
God Stats
1W - 1L
1,787 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,501 Elo+

VS

Team Averages
Level 58
1,575 SR
1,486 Elo+
Apollo
Apollo
KINGCHADWARD
Apollo
Level 48
God Stats
51W - 44L
1,423 SR
Queue Stats
246W - 253L
1,439 Elo+
Solo
Ares
Ares
MrPandastic1
Ares
Level 113
God Stats
65W - 56L
1,607 SR
Queue Stats
1,423W - 1,406L
1,515 Elo+
Solo
Ra
Ra
Wrryyypun
Ra
Level 46
God Stats
7W - 3L
1,739 SR
Queue Stats
105W - 105L
1,526 Elo+
Party 2
Chernobog
Chernobog
chief0317
Chernobog
Level 18
God Stats
4W - 3L
1,645 SR
Queue Stats
26W - 26L
1,514 Elo+
Party 2
Mercury
Mercury
hanel707
Mercury
Level 66
God Stats
13W - 18L
1,459 SR
Queue Stats
248W - 260L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 3 / 1
6,612
441
4,742
10,620
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Duse227
Erlang Shen
12
1 / 5 / 0
7,300
487
6,449
12,863
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 1
8,341
556
8,963
10,916
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Jeremontas
Vamana
13
0 / 0 / 0
7,366
491
5,399
10,032
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 1
6,173
412
1,616
8,605
5,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 0 / 1
7,619
508
4,574
7,283
2,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 9
8,166
544
8,922
13,403
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 3 / 5
7,817
521
6,614
8,427
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
chief0317
Chernobog
13
2 / 1 / 2
7,973
532
6,831
7,196
2,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
hanel707
Mercury
15
7 / 0 / 2
9,075
605
8,380
7,895
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
13
13
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
1
0.17
L
Erlang Shen
Duse227
Erlang Shen
1
5
0
0.2
L
2
4
1
0.63
L
Vamana
Jeremontas
Vamana
0
0
0
0
W
Apollo
0
0
1
0.5
W
3
0
9
7.5
L
1
1
1
1.5
W
1
3
5
1.17
W
Chernobog
chief0317
Chernobog
2
1
2
3
W
Mercury
hanel707
Mercury
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
35,321
53,036
Taken
44,204
27,173
Mitigated
24,573
15,847
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,742
1,467
0
2,581
10,620
3,384
764
3,258
7,362
0
51,102
L
Erlang Shen
Duse227
Erlang Shen
6,449
3,670
0
1,049
12,863
6,369
0
3,971
8,892
0
47,110
L
8,963
994
656
3,054
10,916
4,375
0
6,037
4,879
66,202
0
L
Vamana
Jeremontas
Vamana
5,399
1,421
11
5,010
10,032
7,529
125
0
10,032
0
39,045
W
Apollo
4,574
2,141
108
4,221
7,283
2,150
708
0
6,553
0
41,531
W
8,922
1,003
0
4,177
13,403
13,210
33
3,275
9,902
21,470
0
L
1,616
429
1,658
1,828
8,605
5,516
162
2,515
6,025
12,974
0
W
6,614
445
649
2,886
8,427
3,284
0
3,583
4,630
53,332
0
W
Chernobog
chief0317
Chernobog
6,831
4,123
0
3,815
7,196
2,971
697
2,282
4,823
0
49,329
W
Mercury
hanel707
Mercury
8,380
3,615
0
1,500
7,895
2,958
0
830
6,896
0
67,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
40,650
403
Minions Killed
432
0
Camps Cleared
0
1,420,697
Distance Traveled
1,527,183
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,612
441
93
6
0
281,270
6
L
Erlang Shen
7,300
487
76
5
0
299,817
1
L
Ra
8,341
556
125
8
0
276,050
3
L
Vamana
7,366
491
84
6
0
284,140
1
W
Apollo
7,619
508
93
6
0
289,795
3
W
Ares
8,166
544
15
1
0
308,221
12
L
Yemoja
6,173
412
25
2
0
279,420
3
W
Ra
7,817
521
112
7
0
314,074
0
W
Chernobog
7,973
532
107
7
0
261,017
2
W
Mercury
9,075
605
105
7
0
354,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role