Player Matchup

Agni
Agni
LlywelynOlaf
Agni
Level 145
God Stats
8W - 5L
1,818 SR
Queue Stats
456W - 359L
1,643 Elo+
Party 3
Awilix
Awilix
LuC_michel12
Awilix
Level 109
God Stats
6W - 3L
1,819 SR
Queue Stats
549W - 505L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
Monsu5107
Ao Kuang
Level 160
God Stats
5W - 1L
1,267 SR
Queue Stats
739W - 675L
1,599 Elo+
Party 3
Ymir
Ymir
Snake_gamer2005
Ymir
Level 64
God Stats
10W - 12L
1,475 SR
Queue Stats
316W - 266L
1,618 Elo+
Party 1
Anhur
Anhur
iNSan3 WARSTAR
Anhur
Level 122
God Stats
2W - 3L
1,648 SR
Queue Stats
111W - 112L
1,603 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,587 Elo+

VS

Team Averages
Level 118
1,511 SR
1,596 Elo+
Fenrir
Fenrir
FrankieVIII
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,764 Elo+
Solo
Anhur
Anhur
MOULDY_CHEESE-22
Anhur
Level 109
God Stats
12W - 12L
1,723 SR
Queue Stats
125W - 111L
1,542 Elo+
Party 2
Sobek
Sobek
Tyrant Druth
Sobek
Level 124
God Stats
6W - 10L
1,338 SR
Queue Stats
492W - 468L
1,553 Elo+
Solo
Scylla
Scylla
prokiwidemon
Scylla
Level 103
God Stats
27W - 27L
1,541 SR
Queue Stats
112W - 113L
1,494 Elo+
Solo
Thanatos
Thanatos
tomm_bomb04
Thanatos
Level 113
God Stats
3W - 6L
1,451 SR
Queue Stats
260W - 232L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,003
643
12,382
7,988
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
13
4 / 3 / 2
7,654
547
6,733
9,425
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Monsu5107
Ao Kuang
14
5 / 2 / 0
8,520
609
5,217
9,629
5,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 2 / 8
7,179
513
4,471
10,332
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 2
7,079
506
3,387
9,215
2,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 0 / 1
4,411
315
0
565
162
13
3 / 3 / 2
7,625
545
4,492
9,039
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 6
6,490
464
7,531
16,501
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
12
2 / 6 / 1
7,016
501
5,583
7,346
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
tomm_bomb04
Thanatos
15
8 / 6 / 3
9,181
656
9,234
10,850
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
17
Kills
14
14
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
1
0.5
W
6
2
4
4
W
Awilix
4
3
2
1.67
L
3
3
2
1.33
W
Ao Kuang
Monsu5107
Ao Kuang
5
2
0
2.5
W
0
2
8
2
L
1
2
6
2
W
2
5
2
0.6
L
Scylla
2
6
1
0.42
L
Thanatos
tomm_bomb04
Thanatos
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
26,840
46,589
Taken
44,301
18,810
Mitigated
20,227
12,526
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
565
162
0
565
0
0
0
W
12,382
1,324
0
3,164
7,988
3,084
256
2,838
4,721
68,838
0
W
Awilix
6,733
4,089
0
164
9,425
2,788
0
967
8,249
0
53,363
L
4,492
1,885
0
2,259
9,039
2,392
763
3,379
5,660
0
52,680
W
Ao Kuang
Monsu5107
Ao Kuang
5,217
1,258
0
4,523
9,629
5,036
0
1,365
6,730
47,475
0
W
4,471
1,196
118
1,969
10,332
5,842
0
3,998
5,650
21,738
0
L
7,531
1,032
566
7,134
16,501
11,066
0
7,302
9,199
22,849
0
W
3,387
1,846
0
2,588
9,215
2,060
0
2,376
6,537
0
40,404
L
Scylla
5,583
367
0
811
7,346
2,290
336
5,313
2,033
33,579
0
L
Thanatos
tomm_bomb04
Thanatos
9,234
3,807
0
7,167
10,850
4,317
0
5,661
5,189
0
48,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
34,723
419
Minions Killed
292
0
Camps Cleared
0
1,323,938
Distance Traveled
1,024,163
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,411
315
0
0
0
165
0
W
Agni
9,003
643
122
9
0
264,853
2
W
Awilix
7,654
547
87
6
0
291,198
0
L
Anhur
7,625
545
110
8
0
237,638
4
W
Ao Kuang
8,520
609
112
8
0
261,478
1
W
Ymir
7,179
513
30
2
0
248,894
3
L
Sobek
6,490
464
23
2
0
272,227
7
W
Anhur
7,079
506
68
5
0
257,515
0
L
Scylla
7,016
501
72
5
0
228,108
3
L
Thanatos
9,181
656
87
6
0
286,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role