Player Matchup

Jormungandr
Jormungandr
Fkolo
Jormungandr
Level 33
God Stats
1W - 0L
1,244 SR
Queue Stats
5W - 7L
1,448 Elo+
Party 2
Cerberus
Cerberus
Igorus2504
Cerberus
Level 88
God Stats
8W - 4L
1,236 SR
Queue Stats
553W - 493L
1,572 Elo+
Party 2
Arachne
Arachne
oszkas123
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
386W - 299L
1,611 Elo+
Party 2
Team Averages
Level 76
1,327 SR
1,544 Elo+

VS

Team Averages
Level 53
1,485 SR
1,379 Elo+
Tyr
Tyr
Senguie
Tyr
Level 9
God Stats
2W - 4L
1,454 SR
Queue Stats
5W - 8L
1,331 Elo+
Party 1
Da Ji
Da Ji
TinyTaboo
Da Ji
Level 85
God Stats
0W - 1L
1,501 SR
Queue Stats
45W - 63L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bakers8boy
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fkolo
Jormungandr
12
4 / 1 / 12
8,722
872
5,335
7,926
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Igorus2504
Cerberus
12
5 / 2 / 9
8,392
839
8,554
10,928
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
oszkas123
Arachne
13
7 / 4 / 7
8,665
867
7,771
10,285
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
2 / 3 / 5
6,919
692
3,812
7,169
5,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
TinyTaboo
Da Ji
9
2 / 8 / 3
6,679
668
6,035
8,096
3,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
bakers8boy
Morgan Le Fay
12
3 / 5 / 4
7,509
751
13,163
10,326
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
16
Kills
7
7
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fkolo
Jormungandr
4
1
12
10
W
Cerberus
Igorus2504
Cerberus
5
2
9
4.75
L
Tyr
2
3
5
1.5
L
Da Ji
TinyTaboo
Da Ji
2
8
3
0.44
L
Morgan Le Fay
bakers8boy
Morgan Le Fay
3
5
4
1
W
Arachne
oszkas123
Arachne
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
23,010
29,139
Taken
25,591
18,262
Mitigated
13,341
11,181
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fkolo
Jormungandr
5,335
1,221
187
1,517
7,926
6,953
270
4,117
3,809
10,591
0
W
Cerberus
Igorus2504
Cerberus
8,554
565
0
5,803
10,928
5,975
722
4,830
6,098
31,486
0
L
Tyr
3,812
1,654
0
606
7,169
5,618
0
4,028
3,141
0
7,078
L
Da Ji
TinyTaboo
Da Ji
6,035
1,255
0
491
8,096
3,809
0
3,881
4,215
0
12,729
L
Morgan Le Fay
bakers8boy
Morgan Le Fay
13,163
1,548
0
3,342
10,326
3,914
0
6,080
4,246
40,029
0
W
Arachne
oszkas123
Arachne
7,771
4,748
0
3,674
10,285
5,334
717
4,864
5,421
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
21,107
101
Minions Killed
99
4
Camps Cleared
5
594,013
Distance Traveled
547,040
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,722
872
14
1
1
195,209
0
W
Cerberus
8,392
839
55
6
2
205,281
3
L
Tyr
6,919
692
14
1
0
179,377
1
L
Da Ji
6,679
668
24
2
2
182,000
3
L
Morgan Le Fay
7,509
751
61
6
3
185,663
5
W
Arachne
8,665
867
32
3
1
193,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role