Player Matchup

Morgan Le Fay
Morgan Le Fay
EllVee
Morgan Le Fay
Level 43
God Stats
2W - 4L
1,525 SR
Queue Stats
71W - 75L
1,434 Elo+
Solo
Ne Zha
Ne Zha
FGROM
Ne Zha
Level 134
God Stats
2W - 1L
1,821 SR
Queue Stats
26W - 38L
1,421 Elo+
Solo
Discordia
Discordia
MissIcemoon
Discordia
Level 155
God Stats
1W - 2L
1,485 SR
Queue Stats
39W - 57L
1,275 Elo+
Solo
Ares
Ares
bufo181
Ares
Level 88
God Stats
0W - 1L
1,559 SR
Queue Stats
60W - 84L
1,296 Elo+
Solo
Kuzenbo
Kuzenbo
itsgugy
Kuzenbo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,410 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,367 Elo+

VS

Team Averages
Level 100
1,526 SR
1,431 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BIoFlare
Nike
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 144L
1,355 Elo+
Solo
Ares
Ares
Takeoutthanos
Ares
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 236L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Texskimo8
Cabrakan
Level 84
God Stats
1W - 1L
1,556 SR
Queue Stats
22W - 22L
1,422 Elo+
Solo
Sol
Sol
Wattsa_37
Sol
Level 94
God Stats
4W - 2L
1,576 SR
Queue Stats
67W - 72L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EllVee
Morgan Le Fay
17
3 / 5 / 15
9,795
700
28,046
14,801
8,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
FGROM
Ne Zha
17
9 / 8 / 8
10,638
760
17,373
19,350
10,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MissIcemoon
Discordia
16
3 / 6 / 8
9,406
672
13,440
11,201
5,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
bufo181
Ares
16
0 / 5 / 16
9,238
660
8,178
19,954
26,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
itsgugy
Kuzenbo
17
6 / 6 / 9
10,787
771
10,277
24,478
36,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 4 / 10
10,302
736
14,000
12,049
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
2 / 4 / 19
10,244
732
8,342
18,129
18,541
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 4 / 16
11,866
848
15,547
23,124
30,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Texskimo8
Cabrakan
17
6 / 7 / 15
10,834
774
14,735
24,568
26,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 2 / 18
12,737
910
24,759
19,147
11,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
21
Kills
30
30
Deaths
21
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
4
10
2.5
W
Nike
2
4
19
2.88
L
Morgan Le Fay
EllVee
Morgan Le Fay
3
5
15
2.1
L
Ne Zha
FGROM
Ne Zha
9
8
8
1.63
L
Discordia
MissIcemoon
Discordia
3
6
8
1.17
W
8
4
16
4
W
Cabrakan
Texskimo8
Cabrakan
6
7
15
1.93
W
9
2
18
9
L
Ares
bufo181
Ares
0
5
16
1.6
L
Kuzenbo
itsgugy
Kuzenbo
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,314
Damage
77,383
89,784
Taken
97,017
87,425
Mitigated
93,659
19,935
Healing
30,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,000
3,134
2,495
1,352
12,049
7,030
520
6,459
5,590
0
29,314
W
Nike
8,342
1,157
102
3,440
18,129
18,541
732
8,301
9,828
0
18,936
L
Morgan Le Fay
EllVee
Morgan Le Fay
28,046
2,869
1,206
1,698
14,801
8,362
466
10,218
4,583
45,651
0
L
Ne Zha
FGROM
Ne Zha
17,373
4,868
817
4,753
19,350
10,963
708
10,190
9,160
0
34,573
L
Discordia
MissIcemoon
Discordia
13,440
1,384
1,407
1,638
11,201
5,162
237
7,140
4,061
27,200
0
W
15,547
655
716
1,949
23,124
30,125
456
14,682
8,442
27,113
0
W
Cabrakan
Texskimo8
Cabrakan
14,735
1,259
2,301
3,917
24,568
26,137
199
17,255
7,313
25,133
0
W
24,759
8,390
4,613
9,498
19,147
11,826
3,359
13,244
5,903
60,173
0
L
Ares
bufo181
Ares
8,178
605
1,205
1,774
19,954
26,704
563
12,559
7,395
17,497
0
L
Kuzenbo
itsgugy
Kuzenbo
10,277
2,504
2,470
2,967
24,478
36,234
325
14,934
9,544
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
55,983
133
Minions Killed
151
0
Camps Cleared
0
1,124,395
Distance Traveled
1,212,638
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,302
736
19
1
0
267,864
0
W
Nike
10,244
732
20
1
0
223,506
0
L
Morgan Le Fay
9,795
700
43
3
0
227,209
0
L
Ne Zha
10,638
760
39
3
0
243,548
1
L
Discordia
9,406
672
30
2
0
190,686
0
W
Ares
11,866
848
19
1
0
254,507
0
W
Cabrakan
10,834
774
23
2
0
202,444
0
W
Sol
12,737
910
70
5
0
264,317
1
L
Ares
9,238
660
11
1
0
214,770
0
L
Kuzenbo
10,787
771
10
1
0
248,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role