Player Matchup

Fafnir
Fafnir
Morioh-cho_Demon
Fafnir
Level 26
God Stats
6W - 10L
1,369 SR
Queue Stats
18W - 32L
1,307 Elo+
Party 1
Mulan
Mulan
RadioSugarino
Mulan
Level 31
God Stats
5W - 1L
1,829 SR
Queue Stats
31W - 40L
1,381 Elo+
Party 1
Nox
Nox
imaginemydragons
Nox
Level 158
God Stats
10W - 3L
1,645 SR
Queue Stats
104W - 84L
1,557 Elo+
Party 1
Team Averages
Level 72
1,614 SR
1,415 Elo+

VS

Team Averages
Level 74
1,576 SR
1,393 Elo+
Scylla
Scylla
Dark_Gamer4682
Scylla
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo
Discordia
Discordia
DemonTime500
Discordia
Level 88
God Stats
20W - 19L
1,519 SR
Queue Stats
284W - 401L
1,373 Elo+
Solo
Charybdis
Charybdis
marix-lara
Charybdis
Level 125
God Stats
2W - 3L
1,489 SR
Queue Stats
89W - 96L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
9,315
776
2,698
9,185
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 0 / 7
8,543
712
4,382
10,251
8,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 3 / 6
8,890
741
8,589
6,197
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,731
644
2,135
5,497
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
DemonTime500
Discordia
11
1 / 3 / 2
7,595
633
9,169
5,939
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
marix-lara
Charybdis
10
2 / 6 / 0
7,478
623
5,738
8,580
3,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Discordia
DemonTime500
Discordia
1
3
2
0.67
W
2
0
9
6.5
W
4
0
7
7.5
W
5
3
6
2.67
L
Charybdis
marix-lara
Charybdis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,669
Damage
17,042
25,633
Taken
20,016
19,072
Mitigated
7,024
8,701
Healing
643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,135
123
0
184
5,497
1,944
26
3,854
1,643
23,053
0
L
Discordia
DemonTime500
Discordia
9,169
106
0
0
5,939
2,062
190
3,836
2,103
27,488
0
W
2,698
709
0
3,104
9,185
8,453
738
4,140
4,535
12,745
0
W
4,382
222
0
4,005
10,251
8,033
554
3,786
6,083
0
9,058
W
8,589
437
0
1,592
6,197
2,586
734
2,788
3,269
38,660
0
L
Charybdis
marix-lara
Charybdis
5,738
1,310
0
459
8,580
3,018
560
4,238
4,342
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
22,804
105
Minions Killed
129
3
Camps Cleared
8
630,309
Distance Traveled
613,999
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,731
644
68
6
3
233,413
3
L
Discordia
7,595
633
40
3
3
202,542
2
W
Fafnir
9,315
776
16
1
0
229,800
0
W
Mulan
8,543
712
9
1
1
208,893
0
W
Nox
8,890
741
80
7
2
191,616
2
L
Charybdis
7,478
623
21
2
2
178,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role