Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum I
Gekkash
Chronos
Platinum I
Level 147
God Stats
2W - 2L
1,926 SR
Queue Stats
44W - 33L
1,895 MMR
Party 1
Odin
Odin
Platinum IV
iTs DOOSHiE zX
Odin
Platinum IV
Level 126
God Stats
10W - 4L
1,863 SR
Queue Stats
68W - 46L
1,678 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,763 SR
1,691 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,614 SR
1,540 MMR
Sylvanus
Sylvanus
Bronze III
K4c3 II RaGe II
Sylvanus
Bronze III
Level 89
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 2L
1,582 MMR
Solo
Chaac
Chaac
Silver III
TickleMyGerkin69
Chaac
Silver III
Level 108
God Stats
30W - 12L
1,691 SR
Queue Stats
43W - 20L
1,485 MMR
Solo
Kukulkan
Kukulkan
Gold V
iDaymanz
Kukulkan
Gold V
Level 116
God Stats
5W - 12L
1,584 SR
Queue Stats
44W - 62L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 4
7,667
767
8,192
6,742
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Gekkash
Chronos
12
5 / 1 / 5
7,778
778
11,993
7,752
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 9
6,719
672
5,531
6,481
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
AthenaGilgameshMorgan Le FayHeraTiamat

VS

Bans
ArtemisAchillesPoseidonGuan YuHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 1
6,692
669
4,513
11,157
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 1
6,527
653
8,595
11,701
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
iDaymanz
Kukulkan
10
1 / 5 / 1
6,566
657
2,846
5,541
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
W
Chronos
Gekkash
Chronos
5
1
5
7.5
L
Sylvanus
0
3
1
0.17
L
1
2
1
0.75
L
Kukulkan
iDaymanz
Kukulkan
1
5
1
0.3
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
15,954
20,975
Taken
28,399
11,033
Mitigated
18,124
7,477
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,192
3,760
0
1,509
6,742
2,430
0
1,986
4,375
0
28,686
W
Chronos
Gekkash
Chronos
11,993
2,929
0
3,436
7,752
3,438
1,031
2,832
4,635
29,636
0
L
Sylvanus
4,513
1,284
266
2,927
11,157
7,651
0
5,402
5,205
12,529
0
L
8,595
1,403
57
3,673
11,701
8,625
0
3,313
7,445
0
17,600
L
Kukulkan
iDaymanz
Kukulkan
2,846
146
0
60
5,541
1,848
0
2,603
2,611
23,988
0
W
5,531
923
487
2,045
6,481
5,165
0
2,695
3,417
0
10,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,164
Gold Earned
19,785
125
Minions Killed
95
6
Camps Cleared
3
584,930
Distance Traveled
515,069
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,667
767
55
6
1
190,287
2
W
Chronos
7,778
778
52
5
4
184,705
2
L
Sylvanus
6,692
669
14
1
1
157,660
4
L
Chaac
6,527
653
18
2
0
199,171
3
L
Kukulkan
6,566
657
63
6
2
158,238
5
W
Odin
6,719
672
18
2
1
209,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role