Player Matchup

Kuzenbo
Kuzenbo
HeadHunter113
Kuzenbo
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 19L
1,444 Elo+
Party 1
Merlin
Merlin
XTF Shadows
Merlin
Level 117
God Stats
6W - 8L
1,508 SR
Queue Stats
214W - 205L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
cherrybot
Ne Zha
Level 18
God Stats
19W - 23L
1,500 SR
Queue Stats
129W - 175L
1,362 Elo+
Solo
Team Averages
Level 47
1,503 SR
1,467 Elo+

VS

Team Averages
Level 38
1,529 SR
1,481 Elo+
Medusa
Medusa
BoogerSugarYEET
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,656 Elo+
Solo
Ah Puch
Ah Puch
LordFindus
Ah Puch
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 84L
1,408 Elo+
Party 2
Tyr
Tyr
Solid Mate1322
Tyr
Level 26
God Stats
2W - 3L
1,586 SR
Queue Stats
34W - 51L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 1 / 10
9,259
661
6,894
10,067
13,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
9 / 4 / 5
10,817
773
12,000
10,133
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
cherrybot
Ne Zha
14
5 / 4 / 8
10,921
780
9,704
17,724
17,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
10,227
731
12,971
11,409
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
LordFindus
Ah Puch
11
1 / 7 / 5
8,551
611
14,796
11,503
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 3
9,401
672
5,811
12,211
11,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
9
9
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Kuzenbo
2
1
10
7
L
Ah Puch
LordFindus
Ah Puch
1
7
5
0.5
L
4
3
3
1.83
W
Merlin
9
4
5
2.88
W
Ne Zha
cherrybot
Ne Zha
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
33,578
37,924
Taken
35,123
35,345
Mitigated
19,856
4,954
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,971
5,312
0
942
11,409
4,616
476
5,533
5,524
0
51,165
W
Kuzenbo
6,894
3,095
0
250
10,067
13,652
0
3,676
6,391
10,060
0
L
Ah Puch
LordFindus
Ah Puch
14,796
897
0
2,321
11,503
3,730
19
7,190
4,055
34,913
0
L
5,811
759
0
507
12,211
11,510
0
5,571
6,424
507
12,350
W
Merlin
12,000
404
0
690
10,133
4,283
180
3,980
6,153
56,188
0
W
Ne Zha
cherrybot
Ne Zha
9,704
4,903
0
4,014
17,724
17,410
515
7,820
9,904
0
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
28,179
158
Minions Killed
154
5
Camps Cleared
8
748,524
Distance Traveled
743,826
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,227
731
88
6
4
221,628
5
W
Kuzenbo
9,259
661
13
1
0
243,358
0
L
Ah Puch
8,551
611
52
4
3
238,522
1
L
Tyr
9,401
672
14
1
1
283,676
4
W
Merlin
10,817
773
113
8
5
243,745
0
W
Ne Zha
10,921
780
32
2
0
261,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role