Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ButterMyMuffin
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 147L
1,340 Elo+
Solo
Anubis
Anubis
Cørsaire
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,279 Elo+
Party 1
Kali
Kali
DrMolina
Kali
Level 24
God Stats
11W - 8L
1,372 SR
Queue Stats
26W - 21L
1,367 Elo+
Solo
Kuzenbo
Kuzenbo
Eliipse
Kuzenbo
Level 85
God Stats
4W - 2L
1,901 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 1
Odin
Odin
Xxechizeen
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,279 Elo+
Party 1
Team Averages
Level 34
1,554 SR
1,390 Elo+

VS

Team Averages
Level 16
1,435 SR
1,366 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Adwardo
Chang'e
Level 12
God Stats
4W - 3L
1,485 SR
Queue Stats
11W - 12L
1,334 Elo+
Party 2
Apollo
Apollo
JosuStyle
Apollo
Level 27
God Stats
89W - 93L
1,531 SR
Queue Stats
327W - 346L
1,384 Elo+
Solo
Ra
Ra
kenshi10
Ra
Level 8
God Stats
0W - 3L
1,160 SR
Queue Stats
80W - 102L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ButterMyMuffin
Ah Muzen Cab
15
5 / 2 / 6
9,038
502
11,514
9,855
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Cørsaire
Anubis
16
15 / 0 / 8
10,378
577
17,347
9,178
5,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
16
10 / 1 / 11
11,025
613
11,723
13,329
6,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Eliipse
Kuzenbo
11
2 / 2 / 6
7,693
427
3,127
11,079
11,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 4 / 7
9,671
537
5,628
8,846
4,821
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 9 / 2
6,850
381
9,305
18,359
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
8
0 / 7 / 3
6,531
363
2,001
10,555
2,799
Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Adwardo
Chang'e
12
4 / 8 / 1
8,267
459
6,951
14,829
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
JosuStyle
Apollo
11
2 / 6 / 2
7,691
427
5,938
14,989
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
6,955
386
2,754
8,531
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
37
Kills
8
9
Deaths
37
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
9
2
0.33
L
Serqet
 
Serqet
0
7
3
0.21
L
Chang'e
Adwardo
Chang'e
4
8
1
0.56
W
Ah Muzen Cab
ButterMyMuffin
Ah Muzen Cab
5
2
6
4
W
Anubis
Cørsaire
Anubis
15
0
8
19
W
Kali
10
1
11
15.5
W
Kuzenbo
Eliipse
Kuzenbo
2
2
6
2.5
L
Apollo
JosuStyle
Apollo
2
6
2
0.5
W
5
4
7
2.13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
26,949
52,287
Taken
67,263
31,435
Mitigated
23,747
21,829
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,305
675
385
2,247
18,359
8,895
46
5,834
12,525
30,710
0
L
Serqet
 
Serqet
2,001
676
0
580
10,555
2,799
0
2,446
8,109
0
26,514
L
Chang'e
Adwardo
Chang'e
6,951
1,205
400
2,909
14,829
5,782
0
3,934
10,895
37,651
0
W
Ah Muzen Cab
ButterMyMuffin
Ah Muzen Cab
11,514
7,233
0
5,128
9,855
3,659
1,934
4,411
4,955
0
55,048
W
Anubis
Cørsaire
Anubis
17,347
1,645
0
6,241
9,178
5,014
1,569
4,291
4,753
66,529
0
W
Kali
11,723
5,935
0
7,177
13,329
6,250
1,981
3,686
9,476
0
62,055
W
Kuzenbo
Eliipse
Kuzenbo
3,127
1,126
0
2,908
11,079
11,691
116
1,257
9,615
22,709
0
L
Apollo
JosuStyle
Apollo
5,938
3,447
0
4,901
14,989
4,279
64
3,968
11,021
0
37,223
W
5,628
2,888
0
375
8,846
4,821
162
4,284
4,358
10,358
36,948
L
2,754
450
237
952
8,531
1,992
135
5,279
3,252
31,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,805
Gold Earned
36,294
389
Minions Killed
364
0
Camps Cleared
0
1,606,123
Distance Traveled
1,401,137
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,850
381
63
4
0
301,568
0
L
Serqet
6,531
363
52
3
0
282,667
0
L
Chang'e
8,267
459
83
5
0
273,227
0
W
Ah Muzen Cab
9,038
502
89
5
0
330,767
0
W
Anubis
10,378
577
95
5
0
319,278
1
W
Kali
11,025
613
93
5
0
328,796
2
W
Kuzenbo
7,693
427
27
2
0
320,326
6
L
Apollo
7,691
427
81
5
0
260,131
2
W
Odin
9,671
537
85
5
0
306,956
3
L
Ra
6,955
386
85
5
0
283,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role