Player Matchup

Apollo
Apollo
BrotherYeehaw
Apollo
Level 67
God Stats
4W - 0L
1,450 SR
Queue Stats
118W - 97L
1,600 Elo+
Party 1
Merlin
Merlin
Rutobia
Merlin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 51L
1,590 Elo+
Party 1
King Arthur
King Arthur
The_Peace_Lord
King Arthur
Level 119
God Stats
1W - 1L
1,434 SR
Queue Stats
115W - 83L
1,657 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,616 Elo+

VS

Team Averages
Level 48
1,477 SR
1,406 Elo+
Fenrir
Fenrir
BulkMantella356
Fenrir
Level 8
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Lord_Valimiir
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,240 Elo+
Solo
Erlang Shen
Erlang Shen
Whoiseddiee
Erlang Shen
Level 109
God Stats
150W - 153L
1,538 SR
Queue Stats
361W - 375L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 6
13,112
874
23,380
9,249
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Rutobia
Merlin
13
0 / 6 / 17
9,900
660
3,652
8,204
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
The_Peace_Lord
King Arthur
14
7 / 7 / 15
11,383
759
12,531
16,376
9,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 5
9,319
621
4,041
15,456
8,505
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 8 / 5
9,663
644
8,613
14,036
5,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Whoiseddiee
Erlang Shen
14
6 / 6 / 6
10,807
720
9,035
17,674
15,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
24
Kills
13
13
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
17
0
6
20
L
3
10
5
0.55
L
4
8
5
0.81
W
Merlin
Rutobia
Merlin
0
6
17
1.42
W
King Arthur
The_Peace_Lord
King Arthur
7
7
15
2.07
L
Erlang Shen
Whoiseddiee
Erlang Shen
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
21,689
33,829
Taken
47,166
16,309
Mitigated
30,125
4,489
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,380
13,778
0
2,890
9,249
3,978
1,846
2,057
7,192
0
63,026
L
4,041
527
0
298
15,456
8,505
0
245
14,916
181
12,255
L
8,613
1,198
824
1,485
14,036
5,637
0
2,354
11,386
21,720
0
W
Merlin
Rutobia
Merlin
3,652
396
0
0
8,204
2,804
554
2,775
5,429
16,874
0
W
King Arthur
The_Peace_Lord
King Arthur
12,531
1,096
0
1,599
16,376
9,527
206
4,642
11,734
0
29,576
L
Erlang Shen
Whoiseddiee
Erlang Shen
9,035
3,622
0
2,742
17,674
15,983
0
1,499
15,596
0
37,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
29,789
162
Minions Killed
119
7
Camps Cleared
5
802,019
Distance Traveled
691,860
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,112
874
105
7
5
291,617
0
L
Fenrir
9,319
621
24
2
2
223,662
0
L
Hades
9,663
644
42
3
0
250,063
3
W
Merlin
9,900
660
31
2
0
235,462
11
W
King Arthur
11,383
759
26
2
2
274,940
3
L
Erlang Shen
10,807
720
53
4
3
218,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role