Player Matchup

Sun Wukong
Sun Wukong
LewisKO
Sun Wukong
Level 26
God Stats
4W - 4L
1,477 SR
Queue Stats
19W - 38L
1,224 Elo+
Party 1
Sobek
Sobek
guilly116
Sobek
Level 22
God Stats
2W - 2L
1,464 SR
Queue Stats
7W - 24L
1,139 Elo+
Party 1
Neith
Neith
lBig_al_707l
Neith
Level 25
God Stats
3W - 5L
1,409 SR
Queue Stats
18W - 36L
1,224 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,196 Elo+

VS

Team Averages
Level 49
1,242 SR
1,174 Elo+
Cthulhu
Cthulhu
Aquiles4000
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,033 Elo+
Party 2
Neith
Neith
Loko_22asesins
Neith
Level 20
God Stats
0W - 9L
1,101 SR
Queue Stats
2W - 17L
1,114 Elo+
Party 2
King Arthur
King Arthur
VolarMinotaur58
King Arthur
Level 57
God Stats
0W - 2L
1,125 SR
Queue Stats
84W - 95L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LewisKO
Sun Wukong
15
8 / 0 / 7
10,990
733
15,885
10,439
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sobek
guilly116
Sobek
13
2 / 3 / 11
9,664
644
5,030
16,189
15,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 10
10,485
699
12,973
9,001
3,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aquiles4000
Cthulhu
11
0 / 4 / 3
8,342
556
7,191
14,224
10,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 8 / 0
9,459
631
7,350
12,066
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
VolarMinotaur58
King Arthur
11
0 / 3 / 4
8,282
552
5,739
12,779
11,247
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aquiles4000
Cthulhu
0
4
3
0.38
W
Sun Wukong
LewisKO
Sun Wukong
8
0
7
11.5
L
4
8
0
0.5
L
King Arthur
VolarMinotaur58
King Arthur
0
3
4
0.67
W
Sobek
guilly116
Sobek
2
3
11
2.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
20,280
35,629
Taken
39,069
28,835
Mitigated
26,108
5,185
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aquiles4000
Cthulhu
7,191
68
0
2,832
14,224
10,861
54
1,054
12,758
22,420
0
W
Sun Wukong
LewisKO
Sun Wukong
15,885
2,161
0
1,748
10,439
9,460
0
2,879
7,560
0
49,316
L
7,350
3,501
0
656
12,066
4,000
890
1,988
9,591
0
28,068
L
King Arthur
VolarMinotaur58
King Arthur
5,739
588
0
5
12,779
11,247
72
1,988
10,391
0
15,342
W
Sobek
guilly116
Sobek
5,030
207
0
1,048
16,189
15,432
96
2,874
12,491
12,685
0
W
12,973
6,606
0
2,389
9,001
3,943
2,243
2,418
6,583
0
48,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
26,083
164
Minions Killed
96
9
Camps Cleared
0
867,782
Distance Traveled
806,648
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,342
556
38
3
0
266,292
0
W
Sun Wukong
10,990
733
66
4
7
284,862
0
L
Neith
9,459
631
42
3
0
215,192
0
L
King Arthur
8,282
552
16
1
0
325,164
1
W
Sobek
9,664
644
21
1
0
302,015
0
W
Neith
10,485
699
77
5
2
280,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role