Player Matchup

Jormungandr
Jormungandr
FelixSund
Jormungandr
Level 19
God Stats
1W - 4L
1,130 SR
Queue Stats
4W - 13L
998 Elo+
Party 1
Guan Yu
Guan Yu
MOwrowt
Guan Yu
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 13L
998 Elo+
Party 1
Hun Batz
Hun Batz
Wizarelizar
Hun Batz
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 25L
1,287 Elo+
Solo
Team Averages
Level 35
1,298 SR
1,094 Elo+

VS

Team Averages
Level 66
1,375 SR
1,370 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bessonly
Vulcan
Level 27
God Stats
0W - 9L
1,125 SR
Queue Stats
2W - 10L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FelixSund
Jormungandr
17
3 / 2 / 8
13,728
624
9,936
23,486
30,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
MOwrowt
Guan Yu
16
0 / 2 / 8
12,383
563
3,260
16,711
16,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Wizarelizar
Hun Batz
17
8 / 6 / 1
14,687
668
19,480
15,867
10,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
4 / 1 / 4
14,293
650
8,856
20,856
33,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
 
Thanatos
8
0 / 3 / 3
10,679
485
1,467
3,487
622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Bessonly
Vulcan
16
5 / 7 / 3
13,410
610
16,074
15,645
7,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
9
10
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
1
4
6
L
Thanatos
 
Thanatos
0
3
3
0.5
L
Vulcan
Bessonly
Vulcan
5
7
3
0.93
W
Jormungandr
FelixSund
Jormungandr
3
2
8
3.5
W
Guan Yu
MOwrowt
Guan Yu
0
2
8
2
W
Hun Batz
Wizarelizar
Hun Batz
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
26,397
56,064
Taken
39,988
58,022
Mitigated
41,403
9,041
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,856
3,295
0
2,649
20,856
33,610
120
5,483
15,373
30,656
0
L
Thanatos
 
Thanatos
1,467
228
0
665
3,487
622
0
705
2,782
0
4,179
L
Vulcan
Bessonly
Vulcan
16,074
4,776
199
1,676
15,645
7,171
0
3,850
11,795
66,172
0
W
Jormungandr
FelixSund
Jormungandr
9,936
3,561
0
4,089
23,486
30,585
797
8,364
14,748
55,744
0
W
Guan Yu
MOwrowt
Guan Yu
3,260
299
429
2,994
16,711
16,952
483
9,705
6,438
0
15,353
W
Hun Batz
Wizarelizar
Hun Batz
19,480
3,893
0
1,529
15,867
10,485
887
7,581
7,346
0
104,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,798
Gold Earned
38,382
226
Minions Killed
169
17
Camps Cleared
1
1,226,553
Distance Traveled
912,720
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,293
650
40
2
0
437,798
4
L
Thanatos
10,679
485
11
1
1
67,125
3
L
Vulcan
13,410
610
118
5
0
407,797
5
W
Jormungandr
13,728
624
76
3
1
397,952
0
W
Guan Yu
12,383
563
16
1
1
429,620
0
W
Hun Batz
14,687
668
134
6
15
398,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role