Player Matchup

Anubis
Anubis
GrandMasterChaou
Anubis
Level 26
God Stats
11W - 6L
1,547 SR
Queue Stats
206W - 190L
1,511 Elo+
Solo
Kukulkan
Kukulkan
RYLQueen
Kukulkan
Level 17
God Stats
3W - 4L
1,399 SR
Queue Stats
128W - 163L
1,291 Elo+
Party 1
Odin
Odin
Radkof
Odin
Level 18
God Stats
11W - 7L
1,592 SR
Queue Stats
21W - 15L
1,556 Elo+
Solo
Arachne
Arachne
Richy1603
Arachne
Level 27
God Stats
7W - 10L
1,332 SR
Queue Stats
71W - 97L
1,304 Elo+
Solo
Ymir
Ymir
ShlShul
Ymir
Level 17
God Stats
132W - 156L
1,327 SR
Queue Stats
153W - 193L
1,291 Elo+
Party 1
Team Averages
Level 21
1,439 SR
1,391 Elo+

VS

Team Averages
Level 19
1,536 SR
1,400 Elo+
Loki
Loki
GDucky-uh
Loki
Level 26
God Stats
36W - 32L
1,628 SR
Queue Stats
231W - 187L
1,559 Elo+
Solo
Da Ji
Da Ji
GodJin7254
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,216 Elo+
Solo
Yemoja
Yemoja
Muddyspritz
Yemoja
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 88L
1,302 Elo+
Solo
Bellona
Bellona
XxGannonOverlord
Bellona
Level 28
God Stats
19W - 13L
1,554 SR
Queue Stats
104W - 106L
1,423 Elo+
Solo
Neith
Neith
kristiqn1007
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
6,390
639
4,973
3,296
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
RYLQueen
Kukulkan
9
2 / 0 / 0
5,578
558
1,866
1,122
341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Radkof
Odin
9
2 / 0 / 5
5,632
563
3,479
3,865
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Richy1603
Arachne
9
0 / 0 / 0
5,285
529
595
4,967
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
ShlShul
Ymir
9
2 / 1 / 4
5,473
547
2,479
4,156
1,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 0 / 0
6,484
648
2,749
6,491
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
7
0 / 2 / 0
4,344
434
563
4,259
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
7
0 / 2 / 0
4,598
460
434
6,309
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,274
527
1,291
3,637
1,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 7 / 0
3,968
397
869
5,081
1,050

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
3
0
0
3
L
Da Ji
0
2
0
0
W
5
2
0
2.5
L
Yemoja
0
2
0
0
W
Kukulkan
RYLQueen
Kukulkan
2
0
0
2
W
Odin
Radkof
Odin
2
0
5
4.5
W
Arachne
Richy1603
Arachne
0
0
0
0
W
Ymir
ShlShul
Ymir
2
1
4
4
L
0
0
1
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,392
Damage
5,906
17,406
Taken
25,777
6,894
Mitigated
7,905
6,437
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,749
976
0
3,938
6,491
1,709
0
2,318
4,173
0
40,062
L
Da Ji
563
0
0
473
4,259
1,054
0
1,765
2,374
0
11,707
W
4,973
213
0
1,136
3,296
1,040
218
0
3,296
32,157
0
L
Yemoja
434
252
285
1,463
6,309
2,430
0
1,372
4,618
10,788
0
W
Kukulkan
RYLQueen
Kukulkan
1,866
138
0
166
1,122
341
64
0
1,122
16,790
0
W
Odin
Radkof
Odin
3,479
884
0
1,293
3,865
2,010
0
165
3,700
0
21,894
W
Arachne
Richy1603
Arachne
595
353
0
3,469
4,967
1,827
0
0
4,967
0
26,563
W
Ymir
ShlShul
Ymir
2,479
419
0
373
4,156
1,676
338
269
3,887
16,968
0
L
1,291
49
0
1,714
3,637
1,662
0
1,505
2,132
0
20,050
L
869
270
0
0
5,081
1,050
10
2,358
2,644
0
5,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,358
Gold Earned
24,668
254
Minions Killed
210
0
Camps Cleared
0
871,067
Distance Traveled
963,632
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,484
648
94
9
0
234,454
2
L
Da Ji
4,344
434
30
3
0
202,325
0
W
Anubis
6,390
639
67
7
0
195,528
4
L
Yemoja
4,598
460
16
2
0
149,621
1
W
Kukulkan
5,578
558
53
5
0
161,981
0
W
Odin
5,632
563
46
5
0
154,834
0
W
Arachne
5,285
529
53
5
0
174,686
0
W
Ymir
5,473
547
35
4
0
184,038
0
L
Bellona
5,274
527
56
6
0
213,460
1
L
Neith
3,968
397
14
1
0
163,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role