Player Matchup

Merlin
Merlin
ConeMahoney
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,305 Elo+
Solo
Baron Samedi
Baron Samedi
LittleBadToast
Baron Samedi
Level 27
God Stats
11W - 13L
1,389 SR
Queue Stats
31W - 31L
1,413 Elo+
Solo
Awilix
Awilix
Råven
Awilix
Level 18
God Stats
1W - 3L
1,318 SR
Queue Stats
50W - 36L
1,536 Elo+
Solo
Ah Puch
Ah Puch
lMisterFoxl
Ah Puch
Level 22
God Stats
3W - 1L
1,381 SR
Queue Stats
14W - 17L
1,360 Elo+
Solo
Medusa
Medusa
mohiiii
Medusa
Level 13
God Stats
2W - 0L
1,857 SR
Queue Stats
16W - 19L
1,571 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,437 Elo+

VS

Team Averages
Level 16
1,468 SR
1,557 Elo+
Ratatoskr
Ratatoskr
Blackburn9312
Ratatoskr
Level 36
God Stats
1W - 3L
1,520 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1
Khepri
Khepri
Dieorfart
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
FalconRage
Tsukuyomi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trav0lta
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,741 Elo+
Solo
Discordia
Discordia
Zacbaba4
Discordia
Level 5
God Stats
0W - 2L
1,321 SR
Queue Stats
8W - 3L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 6 / 18
15,849
991
29,317
17,176
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
LittleBadToast
Baron Samedi
20
1 / 10 / 24
14,590
912
19,480
35,585
24,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Råven
Awilix
20
8 / 8 / 12
14,983
936
12,209
26,662
8,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
lMisterFoxl
Ah Puch
20
4 / 7 / 13
15,149
947
30,938
23,688
7,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
mohiiii
Medusa
20
12 / 7 / 17
17,050
1,066
33,698
30,109
9,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blackburn9312
Ratatoskr
19
1 / 3 / 4
12,144
759
3,440
8,487
2,441
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Dieorfart
Khepri
20
2 / 10 / 25
15,494
968
14,533
46,670
72,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
FalconRage
Tsukuyomi
20
16 / 12 / 14
17,935
1,121
48,408
33,014
15,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Trav0lta
Morgan Le Fay
20
6 / 4 / 17
15,875
992
20,901
24,022
8,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
Zacbaba4
Discordia
20
13 / 2 / 12
17,499
1,094
40,543
17,727
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
110
31
Kills
38
38
Deaths
31
84
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Blackburn9312
Ratatoskr
1
3
4
1
W
Merlin
6
6
18
2.5
L
Khepri
Dieorfart
Khepri
2
10
25
1.45
L
Tsukuyomi
FalconRage
Tsukuyomi
16
12
14
1.92
W
Baron Samedi
LittleBadToast
Baron Samedi
1
10
24
1.3
W
Awilix
Råven
Awilix
8
8
12
1.75
L
Morgan Le Fay
Trav0lta
Morgan Le Fay
6
4
17
3.63
L
Discordia
Zacbaba4
Discordia
13
2
12
9.5
W
Ah Puch
lMisterFoxl
Ah Puch
4
7
13
1.5
W
Medusa
mohiiii
Medusa
12
7
17
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,642
Damage
127,825
133,220
Taken
129,920
55,312
Mitigated
104,780
26,864
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Blackburn9312
Ratatoskr
3,440
176
0
0
8,487
2,441
0
6,355
2,132
0
9,435
W
Merlin
29,317
1,418
0
571
17,176
5,374
0
9,403
7,773
54,589
0
L
Khepri
Dieorfart
Khepri
14,533
811
0
0
46,670
72,653
0
27,171
19,499
30,264
0
L
Tsukuyomi
FalconRage
Tsukuyomi
48,408
13,496
0
289
33,014
15,650
0
16,736
16,278
0
63,593
W
Baron Samedi
LittleBadToast
Baron Samedi
19,480
3,516
4,772
5,789
35,585
24,844
0
20,025
15,560
33,526
0
W
Awilix
Råven
Awilix
12,209
4,667
123
966
26,662
8,498
0
14,022
12,640
0
39,684
L
Morgan Le Fay
Trav0lta
Morgan Le Fay
20,901
1,416
373
3,267
24,022
8,180
0
18,420
5,602
50,788
0
L
Discordia
Zacbaba4
Discordia
40,543
2,545
0
863
17,727
5,856
0
11,053
6,674
87,853
0
W
Ah Puch
lMisterFoxl
Ah Puch
30,938
1,300
510
5,585
23,688
7,071
0
15,214
8,474
73,728
0
W
Medusa
mohiiii
Medusa
33,698
22,522
0
8,548
30,109
9,525
0
17,313
12,796
0
57,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,621
Gold Earned
78,947
300
Minions Killed
306
6
Camps Cleared
3
1,343,693
Distance Traveled
1,263,197
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,144
759
24
2
0
167,541
0
W
Merlin
15,849
991
56
4
2
261,218
0
L
Khepri
15,494
968
46
3
1
253,204
1
L
Tsukuyomi
17,935
1,121
26
2
0
263,017
1
W
Baron Samedi
14,590
912
30
2
0
243,416
0
W
Awilix
14,983
936
69
4
1
303,816
2
L
Morgan Le Fay
15,875
992
77
5
1
278,538
0
L
Discordia
17,499
1,094
133
8
1
300,897
0
W
Ah Puch
15,149
947
86
5
0
247,093
0
W
Medusa
17,050
1,066
59
4
3
288,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role