Player Matchup

Izanami
Izanami
JzAlive
Izanami
Level 28
God Stats
36W - 20L
1,619 SR
Queue Stats
44W - 44L
1,408 Elo+
Solo
Cthulhu
Cthulhu
KoKoLa01
Cthulhu
Level 10
God Stats
13W - 9L
1,394 SR
Queue Stats
49W - 39L
1,322 Elo+
Party 2
Amaterasu
Amaterasu
MrArsenalist
Amaterasu
Level 29
God Stats
3W - 0L
1,810 SR
Queue Stats
34W - 25L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raulfl6
Morgan Le Fay
Level 11
God Stats
8W - 4L
1,429 SR
Queue Stats
76W - 68L
1,204 Elo+
Solo
Nemesis
Nemesis
heretodestress
Nemesis
Level 24
God Stats
5W - 18L
1,312 SR
Queue Stats
95W - 158L
1,315 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,340 Elo+

VS

Team Averages
Level 19
1,455 SR
1,285 Elo+
Skadi
Skadi
BulmSmite
Skadi
Level 27
God Stats
14W - 16L
1,435 SR
Queue Stats
94W - 99L
1,406 Elo+
Solo
Fenrir
Fenrir
EptiS
Fenrir
Level 15
God Stats
3W - 3L
1,597 SR
Queue Stats
38W - 41L
1,352 Elo+
Party 1
Vamana
Vamana
JANGO-_-wk
Vamana
Level 19
God Stats
2W - 8L
1,244 SR
Queue Stats
13W - 41L
1,132 Elo+
Party 3
Ah Puch
Ah Puch
SzipusAlf2114
Ah Puch
Level 15
God Stats
6W - 2L
1,740 SR
Queue Stats
41W - 43L
1,395 Elo+
Party 1
Anubis
Anubis
Zeoyant
Anubis
Level 18
God Stats
1W - 5L
1,258 SR
Queue Stats
12W - 38L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JzAlive
Izanami
13
3 / 4 / 3
7,919
566
4,374
9,057
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
KoKoLa01
Cthulhu
10
1 / 1 / 3
6,771
484
4,467
8,306
4,497
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
MrArsenalist
Amaterasu
14
8 / 1 / 2
8,210
586
9,650
9,817
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Raulfl6
Morgan Le Fay
11
1 / 5 / 1
7,013
501
6,817
8,613
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 5
7,122
509
3,308
9,490
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BulmSmite
Skadi
14
6 / 2 / 3
8,522
609
10,494
8,403
2,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
EptiS
Fenrir
13
6 / 3 / 4
7,860
561
7,880
11,808
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
JANGO-_-wk
Vamana
9
1 / 3 / 0
5,835
417
4,846
8,250
4,665
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
13
1 / 1 / 5
7,386
528
5,853
9,042
4,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Zeoyant
Anubis
8
0 / 5 / 0
5,422
387
1,643
5,222
1,441
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
14
Kills
14
15
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
BulmSmite
Skadi
6
2
3
3.75
L
Fenrir
EptiS
Fenrir
6
3
4
2.67
L
Vamana
JANGO-_-wk
Vamana
1
3
0
0.33
W
Izanami
JzAlive
Izanami
3
4
3
1.13
W
Cthulhu
KoKoLa01
Cthulhu
1
1
3
2.5
W
Amaterasu
MrArsenalist
Amaterasu
8
1
2
9
W
Morgan Le Fay
Raulfl6
Morgan Le Fay
1
5
1
0.3
L
Ah Puch
1
1
5
3.5
L
Anubis
Zeoyant
Anubis
0
5
0
0
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
30,716
45,283
Taken
42,725
20,055
Mitigated
18,626
12,868
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BulmSmite
Skadi
10,494
5,369
0
2,375
8,403
2,580
688
2,643
5,760
0
51,130
L
Fenrir
EptiS
Fenrir
7,880
3,175
0
1,308
11,808
5,468
334
4,341
7,467
0
43,171
L
Vamana
JANGO-_-wk
Vamana
4,846
1,313
153
3,318
8,250
4,665
0
0
8,250
2,245
17,116
W
Izanami
JzAlive
Izanami
4,374
3,404
0
2,046
9,057
2,329
4,817
119
8,938
0
50,462
W
Cthulhu
KoKoLa01
Cthulhu
4,467
224
98
2,503
8,306
4,497
0
1,189
7,117
18,922
0
W
Amaterasu
MrArsenalist
Amaterasu
9,650
2,569
0
4,792
9,817
6,152
454
2,393
7,424
0
30,258
W
Morgan Le Fay
Raulfl6
Morgan Le Fay
6,817
578
0
1,375
8,613
3,087
46
2,520
6,093
33,723
0
L
Ah Puch
5,853
351
0
4,262
9,042
4,472
215
4,300
4,742
40,654
0
L
Anubis
Zeoyant
Anubis
1,643
273
0
367
5,222
1,441
400
0
5,222
15,750
0
W
3,308
1,415
0
2,054
9,490
3,990
0
1,815
7,675
0
34,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
35,025
340
Minions Killed
308
0
Camps Cleared
0
1,258,472
Distance Traveled
1,203,778
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,522
609
89
6
0
274,059
4
L
Fenrir
7,860
561
67
5
0
254,169
4
L
Vamana
5,835
417
22
2
0
238,380
2
W
Izanami
7,919
566
107
8
0
235,582
2
W
Cthulhu
6,771
484
33
2
0
282,397
5
W
Amaterasu
8,210
586
45
3
0
260,479
0
W
Morgan Le Fay
7,013
501
87
6
0
236,444
4
L
Ah Puch
7,386
528
88
6
0
247,471
3
L
Anubis
5,422
387
42
3
0
189,699
5
W
Nemesis
7,122
509
68
5
0
243,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role