Player Matchup

Hera
Hera
DC_Universe_Maax
Hera
Level 69
God Stats
1W - 0L
1,801 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
Artio
Artio
FlamingMack_29
Artio
Level 117
God Stats
4W - 2L
1,542 SR
Queue Stats
108W - 116L
1,486 Elo+
Party 3
Arachne
Arachne
FoxOfThunder
Arachne
Level 146
God Stats
5W - 5L
1,594 SR
Queue Stats
290W - 277L
1,502 Elo+
Party 3
Nu Wa
Nu Wa
Uncleshadow77
Nu Wa
Level 155
God Stats
55W - 50L
1,610 SR
Queue Stats
333W - 351L
1,446 Elo+
Solo
Chaac
Chaac
ZeekoFr
Chaac
Level 64
God Stats
1W - 0L
1,445 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 1
Team Averages
Level 110
1,599 SR
1,463 Elo+

VS

Team Averages
Level 104
1,495 SR
1,494 Elo+
Baron Samedi
Baron Samedi
ChernobylMiku
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
ThatSpazzyDude
Gilgamesh
Level 146
God Stats
3W - 2L
1,532 SR
Queue Stats
46W - 61L
1,470 Elo+
Party 2
Mulan
Mulan
Zinzorb
Mulan
Level 148
God Stats
11W - 17L
1,462 SR
Queue Stats
328W - 365L
1,505 Elo+
Party 2
Anhur
Anhur
dvargas501
Anhur
Level 145
God Stats
1W - 8L
1,480 SR
Queue Stats
29W - 43L
1,428 Elo+
Solo
Agni
Agni
pikachu3634
Agni
Level 44
God Stats
6W - 12L
1,500 SR
Queue Stats
197W - 228L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
10,819
773
14,156
7,766
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 1 / 13
10,628
759
7,407
20,151
23,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
FoxOfThunder
Arachne
20
18 / 3 / 5
14,412
1,029
29,421
21,786
16,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 4 / 14
10,281
734
15,124
10,315
3,847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
ZeekoFr
Chaac
16
1 / 5 / 10
9,788
699
10,510
18,358
15,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChernobylMiku
Baron Samedi
16
3 / 7 / 7
9,588
685
15,130
16,446
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
ThatSpazzyDude
Gilgamesh
14
1 / 6 / 7
9,305
665
9,898
21,928
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Zinzorb
Mulan
16
5 / 4 / 8
10,546
753
14,424
18,796
22,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
16
6 / 4 / 5
10,479
749
11,255
16,698
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 8
10,669
762
11,158
12,354
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
24
Kills
17
17
Deaths
24
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChernobylMiku
Baron Samedi
3
7
7
0.93
W
3
4
12
2.25
W
1
1
13
7.5
W
Arachne
FoxOfThunder
Arachne
18
3
5
6.83
L
Gilgamesh
ThatSpazzyDude
Gilgamesh
1
6
7
0.75
W
1
4
14
2
W
Chaac
ZeekoFr
Chaac
1
5
10
1.2
L
Mulan
Zinzorb
Mulan
5
4
8
2.25
L
Anhur
6
4
5
2.13
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,618
Damage
61,865
78,376
Taken
86,222
62,856
Mitigated
64,811
26,826
Healing
24,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChernobylMiku
Baron Samedi
15,130
1,044
2,463
3,800
16,446
9,720
1
7,845
8,461
36,682
0
W
14,156
3,135
927
616
7,766
3,296
87
2,582
5,184
42,493
0
W
7,407
36
2,618
5,331
20,151
23,656
30
7,566
12,585
19,283
0
W
Arachne
FoxOfThunder
Arachne
29,421
18,372
0
7,383
21,786
16,165
939
6,757
15,029
0
50,936
L
Gilgamesh
ThatSpazzyDude
Gilgamesh
9,898
1,157
0
3,594
21,928
20,788
0
7,150
14,596
565
21,858
W
15,124
4,194
1,009
2,371
10,315
3,847
627
4,181
6,134
49,759
0
W
Chaac
ZeekoFr
Chaac
10,510
2,728
0
6,571
18,358
15,892
53
6,272
12,086
0
28,229
L
Mulan
Zinzorb
Mulan
14,424
2,820
0
2,742
18,796
22,491
0
10,168
8,281
294
34,900
L
Anhur
11,255
6,360
0
6,775
16,698
5,979
238
7,418
9,234
0
43,719
L
11,158
1,261
0
5,017
12,354
5,833
0
4,183
8,034
42,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
50,587
286
Minions Killed
297
7
Camps Cleared
6
1,329,464
Distance Traveled
1,171,027
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,588
685
46
3
1
229,037
1
W
Hera
10,819
773
78
6
1
261,615
5
W
Artio
10,628
759
26
2
0
278,781
0
W
Arachne
14,412
1,029
70
5
0
296,483
0
L
Gilgamesh
9,305
665
35
3
0
255,283
3
W
Nu Wa
10,281
734
72
5
2
249,549
0
W
Chaac
9,788
699
40
3
4
243,036
0
L
Mulan
10,546
753
50
4
1
239,714
0
L
Anhur
10,479
749
80
6
3
202,664
0
L
Agni
10,669
762
86
6
1
244,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role