Player Matchup

Anubis
Anubis
Breizhawk
Anubis
Level 14
God Stats
31W - 33L
1,592 SR
Queue Stats
35W - 42L
1,501 Elo+
Party 1
Neith
Neith
Deagle35
Neith
Level 29
God Stats
20W - 19L
1,660 SR
Queue Stats
215W - 234L
1,476 Elo+
Party 1
Chaac
Chaac
kostya2120
Chaac
Level 6
God Stats
10W - 6L
1,690 SR
Queue Stats
14W - 15L
1,394 Elo+
Party 2
Olorun
Olorun
rutheyaksanov
Olorun
Level 59
God Stats
39W - 41L
1,194 SR
Queue Stats
54W - 52L
1,137 Elo+
Party 2
Bellona
Bellona
sebchachou
Bellona
Level 42
God Stats
4W - 8L
1,302 SR
Queue Stats
228W - 248L
1,445 Elo+
Party 1
Team Averages
Level 30
1,488 SR
1,391 Elo+

VS

Team Averages
Level 10
1,460 SR
1,433 Elo+
Izanami
Izanami
AestheticChoco
Izanami
Level 28
God Stats
14W - 33L
1,323 SR
Queue Stats
127W - 185L
1,371 Elo+
Solo
Nemesis
Nemesis
C21H26O2
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Katsol
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hades
Hades
LordAinzenSama
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
ShWraitHsH
Anubis
Level 17
God Stats
16W - 16L
1,478 SR
Queue Stats
30W - 37L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Breizhawk
Anubis
7
0 / 1 / 5
4,971
452
1,985
3,520
1,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Deagle35
Neith
10
3 / 2 / 1
6,340
576
2,545
4,464
1,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
8
4 / 0 / 2
5,710
519
4,738
4,368
2,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
3 / 1 / 3
5,767
524
3,118
2,249
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sebchachou
Bellona
10
2 / 1 / 0
5,342
486
2,887
6,846
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,162
469
2,171
4,771
1,188
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
C21H26O2
Nemesis
9
1 / 1 / 1
5,544
504
2,305
5,162
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Katsol
Gilgamesh
8
0 / 5 / 2
5,028
457
1,266
8,466
2,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,881
535
3,175
5,319
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
ShWraitHsH
Anubis
11
0 / 1 / 1
6,173
561
3,610
4,703
2,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Anubis
Breizhawk
Anubis
0
1
5
2.5
L
Nemesis
C21H26O2
Nemesis
1
1
1
1.5
W
Neith
Deagle35
Neith
3
2
1
1.75
L
Gilgamesh
Katsol
Gilgamesh
0
5
2
0.2
L
2
3
0
0.67
L
Anubis
ShWraitHsH
Anubis
0
1
1
0.5
W
Chaac
4
0
2
5
W
3
1
3
4.5
W
Bellona
sebchachou
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
12,527
21,447
Taken
28,421
9,650
Mitigated
9,676
7,184
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,171
980
0
495
4,771
1,188
232
1,585
3,025
0
22,736
W
Anubis
Breizhawk
Anubis
1,985
698
0
1,476
3,520
1,075
323
394
3,070
15,934
0
L
Nemesis
C21H26O2
Nemesis
2,305
1,127
0
240
5,162
1,287
527
1,574
3,549
0
26,849
W
Neith
Deagle35
Neith
2,545
616
0
1,221
4,464
1,343
793
2,226
2,238
0
31,311
L
Gilgamesh
Katsol
Gilgamesh
1,266
270
0
399
8,466
2,571
144
1,911
6,279
0
15,736
L
3,175
510
0
1,755
5,319
1,995
629
0
5,319
20,829
0
L
Anubis
ShWraitHsH
Anubis
3,610
141
0
2,249
4,703
2,635
887
730
3,973
35,027
0
W
Chaac
4,738
1,774
0
2,179
4,368
2,519
374
86
4,282
1,755
14,787
W
3,118
1,456
551
882
2,249
602
989
98
2,151
18,630
0
W
Bellona
sebchachou
Bellona
2,887
1,170
0
875
6,846
4,111
0
4,165
2,681
0
20,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
27,788
208
Minions Killed
259
0
Camps Cleared
0
1,018,810
Distance Traveled
917,887
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,162
469
47
4
0
199,813
0
W
Anubis
4,971
452
31
3
0
205,571
2
L
Nemesis
5,544
504
52
5
0
184,577
1
W
Neith
6,340
576
67
6
0
200,049
2
L
Gilgamesh
5,028
457
35
3
0
202,698
1
L
Hades
5,881
535
50
5
0
163,710
0
L
Anubis
6,173
561
75
7
0
167,089
0
W
Chaac
5,710
519
25
2
0
201,160
0
W
Olorun
5,767
524
45
4
0
196,520
0
W
Bellona
5,342
486
40
4
0
215,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role