Player Matchup

Merlin
Merlin
 
Merlin
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BangPreng
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,382 Elo+
Party 1
Thor
Thor
OsamaBlinkDagger
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,321 Elo+
Party 1
Bastet
Bastet
Viyrah
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,593 Elo+
Solo
Neith
Neith
xxtinaxx
Neith
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,230 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,405 Elo+

VS

Team Averages
Level 20
1,520 SR
1,436 Elo+
Nu Wa
Nu Wa
Badmonarchy
Nu Wa
Level 23
God Stats
11W - 11L
1,552 SR
Queue Stats
58W - 71L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Resorac
Kukulkan
Level 7
God Stats
12W - 7L
1,554 SR
Queue Stats
118W - 115L
1,369 Elo+
Solo
Camazotz
Camazotz
WolfSharpFang
Camazotz
Level 29
God Stats
9W - 6L
1,541 SR
Queue Stats
141W - 128L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
aeternum42
Gilgamesh
Level 25
God Stats
1W - 2L
1,250 SR
Queue Stats
89W - 93L
1,385 Elo+
Solo
Medusa
Medusa
wfdy7
Medusa
Level 18
God Stats
3W - 0L
1,704 SR
Queue Stats
49W - 79L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 6 / 10
10,436
949
13,223
12,561
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 11 / 6
11,869
1,079
12,383
17,198
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 10 / 10
10,100
918
6,644
18,212
6,344
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Viyrah
Bastet
18
8 / 10 / 7
12,320
1,120
26,454
22,561
6,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xxtinaxx
Neith
16
1 / 7 / 9
9,888
899
6,083
14,000
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 23
12,229
1,112
11,554
8,990
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Resorac
Kukulkan
19
3 / 1 / 22
11,871
1,079
16,694
5,375
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
WolfSharpFang
Camazotz
20
23 / 2 / 13
15,498
1,409
21,715
21,063
8,599
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
aeternum42
Gilgamesh
18
7 / 8 / 21
11,486
1,044
17,677
19,004
4,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
wfdy7
Medusa
18
5 / 5 / 19
11,587
1,053
12,607
14,179
4,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
142
18
Kills
44
44
Deaths
18
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
10
1
W
6
2
23
8.75
L
7
11
6
0.91
L
1
10
10
0.6
W
Kukulkan
Resorac
Kukulkan
3
1
22
14
L
Bastet
Viyrah
Bastet
8
10
7
1.15
W
Camazotz
WolfSharpFang
Camazotz
23
2
13
14.75
W
Gilgamesh
aeternum42
Gilgamesh
7
8
21
2.19
W
Medusa
wfdy7
Medusa
5
5
19
2.9
L
Neith
xxtinaxx
Neith
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,787
Damage
80,247
84,532
Taken
68,611
27,499
Mitigated
21,812
2,537
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,223
1,669
0
381
12,561
3,935
0
2,976
9,585
52,963
0
W
11,554
2,871
0
156
8,990
2,401
0
2,629
6,286
28,001
0
L
12,383
671
1,099
433
17,198
5,579
0
6,558
10,640
37,774
0
L
6,644
1,384
0
123
18,212
6,344
0
6,217
11,995
0
16,842
W
Kukulkan
Resorac
Kukulkan
16,694
334
0
0
5,375
1,611
0
1,183
4,192
38,898
0
L
Bastet
Viyrah
Bastet
26,454
9,291
0
230
22,561
6,758
0
9,617
12,944
0
48,373
W
Camazotz
WolfSharpFang
Camazotz
21,715
7,894
0
11,726
21,063
8,599
0
8,342
12,680
0
30,001
W
Gilgamesh
aeternum42
Gilgamesh
17,677
4,804
0
934
19,004
4,707
0
7,816
10,950
1,127
28,452
W
Medusa
wfdy7
Medusa
12,607
4,155
0
814
14,179
4,494
0
5,636
8,543
0
41,670
L
Neith
xxtinaxx
Neith
6,083
2,370
0
271
14,000
4,883
0
3,733
10,267
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
62,671
223
Minions Killed
223
4
Camps Cleared
5
957,133
Distance Traveled
1,003,938
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,436
949
72
7
0
192,481
0
W
Nu Wa
12,229
1,112
29
3
0
199,076
0
L
Ra
11,869
1,079
70
6
0
198,070
0
L
Thor
10,100
918
25
2
2
168,816
3
W
Kukulkan
11,871
1,079
66
6
0
215,319
5
L
Bastet
12,320
1,120
42
4
2
238,482
2
W
Camazotz
15,498
1,409
16
1
3
218,038
3
W
Gilgamesh
11,486
1,044
31
3
0
202,153
1
W
Medusa
11,587
1,053
81
7
2
169,352
2
L
Neith
9,888
899
14
1
0
159,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role