Player Matchup

Chronos
Chronos
BoySensei
Chronos
Level 22
God Stats
44W - 29L
1,608 SR
Queue Stats
55W - 49L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
Level 21
God Stats
26W - 12L
1,758 SR
Queue Stats
122W - 101L
1,491 Elo+
Solo
King Arthur
King Arthur
MDJIM8120
King Arthur
Level 31
God Stats
3W - 2L
1,439 SR
Queue Stats
87W - 119L
1,347 Elo+
Party 1
Arachne
Arachne
Mamalongosaurio
Arachne
Level 29
God Stats
6W - 7L
1,411 SR
Queue Stats
151W - 165L
1,422 Elo+
Solo
Olorun
Olorun
中门对狙丶
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,491 Elo+

VS

Team Averages
Level 23
1,530 SR
1,478 Elo+
Hera
Hera
CVRabi
Hera
Level 29
God Stats
8W - 9L
1,473 SR
Queue Stats
113W - 104L
1,456 Elo+
Party 2
Chaac
Chaac
avance517
Chaac
Level 28
God Stats
24W - 11L
1,577 SR
Queue Stats
91W - 81L
1,499 Elo+
Party 2
Loki
Loki
forme2
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
kudoll
Ra
Level 27
God Stats
2W - 2L
1,703 SR
Queue Stats
83W - 64L
1,463 Elo+
Party 2
Chiron
Chiron
remukou
Chiron
Level 29
God Stats
23W - 22L
1,395 SR
Queue Stats
110W - 92L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoySensei
Chronos
18
7 / 7 / 5
11,696
585
15,161
16,796
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
18
7 / 3 / 4
11,625
581
8,247
11,358
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MDJIM8120
King Arthur
14
1 / 5 / 6
9,508
475
9,882
14,670
9,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 2 / 5
11,465
573
10,379
14,984
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 2
10,253
513
5,637
14,155
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CVRabi
Hera
15
5 / 5 / 5
10,080
504
12,794
11,424
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
avance517
Chaac
16
3 / 4 / 5
9,649
482
10,467
16,416
12,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
forme2
Loki
11
0 / 5 / 2
7,399
370
1,898
9,882
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ra
17
10 / 6 / 3
11,248
562
12,084
14,195
5,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
remukou
Chiron
16
7 / 6 / 5
10,502
525
10,166
14,134
5,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
26
Kills
25
25
Deaths
26
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
BoySensei
Chronos
7
7
5
1.36
L
Hera
CVRabi
Hera
5
5
5
1.5
W
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
7
3
4
3
W
King Arthur
MDJIM8120
King Arthur
1
5
6
0.8
W
8
2
5
5.25
L
Chaac
avance517
Chaac
3
4
5
1.38
L
Loki
forme2
Loki
0
5
2
0.2
L
Ra
10
6
3
1.92
L
Chiron
remukou
Chiron
7
6
5
1.58
W
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,306
Damage
47,409
71,963
Taken
66,051
31,778
Mitigated
31,066
23,036
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BoySensei
Chronos
15,161
8,231
0
2,603
16,796
5,870
2,895
5,150
11,646
56,957
0
L
Hera
CVRabi
Hera
12,794
3,137
0
702
11,424
3,689
868
5,020
6,404
59,509
0
W
Ah Muzen Cab
Dragonlordcat
Ah Muzen Cab
8,247
3,719
0
5,072
11,358
3,975
1,485
4,257
7,101
0
80,007
W
King Arthur
MDJIM8120
King Arthur
9,882
1,809
0
3,330
14,670
9,173
488
5,239
9,431
0
47,463
W
10,379
6,523
92
7,854
14,984
7,425
0
5,073
9,911
0
75,124
L
Chaac
avance517
Chaac
10,467
1,450
0
5,075
16,416
12,999
0
1,897
14,519
9,371
45,320
L
Loki
forme2
Loki
1,898
236
0
1,725
9,882
3,348
0
284
9,598
0
30,914
L
Ra
12,084
2,492
432
4,105
14,195
5,987
932
6,113
8,082
75,070
0
L
Chiron
remukou
Chiron
10,166
3,137
548
3,990
14,134
5,043
0
6,895
7,229
0
54,218
W
5,637
2,673
367
3,718
14,155
5,335
60
8,153
6,002
54,868
5,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
48,878
500
Minions Killed
517
0
Camps Cleared
0
1,822,964
Distance Traveled
1,782,056
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,696
585
88
4
0
350,764
2
L
Hera
10,080
504
117
6
0
351,502
12
W
Ah Muzen Cab
11,625
581
125
6
0
386,243
4
W
King Arthur
9,508
475
73
4
0
359,001
6
W
Arachne
11,465
573
109
5
0
399,803
1
L
Chaac
9,649
482
104
5
0
399,026
7
L
Loki
7,399
370
61
3
0
320,694
0
L
Ra
11,248
562
134
7
0
364,699
5
L
Chiron
10,502
525
101
5
0
346,135
7
W
Olorun
10,253
513
105
5
0
327,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role