Player Matchup

Morgan Le Fay
Morgan Le Fay
Boffabul
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,658 SR
Queue Stats
4W - 4L
1,612 Elo+
Party 2
Fenrir
Fenrir
Juxtapositive
Fenrir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,983 Elo+
Party 2
Geb
Geb
OruSniper
Geb
Level 160
God Stats
2W - 1L
1,445 SR
Queue Stats
19W - 14L
1,644 Elo+
Party 2
Anhur
Anhur
OruValek
Anhur
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,738 Elo+
Party 2
Team Averages
Level 134
1,472 SR
1,744 Elo+

VS

Team Averages
Level 116
1,482 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Banananeter
Ratatoskr
Level 160
God Stats
0W - 4L
1,352 SR
Queue Stats
549W - 422L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
TheJumboman
Baron Samedi
Level 160
God Stats
2W - 2L
1,577 SR
Queue Stats
420W - 319L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boffabul
Morgan Le Fay
15
7 / 1 / 3
9,300
930
9,360
6,479
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 7
9,256
926
8,739
6,955
5,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 2 / 8
8,182
818
4,680
8,469
8,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
OruValek
Anhur
14
2 / 1 / 7
8,561
856
6,289
5,393
2,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 4 / 3
7,688
769
4,156
7,718
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
 
Thor
12
0 / 5 / 1
6,913
691
1,769
7,116
3,885
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Banananeter
Ratatoskr
13
2 / 4 / 3
8,155
816
3,456
8,730
3,064
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TheJumboman
Baron Samedi
14
3 / 4 / 2
7,966
797
7,087
11,140
7,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
7
7
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
3
0.88
L
Thor
 
Thor
0
5
1
0.1
L
Ratatoskr
Banananeter
Ratatoskr
2
4
3
0.88
W
Morgan Le Fay
Boffabul
Morgan Le Fay
7
1
3
8.5
W
7
3
7
3.5
W
1
2
8
2.5
W
Anhur
OruValek
Anhur
2
1
7
5.5
L
Baron Samedi
TheJumboman
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
16,468
27,296
Taken
34,704
18,304
Mitigated
17,828
4,364
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,156
604
48
1,383
7,718
3,486
0
2,973
4,745
17,781
0
L
Thor
 
Thor
1,769
378
0
0
7,116
3,885
718
4,163
2,870
0
14,355
L
Ratatoskr
Banananeter
Ratatoskr
3,456
858
0
2,285
8,730
3,064
0
1,872
6,814
0
16,583
W
Morgan Le Fay
Boffabul
Morgan Le Fay
9,360
721
0
1,974
6,479
2,872
1,333
2,100
4,379
33,800
0
W
8,739
1,400
0
635
6,955
5,156
0
3,080
3,875
0
19,637
W
4,680
987
178
890
8,469
8,033
429
4,197
4,272
18,731
0
W
Anhur
OruValek
Anhur
6,289
2,137
0
687
5,393
2,243
4,116
2,441
2,952
0
28,972
L
Baron Samedi
TheJumboman
Baron Samedi
7,087
888
919
4,161
11,140
7,393
0
5,093
5,705
28,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,299
Gold Earned
30,722
169
Minions Killed
137
11
Camps Cleared
8
754,399
Distance Traveled
647,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,688
769
33
3
1
171,365
2
L
Thor
6,913
691
32
3
2
145,581
0
L
Ratatoskr
8,155
816
28
3
2
187,127
0
W
Morgan Le Fay
9,300
930
47
5
2
187,753
1
W
Fenrir
9,256
926
24
2
5
188,268
2
W
Geb
8,182
818
25
3
3
194,705
0
W
Anhur
8,561
856
73
7
1
183,673
2
L
Baron Samedi
7,966
797
44
4
3
143,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role