Player Matchup

Persephone
Persephone
 
Persephone
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ComplexJester21
Arachne
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 58L
1,696 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzRainingBen
Gilgamesh
Level 6
God Stats
6W - 1L
1,877 SR
Queue Stats
462W - 402L
1,763 Elo+
Solo
Yemoja
Yemoja
Tom the FishHD
Yemoja
Level 45
God Stats
10W - 2L
1,631 SR
Queue Stats
248W - 112L
1,624 Elo+
Party 2
Sol
Sol
o_Kozuki_Oden_
Sol
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 24L
1,673 Elo+
Solo
Team Averages
Level 17
1,602 SR
1,651 Elo+

VS

Team Averages
Level 17
1,433 SR
1,608 Elo+
Chang'e
Chang'e
Glandtos
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,647 Elo+
Party 3
Arachne
Arachne
HyodoIssendxd
Arachne
Level 20
God Stats
2W - 2L
1,497 SR
Queue Stats
4W - 7L
1,481 Elo+
Solo
Terra
Terra
LucienDu75000
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,659 Elo+
Party 3
Skadi
Skadi
alpha-snail10
Skadi
Level 27
God Stats
11W - 7L
1,219 SR
Queue Stats
181W - 149L
1,603 Elo+
Party 1
Hercules
Hercules
hi_rez_suck420
Hercules
Level 28
God Stats
7W - 10L
1,448 SR
Queue Stats
216W - 166L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
1 / 2 / 0
4,932
493
3,625
4,561
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 0
6,931
693
3,685
5,646
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ItzRainingBen
Gilgamesh
11
4 / 0 / 0
6,436
644
4,635
3,816
1,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 3 / 2
5,131
513
1,671
5,901
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 0
6,013
601
4,538
4,227
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glandtos
Chang'e
9
2 / 3 / 1
5,321
532
4,200
4,850
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
8
1 / 4 / 1
5,130
513
1,243
4,897
1,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 1 / 1
5,383
538
2,381
6,434
3,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 2 / 0
5,416
542
1,385
5,428
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
8
0 / 0 / 3
5,016
502
1,600
5,806
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
10
Kills
6
5
Deaths
10
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
0
0.5
W
4
0
0
4
L
Chang'e
Glandtos
Chang'e
2
3
1
0.83
L
Arachne
1
4
1
0.38
W
Gilgamesh
ItzRainingBen
Gilgamesh
4
0
0
4
L
2
1
1
2.5
W
0
3
2
0.33
L
1
2
0
0.5
L
Hercules
0
0
3
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
10,809
24,151
Taken
27,415
9,874
Mitigated
10,146
9,124
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,625
451
0
496
4,561
1,491
88
2,725
1,834
17,670
0
W
3,685
2,024
0
3,717
5,646
2,384
0
875
4,771
0
46,664
L
Chang'e
Glandtos
Chang'e
4,200
79
611
1,784
4,850
1,274
31
1,470
3,238
27,836
0
L
Arachne
1,243
645
0
323
4,897
1,329
102
751
4,072
0
16,048
W
Gilgamesh
ItzRainingBen
Gilgamesh
4,635
1,086
0
1,183
3,816
1,935
472
436
3,380
0
28,515
L
2,381
149
197
1,920
6,434
3,111
0
1,714
4,597
26,833
0
W
1,671
502
472
498
5,901
3,123
0
2,445
3,456
12,590
0
L
1,385
326
0
1,624
5,428
1,726
0
3,303
2,125
0
30,406
L
Hercules
1,600
322
97
2,751
5,806
2,706
0
2,412
3,394
0
15,230
W
4,538
1,165
0
2,758
4,227
941
1,062
99
4,128
41,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
26,266
304
Minions Killed
266
0
Camps Cleared
0
956,781
Distance Traveled
978,238
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
4,932
493
41
4
0
177,322
3
W
Arachne
6,931
693
96
10
0
231,971
0
L
Chang'e
5,321
532
63
6
0
199,530
0
L
Arachne
5,130
513
49
5
0
214,014
2
W
Gilgamesh
6,436
644
59
6
0
197,701
1
L
Terra
5,383
538
54
5
0
193,955
2
W
Yemoja
5,131
513
24
2
0
164,952
4
L
Skadi
5,416
542
72
7
0
177,655
1
L
Hercules
5,016
502
28
3
0
193,084
1
W
Sol
6,013
601
84
8
0
184,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role