Player Matchup

Ao Kuang
Ao Kuang
Danny031094
Ao Kuang
Level 83
God Stats
23W - 19L
1,510 SR
Queue Stats
58W - 71L
1,440 Elo+
Solo
Osiris
Osiris
TripE Taka
Osiris
Level 108
God Stats
4W - 9L
1,452 SR
Queue Stats
174W - 156L
1,470 Elo+
Solo
Agni
Agni
sevrennn
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 159L
1,366 Elo+
Party 1
Izanami
Izanami
zSLATERo
Izanami
Level 28
God Stats
28W - 39L
1,479 SR
Queue Stats
174W - 252L
1,384 Elo+
Party 1
Ravana
Ravana
zTINY-GIANT
Ravana
Level 68
God Stats
2W - 3L
1,450 SR
Queue Stats
194W - 243L
1,505 Elo+
Party 1
Team Averages
Level 63
1,478 SR
1,433 Elo+

VS

Team Averages
Level 100
1,573 SR
1,494 Elo+
Hun Batz
Hun Batz
Cuau7
Hun Batz
Level 66
God Stats
2W - 4L
1,441 SR
Queue Stats
332W - 381L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DannyDangler
Morgan Le Fay
Level 47
God Stats
9W - 6L
1,609 SR
Queue Stats
23W - 21L
1,606 Elo+
Solo
Bacchus
Bacchus
PopaJay
Bacchus
Level 126
God Stats
1W - 2L
1,753 SR
Queue Stats
127W - 154L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
V JokersWILD V
Baron Samedi
Level 158
God Stats
13W - 10L
1,616 SR
Queue Stats
611W - 661L
1,522 Elo+
Solo
Kukulkan
Kukulkan
riotous528salt
Kukulkan
Level 104
God Stats
43W - 33L
1,447 SR
Queue Stats
238W - 258L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danny031094
Ao Kuang
18
2 / 6 / 3
11,807
908
10,010
23,285
7,237
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
TripE Taka
Osiris
17
1 / 3 / 1
10,918
840
5,683
13,574
8,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
17
0 / 8 / 1
10,805
831
9,618
27,010
7,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
zSLATERo
Izanami
17
2 / 8 / 1
11,293
869
8,812
28,585
8,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
0 / 8 / 2
11,024
848
4,478
25,670
8,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cuau7
Hun Batz
20
9 / 4 / 13
12,693
976
15,165
13,475
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
DannyDangler
Morgan Le Fay
20
12 / 1 / 12
14,087
1,084
44,213
11,306
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
PopaJay
Bacchus
20
2 / 0 / 21
13,100
1,008
13,168
8,926
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Baron Samedi
V JokersWILD V
Baron Samedi
20
2 / 0 / 17
12,408
954
14,062
3,740
2,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
8 / 0 / 14
13,569
1,044
25,794
7,450
3,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
110
5
Kills
33
33
Deaths
5
8
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cuau7
Hun Batz
9
4
13
3.88
L
Ao Kuang
Danny031094
Ao Kuang
2
6
3
0.58
W
Morgan Le Fay
DannyDangler
Morgan Le Fay
12
1
12
18
W
Bacchus
PopaJay
Bacchus
2
0
21
12.5
L
Osiris
TripE Taka
Osiris
1
3
1
0.5
W
Baron Samedi
V JokersWILD V
Baron Samedi
2
0
17
10.5
W
Kukulkan
8
0
14
15
L
Agni
0
8
1
0.06
L
Izanami
zSLATERo
Izanami
2
8
1
0.31
L
Ravana
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
112,402
118,124
Taken
44,897
40,604
Mitigated
31,279
4,816
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cuau7
Hun Batz
15,165
4,826
0
71
13,475
6,532
0
5,557
7,918
0
31,528
L
Ao Kuang
Danny031094
Ao Kuang
10,010
2,402
0
2,170
23,285
7,237
0
19,425
3,825
15,656
0
W
Morgan Le Fay
DannyDangler
Morgan Le Fay
44,213
4,369
37
3,622
11,306
4,874
0
6,315
4,991
77,912
0
W
Bacchus
PopaJay
Bacchus
13,168
667
380
2,335
8,926
14,561
0
2,688
6,238
24,507
0
L
Osiris
TripE Taka
Osiris
5,683
2,487
0
250
13,574
8,586
0
11,359
2,215
0
32,368
W
Baron Samedi
V JokersWILD V
Baron Samedi
14,062
604
2,419
2,600
3,740
2,000
0
1,811
1,929
40,033
0
W
Kukulkan
25,794
487
0
550
7,450
3,312
0
3,257
4,193
54,228
0
L
Agni
9,618
59
0
234
27,010
7,806
0
23,608
3,402
48,125
0
L
Izanami
zSLATERo
Izanami
8,812
6,963
0
534
28,585
8,444
0
22,112
6,473
0
23,742
L
Ravana
4,478
963
322
1,306
25,670
8,531
0
20,733
4,937
0
21,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
65,857
235
Minions Killed
275
6
Camps Cleared
15
1,139,813
Distance Traveled
1,324,694
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,693
976
47
4
4
270,134
0
L
Ao Kuang
11,807
908
14
1
0
209,515
0
W
Morgan Le Fay
14,087
1,084
84
6
0
262,619
0
W
Bacchus
13,100
1,008
21
2
1
270,978
0
L
Osiris
10,918
840
59
5
1
197,528
0
W
Baron Samedi
12,408
954
47
4
9
250,326
1
W
Kukulkan
13,569
1,044
76
6
1
270,637
1
L
Agni
10,805
831
89
7
1
252,728
1
L
Izanami
11,293
869
36
3
1
227,656
0
L
Ravana
11,024
848
37
3
3
252,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role