Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EXSoldierAmory
King Arthur
Level 127
God Stats
18W - 11L
1,586 SR
Queue Stats
71W - 47L
1,562 Elo+
Party 2
Anubis
Anubis
LiveviL720
Anubis
Level 115
God Stats
1W - 3L
1,249 SR
Queue Stats
150W - 149L
1,529 Elo+
Party 2
Team Averages
Level 124
1,445 SR
1,530 Elo+

VS

Team Averages
Level 10
1,571 SR
1,513 Elo+
Chronos
Chronos
K T A FOOLIO905
Chronos
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 120L
1,538 Elo+
Solo
Susano
Susano
Keep it 1004706
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Merlin
Merlin
XenoJSS
Merlin
Level 3
God Stats
0W - 2L
1,712 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 1 / 12
8,301
755
9,553
6,728
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
EXSoldierAmory
King Arthur
12
4 / 0 / 12
8,353
759
3,242
5,255
4,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
LiveviL720
Anubis
13
10 / 2 / 6
9,129
830
8,572
8,103
3,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,272
661
4,637
8,006
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 9 / 1
7,332
667
3,204
9,585
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XenoJSS
Merlin
10
0 / 7 / 2
6,509
592
5,357
7,342
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
12
10
W
King Arthur
EXSoldierAmory
King Arthur
4
0
12
10
L
1
2
2
1
L
2
9
1
0.28
W
Anubis
LiveviL720
Anubis
10
2
6
6.5
L
Merlin
XenoJSS
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
13,198
20,086
Taken
24,933
12,318
Mitigated
10,666
7,831
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,553
432
79
2,954
6,728
4,217
855
2,726
4,002
26,849
0
W
King Arthur
EXSoldierAmory
King Arthur
3,242
456
0
1,000
5,255
4,840
119
2,787
2,468
0
18,821
L
4,637
838
79
2,390
8,006
2,221
0
6,090
1,552
27,837
0
L
3,204
345
0
0
9,585
6,373
0
6,905
2,303
0
7,557
W
Anubis
LiveviL720
Anubis
8,572
182
0
3,798
8,103
3,261
546
4,766
3,337
21,422
0
L
Merlin
XenoJSS
Merlin
5,357
489
0
250
7,342
2,072
0
4,550
2,494
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
21,113
119
Minions Killed
110
6
Camps Cleared
4
610,562
Distance Traveled
565,150
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,301
755
49
4
4
216,671
1
W
King Arthur
8,353
759
24
2
2
224,916
5
L
Chronos
7,272
661
71
6
4
194,525
0
L
Susano
7,332
667
12
1
0
186,816
0
W
Anubis
9,129
830
46
4
0
168,975
0
L
Merlin
6,509
592
27
2
0
183,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role