Player Matchup

Fenrir
Fenrir
BulkMantella356
Fenrir
Level 8
God Stats
11W - 12L
1,362 SR
Queue Stats
19W - 20L
1,307 Elo+
Solo
Bacchus
Bacchus
Bunyip Toe
Bacchus
Level 28
God Stats
13W - 11L
1,554 SR
Queue Stats
159W - 169L
1,408 Elo+
Solo
Bellona
Bellona
ZOMB1E K1LLER 8
Bellona
Level 26
God Stats
19W - 27L
1,489 SR
Queue Stats
82W - 87L
1,501 Elo+
Solo
Nemesis
Nemesis
bunny0822
Nemesis
Level 8
God Stats
8W - 9L
1,321 SR
Queue Stats
16W - 27L
1,398 Elo+
Solo
Loki
Loki
drblyrobo
Loki
Level 17
God Stats
34W - 50L
1,381 SR
Queue Stats
127W - 134L
1,407 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,404 Elo+

VS

Team Averages
Level 34
1,356 SR
1,380 Elo+
Susano
Susano
 
Susano
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LadyDimitres
Olorun
Level 26
God Stats
2W - 4L
1,151 SR
Queue Stats
138W - 109L
1,535 Elo+
Solo
Fenrir
Fenrir
M_Leite168
Fenrir
Level 8
God Stats
1W - 1L
1,129 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 1
Odin
Odin
X9LR-FRNX-K9E
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 6
13,124
1,010
14,513
25,069
11,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Bunyip Toe
Bacchus
19
1 / 6 / 10
11,754
904
13,270
21,183
20,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 5 / 12
13,599
1,046
22,003
26,065
15,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
bunny0822
Nemesis
19
3 / 9 / 10
12,098
931
10,930
22,831
13,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
19
3 / 13 / 8
11,810
908
12,403
23,255
8,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
18 / 0 / 15
16,579
1,275
50,115
14,070
5,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
 
Aphrodite
20
7 / 1 / 26
14,485
1,114
20,188
14,129
13,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
20
14 / 4 / 20
16,300
1,254
29,266
18,751
8,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
M_Leite168
Fenrir
19
3 / 3 / 17
12,671
975
7,840
14,225
9,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 13 / 10
10,862
836
2,698
19,240
7,566

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
130
21
Kills
42
42
Deaths
21
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
18
0
15
25.5
W
Aphrodite
 
Aphrodite
7
1
26
20
L
8
9
6
1.22
L
Bacchus
Bunyip Toe
Bacchus
1
6
10
1
W
Olorun
14
4
20
6
W
Fenrir
M_Leite168
Fenrir
3
3
17
3.83
W
0
13
10
0.38
L
6
5
12
2.4
L
Nemesis
bunny0822
Nemesis
3
9
10
0.89
L
Loki
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,119
Damage
110,107
118,403
Taken
80,415
70,303
Mitigated
45,269
8,612
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
50,115
12,288
0
843
14,070
5,600
0
1,793
12,164
0
79,224
W
Aphrodite
 
Aphrodite
20,188
2,032
8,633
7,256
14,129
13,812
0
3,283
10,846
44,170
0
L
14,513
1,895
0
192
25,069
11,526
0
12,504
12,565
0
18,112
L
Bacchus
Bunyip Toe
Bacchus
13,270
840
0
0
21,183
20,318
0
8,212
12,971
36,224
0
W
Olorun
29,266
15,475
1,880
5,745
18,751
8,814
0
3,266
15,331
73,541
0
W
Fenrir
M_Leite168
Fenrir
7,840
1,363
0
583
14,225
9,477
0
2,544
11,681
0
14,152
W
2,698
832
0
0
19,240
7,566
0
2,117
17,123
0
7,282
L
22,003
12,742
0
5,461
26,065
15,948
0
12,386
13,679
0
58,237
L
Nemesis
bunny0822
Nemesis
10,930
3,047
0
2,879
22,831
13,609
0
10,098
12,733
0
28,996
L
Loki
12,403
1,223
0
80
23,255
8,902
0
6,254
17,001
0
39,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,385
Gold Earned
70,897
227
Minions Killed
252
5
Camps Cleared
9
1,295,040
Distance Traveled
1,243,449
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
16,579
1,275
65
5
3
308,617
0
W
Aphrodite
14,485
1,114
73
6
0
280,527
0
L
Fenrir
13,124
1,010
3
0
0
264,797
0
L
Bacchus
11,754
904
47
4
0
236,822
2
W
Olorun
16,300
1,254
88
7
2
227,903
1
W
Fenrir
12,671
975
14
1
4
233,847
0
W
Odin
10,862
836
12
1
0
192,555
2
L
Bellona
13,599
1,046
73
6
0
273,860
0
L
Nemesis
12,098
931
62
5
3
260,523
0
L
Loki
11,810
908
42
3
2
259,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role