Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MagicTurtle7
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,692 SR
Queue Stats
33W - 37L
1,365 Elo+
Solo
Sylvanus
Sylvanus
Narananas
Sylvanus
Level 29
God Stats
2W - 1L
1,752 SR
Queue Stats
143W - 146L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
Rumpassbuns
Kuzenbo
Level 159
God Stats
15W - 14L
1,530 SR
Queue Stats
366W - 362L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
Level 105
God Stats
9W - 5L
1,497 SR
Queue Stats
528W - 559L
1,456 Elo+
Solo
Team Averages
Level 89
1,594 SR
1,455 Elo+

VS

Team Averages
Level 91
1,498 SR
1,503 Elo+
Bakasura
Bakasura
Bibbidi
Bakasura
Level 140
God Stats
1W - 2L
1,440 SR
Queue Stats
112W - 96L
1,560 Elo+
Party 1
Merlin
Merlin
Hasezll
Merlin
Level 20
God Stats
1W - 0L
1,310 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo
Chiron
Chiron
iMommie
Chiron
Level 101
God Stats
5W - 4L
1,734 SR
Queue Stats
352W - 305L
1,473 Elo+
Solo
Terra
Terra
lilmoup
Terra
Level 94
God Stats
4W - 2L
1,451 SR
Queue Stats
164W - 149L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
sharks2919
Zhong Kui
Level 100
God Stats
1W - 1L
1,555 SR
Queue Stats
89W - 78L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
9 / 6 / 6
15,014
682
20,630
38,743
37,681
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
MagicTurtle7
Morgan Le Fay
20
3 / 8 / 9
13,671
621
31,643
20,240
10,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Narananas
Sylvanus
20
3 / 4 / 13
13,595
618
9,446
24,475
27,224
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Rumpassbuns
Kuzenbo
20
3 / 5 / 11
12,833
583
15,673
26,184
39,479
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
20
2 / 8 / 10
13,206
600
19,047
21,830
14,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bibbidi
Bakasura
20
13 / 4 / 15
15,641
711
32,213
29,335
16,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Hasezll
Merlin
20
7 / 4 / 18
14,104
641
22,244
17,562
8,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
iMommie
Chiron
20
5 / 2 / 16
14,593
663
30,525
20,585
9,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
lilmoup
Terra
20
3 / 2 / 23
14,041
638
10,885
19,877
22,769
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
sharks2919
Zhong Kui
20
3 / 8 / 19
13,867
630
21,519
27,440
20,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
20
Kills
31
31
Deaths
20
49
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
6
6
2
W
Bakasura
Bibbidi
Bakasura
13
4
15
5.13
W
Merlin
Hasezll
Merlin
7
4
18
4
L
Morgan Le Fay
MagicTurtle7
Morgan Le Fay
3
8
9
0.94
L
Sylvanus
Narananas
Sylvanus
3
4
13
2.38
L
Kuzenbo
Rumpassbuns
Kuzenbo
3
5
11
1.7
W
Chiron
iMommie
Chiron
5
2
16
6.5
W
Terra
lilmoup
Terra
3
2
23
7.25
L
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
2
8
10
0.88
W
Zhong Kui
sharks2919
Zhong Kui
3
8
19
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,439
Damage
117,386
131,472
Taken
114,799
129,911
Mitigated
76,815
59,528
Healing
61,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
20,630
4,353
1,518
17,478
38,743
37,681
743
11,196
25,006
0
39,100
W
Bakasura
Bibbidi
Bakasura
32,213
16,961
1,591
8,217
29,335
16,175
1,922
15,775
13,177
0
42,801
W
Merlin
Hasezll
Merlin
22,244
963
815
1,616
17,562
8,258
184
7,335
9,920
53,635
0
L
Morgan Le Fay
MagicTurtle7
Morgan Le Fay
31,643
3,493
1,116
3,285
20,240
10,678
0
10,435
8,661
64,381
0
L
Sylvanus
Narananas
Sylvanus
9,446
3,688
14,733
11,283
24,475
27,224
476
10,772
12,040
27,380
0
L
Kuzenbo
Rumpassbuns
Kuzenbo
15,673
3,132
2,295
5,605
26,184
39,479
520
10,563
13,705
32,320
0
W
Chiron
iMommie
Chiron
30,525
7,304
4,962
5,380
20,585
9,305
2,863
9,010
11,282
0
75,137
W
Terra
lilmoup
Terra
10,885
745
21,247
8,567
19,877
22,769
291
10,909
8,824
18,408
0
L
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
19,047
5,348
993
1,222
21,830
14,849
1,912
11,682
9,113
0
42,502
W
Zhong Kui
sharks2919
Zhong Kui
21,519
1,476
2,638
6,356
27,440
20,308
613
13,733
13,253
47,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,319
Gold Earned
72,246
218
Minions Killed
309
0
Camps Cleared
0
1,790,692
Distance Traveled
1,905,973
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,014
682
45
2
0
376,579
3
W
Bakasura
15,641
711
65
3
0
449,039
1
W
Merlin
14,104
641
70
3
0
376,872
1
L
Morgan Le Fay
13,671
621
65
3
0
347,740
2
L
Sylvanus
13,595
618
37
2
0
336,773
8
L
Kuzenbo
12,833
583
24
1
0
353,734
0
W
Chiron
14,593
663
108
5
0
350,749
2
W
Terra
14,041
638
16
1
0
421,420
1
L
Tsukuyomi
13,206
600
47
2
0
375,866
0
W
Zhong Kui
13,867
630
50
2
0
307,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role